better pages
This commit is contained in:
parent
4d9ac39e82
commit
03bd13309e
@ -21,7 +21,7 @@ WW_ROLES = [(idx, role) for idx, role in enumerate(ROLE_LIST) if role.alignment
|
||||
OTHER_ROLES = [(idx, role) for idx, role in enumerate(ROLE_LIST) if role.alignment not in [0, 1]]
|
||||
|
||||
ROLE_PAGES = []
|
||||
PAGE_GROUPS = []
|
||||
PAGE_GROUPS = [0]
|
||||
|
||||
ROLE_CATEGORIES = {
|
||||
1: "Random", 2: "Investigative", 3: "Protective", 4: "Government",
|
||||
@ -45,9 +45,6 @@ def role_embed(idx, role, color):
|
||||
|
||||
def setup():
|
||||
# Roles
|
||||
if len(ROLE_PAGES) - 1 not in PAGE_GROUPS:
|
||||
PAGE_GROUPS.append(len(ROLE_PAGES) - 1)
|
||||
|
||||
last_alignment = ROLE_LIST[0].alignment
|
||||
for idx, role in enumerate(ROLE_LIST):
|
||||
if role.alignment != last_alignment and len(ROLE_PAGES) - 1 not in PAGE_GROUPS:
|
||||
@ -61,7 +58,7 @@ def setup():
|
||||
PAGE_GROUPS.append(len(ROLE_PAGES) - 1)
|
||||
for k, v in ROLE_CATEGORIES.items():
|
||||
if 0 < k <= 6:
|
||||
ROLE_PAGES.append(discord.Embed(title="RANDOM Town Role", description="Town {}".format(v), color=0x008000))
|
||||
ROLE_PAGES.append(discord.Embed(title="RANDOM:Town Role", description="Town {}".format(v), color=0x008000))
|
||||
CATEGORY_COUNT.append(k)
|
||||
|
||||
# Random WW Roles
|
||||
@ -70,7 +67,7 @@ def setup():
|
||||
for k, v in ROLE_CATEGORIES.items():
|
||||
if 10 < k <= 16:
|
||||
ROLE_PAGES.append(
|
||||
discord.Embed(title="RANDOM Werewolf Role", description="Werewolf {}".format(v), color=0xff0000))
|
||||
discord.Embed(title="RANDOM:Werewolf Role", description="Werewolf {}".format(v), color=0xff0000))
|
||||
CATEGORY_COUNT.append(k)
|
||||
# Random Neutral Roles
|
||||
if len(ROLE_PAGES) - 1 not in PAGE_GROUPS:
|
||||
@ -78,7 +75,7 @@ def setup():
|
||||
for k, v in ROLE_CATEGORIES.items():
|
||||
if 20 < k <= 26:
|
||||
ROLE_PAGES.append(
|
||||
discord.Embed(title="RANDOM Neutral Role", description="Neutral {}".format(v), color=0xc0c0c0))
|
||||
discord.Embed(title="RANDOM:Neutral Role", description="Neutral {}".format(v), color=0xc0c0c0))
|
||||
CATEGORY_COUNT.append(k)
|
||||
|
||||
|
||||
@ -117,6 +114,7 @@ async def parse_code(code, game):
|
||||
|
||||
if len(built) < digits:
|
||||
built += c
|
||||
continue
|
||||
|
||||
try:
|
||||
idx = int(built)
|
||||
@ -249,6 +247,14 @@ def say_role_list(code_list, rand_roles):
|
||||
for role in roles:
|
||||
role_dict[str(role.__name__)] += 1
|
||||
|
||||
for role in rand_roles:
|
||||
if 0 < role <= 6:
|
||||
role_dict["Town {}".format(ROLE_CATEGORIES[role])] += 1
|
||||
if 10 < role <= 16:
|
||||
role_dict["Werewolf {}".format(ROLE_CATEGORIES[role])] += 1
|
||||
if 20 < role <= 26:
|
||||
role_dict["Neutral {}".format(ROLE_CATEGORIES[role])] += 1
|
||||
|
||||
for k, v in role_dict.items():
|
||||
embed.add_field(name=k, value="Count: {}".format(v), inline=True)
|
||||
|
||||
@ -306,7 +312,7 @@ class GameBuilder:
|
||||
pass
|
||||
|
||||
if page >= len(ROLE_LIST):
|
||||
self.rand_roles.append(CATEGORY_COUNT[len(ROLE_LIST) - page])
|
||||
self.rand_roles.append(CATEGORY_COUNT[page-len(ROLE_LIST)])
|
||||
else:
|
||||
self.code.append(page)
|
||||
|
||||
|
@ -2,7 +2,7 @@ from werewolf.role import Role
|
||||
|
||||
|
||||
class Seer(Role):
|
||||
rand_choice = False # Determines if it can be picked as a random role (False for unusually disruptive roles)
|
||||
rand_choice = True # Determines if it can be picked as a random role (False for unusually disruptive roles)
|
||||
category = [1, 2] # List of enrolled categories (listed above)
|
||||
alignment = 1 # 1: Town, 2: Werewolf, 3: Neutral
|
||||
channel_id = "" # Empty for no private channel
|
||||
|
@ -2,7 +2,7 @@ from werewolf.role import Role
|
||||
|
||||
|
||||
class Villager(Role):
|
||||
rand_choice = False # Determines if it can be picked as a random role (False for unusually disruptive roles)
|
||||
rand_choice = True # Determines if it can be picked as a random role (False for unusually disruptive roles)
|
||||
category = [1] # List of enrolled categories (listed above)
|
||||
alignment = 1 # 1: Town, 2: Werewolf, 3: Neutral
|
||||
channel_id = "" # Empty for no private channel
|
||||
|
@ -40,7 +40,7 @@ class Werewolf:
|
||||
gb = GameBuilder()
|
||||
code = await gb.build_game(ctx)
|
||||
|
||||
if code is not None:
|
||||
if code != "":
|
||||
await ctx.send("Your game code is **{}**".format(code))
|
||||
else:
|
||||
await ctx.send("No code generated")
|
||||
|
Loading…
x
Reference in New Issue
Block a user