pep8 magic
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@ -126,4 +126,4 @@ class Role:
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pass
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async def _at_night_end(self, data=None):
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pass
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pass
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@ -2,20 +2,21 @@ import asyncio
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import discord
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from datetime import datetime,timedelta
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from datetime import datetime, timedelta
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from cogs.werewolf.Role import Role
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from cogs.werewolf.votegroups.wolfvote import WolfVote
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class VanillaWerewolf(Role):
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rand_choice = True
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rand_choice = True
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category = [11, 15]
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allignment = 2 # 1: Town, 2: Werewolf, 3: Neutral
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channel_id = "werewolves"
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unique = False
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game_start_message="""
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game_start_message = """
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Your role is **Werewolf**
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You win by killing everyone else in the village
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Lynch players during the day with `[p]ww lynch <ID>`
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@ -45,15 +46,14 @@ class VanillaWerewolf(Role):
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# await action_list[event][0](data)
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# async def assign_player(self, player):
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# """
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# Give this role a player
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# Can be used after the game has started (Cult, Mason, other role swap)
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# Can be used after the game has started (Cult, Mason, role swap)
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# """
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# player.role = self
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# self.player = player
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# self.player = player
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async def _get_role(self, source=None):
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"""
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@ -93,4 +93,4 @@ class VanillaWerewolf(Role):
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# super()._at_night_start(data)
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# async def _at_night_end(self, data=None):
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# super()._at_night_end(data)
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# super()._at_night_end(data)
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@ -81,4 +81,4 @@ class Villager(Role):
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pass
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async def _at_night_end(self):
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pass
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pass
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@ -98,4 +98,4 @@ class VoteGroup:
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Receive vote from game
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"""
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self.vote_results[author.id] = id
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self.vote_results[author.id] = id
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