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288 lines
11 KiB
288 lines
11 KiB
import asyncio
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import discord
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from redbot.core import Config, checks, commands
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from redbot.core.bot import Red
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from redbot.core.commands import Cog
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# Cog: Any = getattr(commands, "Cog", object)
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# listener = getattr(commands.Cog, "listener", None) # Trusty + Sinbad
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# if listener is None:
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# def listener(name=None):
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# return lambda x: x
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RATE_LIMIT_DELAY = 60 * 10 # If you're willing to risk rate limiting, you can decrease the delay
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class InfoChannel(Cog):
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"""
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Create a channel with updating server info
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Less important information about the cog
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"""
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def __init__(self, bot: Red):
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super().__init__()
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self.bot = bot
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self.config = Config.get_conf(
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self, identifier=731101021116710497110110101108, force_registration=True
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)
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default_guild = {
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"channel_id": None,
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"botchannel_id": None,
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"onlinechannel_id": None,
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"member_count": True,
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"bot_count": False,
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"online_count": False,
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}
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self.config.register_guild(**default_guild)
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self._critical_section_wooah_ = 0
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async def red_delete_data_for_user(self, **kwargs):
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"""Nothing to delete"""
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return
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@commands.command()
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@checks.admin()
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async def infochannel(self, ctx: commands.Context):
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"""
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Toggle info channel for this server
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"""
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def check(m):
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return (
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m.content.upper() in ["Y", "YES", "N", "NO"]
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and m.channel == ctx.channel
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and m.author == ctx.author
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)
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guild: discord.Guild = ctx.guild
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channel_id = await self.config.guild(guild).channel_id()
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if channel_id is not None:
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channel: discord.VoiceChannel = guild.get_channel(channel_id)
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else:
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channel: discord.VoiceChannel = None
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if channel_id is not None and channel is None:
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await ctx.send("Info channel has been deleted, recreate it?")
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elif channel_id is None:
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await ctx.send("Enable info channel on this server?")
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else:
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await ctx.send("Do you wish to delete current info channels?")
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msg = await self.bot.wait_for("message", check=check)
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if msg.content.upper() in ["N", "NO"]:
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await ctx.send("Cancelled")
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return
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if channel is None:
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try:
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await self.make_infochannel(guild)
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except discord.Forbidden:
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await ctx.send("Failure: Missing permission to create voice channel")
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return
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else:
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await self.delete_all_infochannels(guild)
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if not await ctx.tick():
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await ctx.send("Done!")
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@commands.group()
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@checks.admin()
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async def infochannelset(self, ctx: commands.Context):
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"""
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Toggle different types of infochannels
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"""
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if not ctx.invoked_subcommand:
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pass
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@infochannelset.command(name="botcount")
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async def _infochannelset_botcount(self, ctx: commands.Context, enabled: bool = None):
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"""
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Toggle an infochannel that shows the amount of bots in the server
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"""
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guild = ctx.guild
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if enabled is None:
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enabled = not await self.config.guild(guild).bot_count()
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await self.config.guild(guild).bot_count.set(enabled)
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await self.make_infochannel(ctx.guild)
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if enabled:
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await ctx.send("InfoChannel for bot count has been enabled.")
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else:
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await ctx.send("InfoChannel for bot count has been disabled.")
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@infochannelset.command(name="onlinecount")
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async def _infochannelset_onlinecount(self, ctx: commands.Context, enabled: bool = None):
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"""
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Toggle an infochannel that shows the amount of online users in the server
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"""
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guild = ctx.guild
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if enabled is None:
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enabled = not await self.config.guild(guild).online_count()
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await self.config.guild(guild).online_count.set(enabled)
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await self.make_infochannel(ctx.guild)
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if enabled:
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await ctx.send("InfoChannel for online user count has been enabled.")
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else:
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await ctx.send("InfoChannel for online user count has been disabled.")
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async def make_infochannel(self, guild: discord.Guild):
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botcount = await self.config.guild(guild).bot_count()
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onlinecount = await self.config.guild(guild).online_count()
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overwrites = {
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guild.default_role: discord.PermissionOverwrite(connect=False),
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guild.me: discord.PermissionOverwrite(manage_channels=True, connect=True),
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}
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# Remove the old info channel first
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channel_id = await self.config.guild(guild).channel_id()
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if channel_id is not None:
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channel: discord.VoiceChannel = guild.get_channel(channel_id)
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if channel:
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await channel.delete(reason="InfoChannel delete")
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# Then create the new one
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channel = await guild.create_voice_channel(
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"Total Humans:", reason="InfoChannel make", overwrites=overwrites
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)
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await self.config.guild(guild).channel_id.set(channel.id)
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if botcount:
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# Remove the old bot channel first
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botchannel_id = await self.config.guild(guild).botchannel_id()
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if channel_id is not None:
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botchannel: discord.VoiceChannel = guild.get_channel(botchannel_id)
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if botchannel:
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await botchannel.delete(reason="InfoChannel delete")
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# Then create the new one
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botchannel = await guild.create_voice_channel(
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"Bots:", reason="InfoChannel botcount", overwrites=overwrites
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)
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await self.config.guild(guild).botchannel_id.set(botchannel.id)
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if onlinecount:
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# Remove the old online channel first
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onlinechannel_id = await self.config.guild(guild).onlinechannel_id()
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if channel_id is not None:
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onlinechannel: discord.VoiceChannel = guild.get_channel(onlinechannel_id)
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if onlinechannel:
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await onlinechannel.delete(reason="InfoChannel delete")
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# Then create the new one
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onlinechannel = await guild.create_voice_channel(
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"Online:", reason="InfoChannel onlinecount", overwrites=overwrites
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)
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await self.config.guild(guild).onlinechannel_id.set(onlinechannel.id)
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await self.update_infochannel(guild)
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async def delete_all_infochannels(self, guild: discord.Guild):
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guild_data = await self.config.guild(guild).all()
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botchannel_id = guild_data["botchannel_id"]
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onlinechannel_id = guild_data["onlinechannel_id"]
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botchannel: discord.VoiceChannel = guild.get_channel(botchannel_id)
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onlinechannel: discord.VoiceChannel = guild.get_channel(onlinechannel_id)
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channel_id = guild_data["channel_id"]
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channel: discord.VoiceChannel = guild.get_channel(channel_id)
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await channel.delete(reason="InfoChannel delete")
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if botchannel_id is not None:
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await botchannel.delete(reason="InfoChannel delete")
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if onlinechannel_id is not None:
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await onlinechannel.delete(reason="InfoChannel delete")
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await self.config.guild(guild).clear()
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async def update_infochannel(self, guild: discord.Guild):
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guild_data = await self.config.guild(guild).all()
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botcount = guild_data["bot_count"]
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onlinecount = guild_data["online_count"]
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# Gets count of bots
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# bots = lambda x: x.bot
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# def bots(x): return x.bot
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bot_num = len([m for m in guild.members if m.bot])
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# bot_msg = f"Bots: {num}"
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# Gets count of online users
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members = guild.member_count
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offline = len(list(filter(lambda m: m.status is discord.Status.offline, guild.members)))
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online_num = members - offline
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# online_msg = f"Online: {num}"
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# Gets count of actual users
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total = lambda x: not x.bot
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human_num = len([m for m in guild.members if total(m)])
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# human_msg = f"Total Humans: {num}"
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channel_id = guild_data["channel_id"]
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if channel_id is None:
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return False
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botchannel_id = guild_data["botchannel_id"]
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onlinechannel_id = guild_data["onlinechannel_id"]
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channel_id = guild_data["channel_id"]
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channel: discord.VoiceChannel = guild.get_channel(channel_id)
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botchannel: discord.VoiceChannel = guild.get_channel(botchannel_id)
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onlinechannel: discord.VoiceChannel = guild.get_channel(onlinechannel_id)
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if guild_data["member_count"]:
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name = f"{channel.name.split(':')[0]}: {human_num}"
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await channel.edit(reason="InfoChannel update", name=name)
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if botcount:
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name = f"{botchannel.name.split(':')[0]}: {bot_num}"
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await botchannel.edit(reason="InfoChannel update", name=name)
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if onlinecount:
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name = f"{onlinechannel.name.split(':')[0]}: {online_num}"
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await onlinechannel.edit(reason="InfoChannel update", name=name)
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async def update_infochannel_with_cooldown(self, guild):
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"""My attempt at preventing rate limits, lets see how it goes"""
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if self._critical_section_wooah_:
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if self._critical_section_wooah_ == 2:
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# print("Already pending, skipping")
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return # Another one is already pending, don't queue more than one
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# print("Queuing another update")
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self._critical_section_wooah_ = 2
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while self._critical_section_wooah_:
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await asyncio.sleep(
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RATE_LIMIT_DELAY // 4
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) # Max delay ends up as 1.25 * RATE_LIMIT_DELAY
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# print("Issuing queued update")
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return await self.update_infochannel_with_cooldown(guild)
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# print("Entering critical")
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self._critical_section_wooah_ = 1
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await self.update_infochannel(guild)
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await asyncio.sleep(RATE_LIMIT_DELAY)
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self._critical_section_wooah_ = 0
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# print("Exiting critical")
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@Cog.listener()
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async def on_member_join(self, member: discord.Member):
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await self.update_infochannel_with_cooldown(member.guild)
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@Cog.listener()
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async def on_member_remove(self, member: discord.Member):
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await self.update_infochannel_with_cooldown(member.guild)
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@Cog.listener()
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async def on_member_update(self, before: discord.Member, after: discord.Member):
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onlinecount = await self.config.guild(after.guild).online_count()
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if onlinecount:
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if before.status != after.status:
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await self.update_infochannel_with_cooldown(after.guild)
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