commands.Context for the future

pull/5/head
Bobloy 7 years ago
parent 03bd13309e
commit 2cd594c36a

@ -3,13 +3,13 @@ from collections import defaultdict
from random import choice
import discord
from redbot.core import RedContext
from discord.ext import commands
# Import all roles here
from werewolf.roles.seer import Seer
from werewolf.roles.vanillawerewolf import VanillaWerewolf
from werewolf.roles.villager import Villager
from werewolf.utils.menus import menu, prev_page, next_page, close_menu
from redbot.core.utils.menus import menu, prev_page, next_page, close_menu
# All roles in this list for iterating
@ -181,7 +181,7 @@ async def encode(roles, rand_roles):
return out_code
async def next_group(ctx: RedContext, pages: list,
async def next_group(ctx: commands.Context, pages: list,
controls: dict, message: discord.Message, page: int,
timeout: float, emoji: str):
perms = message.channel.permissions_for(ctx.guild.me)
@ -201,7 +201,7 @@ async def next_group(ctx: RedContext, pages: list,
page=page, timeout=timeout)
async def prev_group(ctx: RedContext, pages: list,
async def prev_group(ctx: commands.Context, pages: list,
controls: dict, message: discord.Message, page: int,
timeout: float, emoji: str):
perms = message.channel.permissions_for(ctx.guild.me)
@ -268,7 +268,7 @@ class GameBuilder:
self.rand_roles = []
setup()
async def build_game(self, ctx: RedContext):
async def build_game(self, ctx: commands.Context):
new_controls = {
'': prev_group,
"": prev_page,
@ -286,7 +286,7 @@ class GameBuilder:
out = await encode(self.code, self.rand_roles)
return out
async def list_roles(self, ctx: RedContext, pages: list,
async def list_roles(self, ctx: commands.Context, pages: list,
controls: dict, message: discord.Message, page: int,
timeout: float, emoji: str):
perms = message.channel.permissions_for(ctx.guild.me)
@ -301,7 +301,7 @@ class GameBuilder:
return await menu(ctx, pages, controls, message=message,
page=page, timeout=timeout)
async def select_page(self, ctx: RedContext, pages: list,
async def select_page(self, ctx: commands.Context, pages: list,
controls: dict, message: discord.Message, page: int,
timeout: float, emoji: str):
perms = message.channel.permissions_for(ctx.guild.me)

@ -2,7 +2,7 @@ import asyncio
import random
import discord
from redbot.core import RedContext
from discord.ext import commands
from werewolf.builder import parse_code
from werewolf.player import Player
@ -77,7 +77,7 @@ class Game:
# for c_data in self.p_channels.values():
# asyncio.ensure_future(c_data["channel"].delete("Werewolf game-over"))
async def setup(self, ctx: RedContext):
async def setup(self, ctx: commands.Context):
"""
Runs the initial setup
@ -673,7 +673,7 @@ class Game:
async def get_day_target(self, target_id, source=None):
return self.players[target_id] # ToDo check source
async def set_code(self, ctx: RedContext, game_code):
async def set_code(self, ctx: commands.Context, game_code):
if game_code is not None:
self.game_code = game_code
await ctx.send("Code has been set")

@ -1,134 +0,0 @@
import asyncio
import discord
from redbot.core import RedContext
async def menu(ctx: RedContext, pages: list,
controls: dict,
message: discord.Message = None, page: int = 0,
timeout: float = 30.0):
"""
An emoji-based menu
.. note:: All pages should be of the same type
.. note:: All functions for handling what a particular emoji does
should be coroutines (i.e. :code:`async def`). Additionally,
they must take all of the parameters of this function, in
addition to a string representing the emoji reacted with.
This parameter should be the last one, and none of the
parameters in the handling functions are optional
Parameters
----------
ctx: RedContext
The command context
pages: `list` of `str` or `discord.Embed`
The pages of the menu.
controls: dict
A mapping of emoji to the function which handles the action for the
emoji.
message: discord.Message
The message representing the menu. Usually :code:`None` when first opening
the menu
page: int
The current page number of the menu
timeout: float
The time (in seconds) to wait for a reaction
Raises
------
RuntimeError
If either of the notes above are violated
"""
if not all(isinstance(x, discord.Embed) for x in pages) and \
not all(isinstance(x, str) for x in pages):
raise RuntimeError("All pages must be of the same type")
for key, value in controls.items():
if not asyncio.iscoroutinefunction(value):
raise RuntimeError("Function must be a coroutine")
current_page = pages[page]
if not message:
if isinstance(current_page, discord.Embed):
message = await ctx.send(embed=current_page)
else:
message = await ctx.send(current_page)
for key in controls.keys():
await message.add_reaction(key)
else:
if isinstance(current_page, discord.Embed):
await message.edit(embed=current_page)
else:
await message.edit(content=current_page)
def react_check(r, u):
return u == ctx.author and str(r.emoji) in controls.keys()
try:
react, user = await ctx.bot.wait_for(
"reaction_add",
check=react_check,
timeout=timeout
)
except asyncio.TimeoutError:
try:
await message.clear_reactions()
except discord.Forbidden: # cannot remove all reactions
for key in controls.keys():
await message.remove_reaction(key, ctx.bot.user)
return None
return await controls[react.emoji](ctx, pages, controls,
message, page,
timeout, react.emoji)
async def next_page(ctx: RedContext, pages: list,
controls: dict, message: discord.Message, page: int,
timeout: float, emoji: str):
perms = message.channel.permissions_for(ctx.guild.me)
if perms.manage_messages: # Can manage messages, so remove react
try:
await message.remove_reaction(emoji, ctx.author)
except discord.NotFound:
pass
if page == len(pages) - 1:
next_page = 0 # Loop around to the first item
else:
next_page = page + 1
return await menu(ctx, pages, controls, message=message,
page=next_page, timeout=timeout)
async def prev_page(ctx: RedContext, pages: list,
controls: dict, message: discord.Message, page: int,
timeout: float, emoji: str):
perms = message.channel.permissions_for(ctx.guild.me)
if perms.manage_messages: # Can manage messages, so remove react
try:
await message.remove_reaction(emoji, ctx.author)
except discord.NotFound:
pass
if page == 0:
page = len(pages) - 1 # Loop around to the last item
else:
page = page - 1
return await menu(ctx, pages, controls, message=message,
page=page, timeout=timeout)
async def close_menu(ctx: RedContext, pages: list,
controls: dict, message: discord.Message, page: int,
timeout: float, emoji: str):
if message:
await message.delete()
return None
DEFAULT_CONTROLS = {
"": next_page,
"": prev_page,
"": close_menu,
}

@ -1,12 +1,12 @@
import discord
from discord.ext import commands
from redbot.core import Config, checks
from redbot.core import RedContext
from redbot.core.bot import Red
from werewolf.builder import GameBuilder, role_from_name, role_from_alignment, role_from_category, role_from_id
from werewolf.game import Game
from werewolf.utils.menus import menu, DEFAULT_CONTROLS
from redbot.core.utils.menus import menu, DEFAULT_CONTROLS
class Werewolf:
@ -36,7 +36,7 @@ class Werewolf:
del game
@commands.command()
async def buildgame(self, ctx: RedContext):
async def buildgame(self, ctx: commands.Context):
gb = GameBuilder()
code = await gb.build_game(ctx)
@ -47,7 +47,7 @@ class Werewolf:
@checks.guildowner()
@commands.group()
async def wwset(self, ctx: RedContext):
async def wwset(self, ctx: commands.Context):
"""
Base command to adjust settings. Check help for command list.
"""
@ -56,7 +56,7 @@ class Werewolf:
@commands.guild_only()
@wwset.command(name="list")
async def wwset_list(self, ctx: RedContext):
async def wwset_list(self, ctx: commands.Context):
"""
Lists current guild settings
"""
@ -74,7 +74,7 @@ class Werewolf:
@commands.guild_only()
@wwset.command(name="role")
async def wwset_role(self, ctx: RedContext, role: discord.Role=None):
async def wwset_role(self, ctx: commands.Context, role: discord.Role=None):
"""
Assign the game role
This role should not be manually assigned
@ -88,7 +88,7 @@ class Werewolf:
@commands.guild_only()
@wwset.command(name="category")
async def wwset_category(self, ctx: RedContext, category_id=None):
async def wwset_category(self, ctx: commands.Context, category_id=None):
"""
Assign the channel category
"""
@ -105,7 +105,7 @@ class Werewolf:
@commands.guild_only()
@wwset.command(name="channel")
async def wwset_channel(self, ctx: RedContext, channel: discord.TextChannel=None):
async def wwset_channel(self, ctx: commands.Context, channel: discord.TextChannel=None):
"""
Assign the village channel
"""
@ -118,7 +118,7 @@ class Werewolf:
@commands.guild_only()
@wwset.command(name="logchannel")
async def wwset_log_channel(self, ctx: RedContext, channel: discord.TextChannel=None):
async def wwset_log_channel(self, ctx: commands.Context, channel: discord.TextChannel=None):
"""
Assign the log channel
"""
@ -130,7 +130,7 @@ class Werewolf:
await ctx.send("Game Log Channel has been set to **{}**".format(channel.mention))
@commands.group()
async def ww(self, ctx: RedContext):
async def ww(self, ctx: commands.Context):
"""
Base command for this cog. Check help for the commands list.
"""
@ -139,7 +139,7 @@ class Werewolf:
@commands.guild_only()
@ww.command(name="new")
async def ww_new(self, ctx: RedContext, game_code=None):
async def ww_new(self, ctx: commands.Context, game_code=None):
"""
Create and join a new game of Werewolf
"""
@ -151,7 +151,7 @@ class Werewolf:
@commands.guild_only()
@ww.command(name="join")
async def ww_join(self, ctx: RedContext):
async def ww_join(self, ctx: commands.Context):
"""
Joins a game of Werewolf
"""
@ -166,7 +166,7 @@ class Werewolf:
@commands.guild_only()
@ww.command(name="code")
async def ww_code(self, ctx: RedContext, code):
async def ww_code(self, ctx: commands.Context, code):
"""
Adjust game code
"""
@ -181,7 +181,7 @@ class Werewolf:
@commands.guild_only()
@ww.command(name="quit")
async def ww_quit(self, ctx: RedContext):
async def ww_quit(self, ctx: commands.Context):
"""
Quit a game of Werewolf
"""
@ -192,7 +192,7 @@ class Werewolf:
@commands.guild_only()
@ww.command(name="start")
async def ww_start(self, ctx: RedContext):
async def ww_start(self, ctx: commands.Context):
"""
Checks number of players and attempts to start the game
"""
@ -205,7 +205,7 @@ class Werewolf:
@commands.guild_only()
@ww.command(name="stop")
async def ww_stop(self, ctx: RedContext):
async def ww_stop(self, ctx: commands.Context):
"""
Stops the current game
"""
@ -223,7 +223,7 @@ class Werewolf:
@commands.guild_only()
@ww.command(name="vote")
async def ww_vote(self, ctx: RedContext, target_id: int):
async def ww_vote(self, ctx: commands.Context, target_id: int):
"""
Vote for a player by ID
"""
@ -263,7 +263,7 @@ class Werewolf:
await ctx.send("Nothing to vote for in this channel")
@ww.command(name="choose")
async def ww_choose(self, ctx: RedContext, data):
async def ww_choose(self, ctx: commands.Context, data):
"""
Arbitrary decision making
Handled by game+role
@ -285,7 +285,7 @@ class Werewolf:
await game.choose(ctx, data)
@ww.group(name="search")
async def ww_search(self, ctx: RedContext):
async def ww_search(self, ctx: commands.Context):
"""
Find custom roles by name, alignment, category, or ID
"""
@ -293,7 +293,7 @@ class Werewolf:
await ctx.send_help()
@ww_search.command(name="name")
async def ww_search_name(self, ctx: RedContext, *, name):
async def ww_search_name(self, ctx: commands.Context, *, name):
"""Search for a role by name"""
if name is not None:
from_name = role_from_name(name)
@ -303,7 +303,7 @@ class Werewolf:
await ctx.send("No roles containing that name were found")
@ww_search.command(name="alignment")
async def ww_search_alignment(self, ctx: RedContext, alignment: int):
async def ww_search_alignment(self, ctx: commands.Context, alignment: int):
"""Search for a role by alignment"""
if alignment is not None:
from_alignment = role_from_alignment(alignment)
@ -313,7 +313,7 @@ class Werewolf:
await ctx.send("No roles with that alignment were found")
@ww_search.command(name="category")
async def ww_search_category(self, ctx: RedContext, category: int):
async def ww_search_category(self, ctx: commands.Context, category: int):
"""Search for a role by category"""
if category is not None:
pages = role_from_category(category)
@ -323,7 +323,7 @@ class Werewolf:
await ctx.send("No roles in that category were found")
@ww_search.command(name="index")
async def ww_search_index(self, ctx: RedContext, idx: int):
async def ww_search_index(self, ctx: commands.Context, idx: int):
"""Search for a role by ID"""
if idx is not None:
idx_embed = role_from_id(idx)
@ -332,7 +332,7 @@ class Werewolf:
else:
await ctx.send("Role ID not found")
async def _get_game(self, ctx: RedContext, game_code=None):
async def _get_game(self, ctx: commands.Context, game_code=None):
guild: discord.Guild = ctx.guild
if guild is None:

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