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Fox-V3/werewolf/Roles/VanillaWerewolf.py

97 lines
2.7 KiB

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import asyncio
import discord
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from datetime import datetime, timedelta
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from cogs.werewolf.Role import Role
from cogs.werewolf.votegroups.wolfvote import WolfVote
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class VanillaWerewolf(Role):
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rand_choice = True
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category = [11, 15]
allignment = 2 # 1: Town, 2: Werewolf, 3: Neutral
channel_id = "werewolves"
unique = False
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game_start_message = """
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Your role is **Werewolf**
You win by killing everyone else in the village
Lynch players during the day with `[p]ww lynch <ID>`
Vote to kill players at night with `[p]ww vote <ID>`
"""
action_list = [
(self._at_game_start, 0), # (Action, Priority)
(self._at_day_start, 0),
(self._at_voted, 0),
(self._at_kill, 0),
(self._at_hang, 0),
(self._at_day_end, 0),
(self._at_night_start, 2),
(self._at_night_end, 5)
]
def __init__(self, game):
self.game = game
self.player = None
self.blocked = False
self.properties = {} # Extra data for other roles (i.e. arsonist)
# async def on_event(self, event, data):
# """
# See Game class for event guide
# """
# await action_list[event][0](data)
# async def assign_player(self, player):
# """
# Give this role a player
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# Can be used after the game has started (Cult, Mason, role swap)
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# """
# player.role = self
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# self.player = player
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async def _get_role(self, source=None):
"""
Interaction for powerful access of role
Unlikely to be able to deceive this
"""
return "Werewolf"
async def _see_role(self, source=None):
"""
Interaction for investigative roles.
More common to be able to deceive these roles
"""
return "Werewolf"
async def _at_game_start(self, data=None):
# super()._at_game_start(data) # Registers channel
await self.game.register_vote_group(self.channel_id, WolfVote)
# async def _at_day_start(self, data=None):
# super()._at_day_start(data)
# async def _at_voted(self, data=None):
# super()._at_voted(data)
# async def _at_kill(self, data=None):
# super()._at_kill(data)
# async def _at_hang(self, data=None):
# super()._at_hang(data)
# async def _at_day_end(self, data=None):
# super()._at_day_end(data)
# async def _at_night_start(self, data=None):
# super()._at_night_start(data)
# async def _at_night_end(self, data=None):
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# super()._at_night_end(data)