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Fox-V3/conquest/regioner.py

133 lines
4.7 KiB

import os
import pathlib
from PIL import Image, ImageColor, ImageFont, ImageOps, ImageDraw
from PIL.ImageDraw import _color_diff
def get_center(points):
"""
Taken from https://stackoverflow.com/questions/4355894/how-to-get-center-of-set-of-points-using-python
"""
x = [p[0] for p in points]
y = [p[1] for p in points]
return sum(x) / len(points), sum(y) / len(points)
def floodfill(image, xy, value, border=None, thresh=0) -> set:
"""
Taken and modified from PIL.ImageDraw.floodfill
(experimental) Fills a bounded region with a given color.
:param image: Target image.
:param xy: Seed position (a 2-item coordinate tuple). See
:ref:`coordinate-system`.
:param value: Fill color.
:param border: Optional border value. If given, the region consists of
pixels with a color different from the border color. If not given,
the region consists of pixels having the same color as the seed
pixel.
:param thresh: Optional threshold value which specifies a maximum
tolerable difference of a pixel value from the 'background' in
order for it to be replaced. Useful for filling regions of
non-homogeneous, but similar, colors.
"""
# based on an implementation by Eric S. Raymond
# amended by yo1995 @20180806
pixel = image.load()
x, y = xy
try:
background = pixel[x, y]
if _color_diff(value, background) <= thresh:
return set() # seed point already has fill color
pixel[x, y] = value
except (ValueError, IndexError):
return set() # seed point outside image
edge = {(x, y)}
# use a set to keep record of current and previous edge pixels
# to reduce memory consumption
filled_pixels = set()
full_edge = set()
while edge:
filled_pixels.update(edge)
new_edge = set()
for (x, y) in edge: # 4 adjacent method
for (s, t) in ((x + 1, y), (x - 1, y), (x, y + 1), (x, y - 1)):
# If already processed, or if a coordinate is negative, skip
if (s, t) in full_edge or s < 0 or t < 0:
continue
try:
p = pixel[s, t]
except (ValueError, IndexError):
pass
else:
full_edge.add((s, t))
if border is None:
fill = _color_diff(p, background) <= thresh
else:
fill = p != value and p != border
if fill:
pixel[s, t] = value
new_edge.add((s, t))
full_edge = edge # discard pixels processed
edge = new_edge
return filled_pixels
class Regioner:
def __init__(
self, filepath: pathlib.Path, filename: str, wall_color="black", region_color="white"
):
self.filepath = filepath
self.filename = filename
self.wall_color = ImageColor.getcolor(wall_color, "L")
self.region_color = ImageColor.getcolor(region_color, "L")
def execute(self):
base_img_path = self.filepath / self.filename
if not base_img_path.exists():
return None
masks_path = self.filepath / "masks"
if not masks_path.exists():
os.makedirs(masks_path)
black = ImageColor.getcolor("black", "L")
white = ImageColor.getcolor("white", "L")
base_img: Image.Image = Image.open(base_img_path).convert("L")
already_processed = set()
mask_count = 0
mask_centers = {}
for y1 in range(base_img.height):
for x1 in range(base_img.width):
if (x1, y1) in already_processed:
continue
if base_img.getpixel((x1, y1)) == self.region_color:
filled = floodfill(base_img, (x1, y1), black, self.wall_color)
if filled: # Pixels were updated, make them into a mask
mask = Image.new("L", base_img.size, 255)
for x2, y2 in filled:
mask.putpixel((x2, y2), 0)
mask_count += 1
mask = mask.convert("L")
mask.save(masks_path / f"{mask_count}.png", "PNG")
mask_centers[mask_count] = get_center(filled)
already_processed.update(filled)
number_img = Image.new("L", base_img.size, 255)
fnt = ImageFont.load_default()
d = ImageDraw.Draw(number_img)
for mask_num, center in mask_centers.items():
d.text(center, str(mask_num), font=fnt, fill=0)
number_img.save(self.filepath / f"numbers.png", "PNG")
return mask_centers