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59 lines
1.9 KiB
59 lines
1.9 KiB
import logging
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from werewolf.constants import ALIGNMENT_WEREWOLF, CATEGORY_WW_KILLING, CATEGORY_WW_RANDOM
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from werewolf.listener import wolflistener
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from werewolf.role import Role
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from werewolf.votegroups.wolfvote import WolfVote
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log = logging.getLogger("red.fox_v3.werewolf.role.vanillawerewolf")
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class VanillaWerewolf(Role):
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rand_choice = True
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town_balance = -6
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category = [CATEGORY_WW_RANDOM, CATEGORY_WW_KILLING]
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alignment = ALIGNMENT_WEREWOLF # 1: Town, 2: Werewolf, 3: Neutral
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channel_name = "werewolves"
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unique = False
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game_start_message = (
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"Your role is **Werewolf**\n"
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"You win by killing everyone else in the village\n"
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"Lynch players during the day with `[p]ww vote <ID>`\n"
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"Vote to kill players at night with `[p]ww vote <ID>`"
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)
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async def see_alignment(self, source=None):
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"""
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Interaction for investigative roles attempting
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to see team (Village, Werewolf Other)
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"""
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return ALIGNMENT_WEREWOLF
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async def get_role(self, source=None):
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"""
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Interaction for powerful access of role
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Unlikely to be able to deceive this
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"""
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return "VanillaWerewolf"
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async def see_role(self, source=None):
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"""
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Interaction for investigative roles.
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More common to be able to deceive these roles
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"""
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return "Werewolf"
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@wolflistener("at_game_start", priority=2)
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async def _at_game_start(self):
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if self.channel_name:
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log.debug("Wolf has channel_name: " + self.channel_name)
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await self.game.register_channel(
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self.channel_name, self, WolfVote
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) # Add VoteGroup WolfVote
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await self.player.send_dm(self.game_start_message)
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async def choose(self, ctx, data):
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"""Handle night actions"""
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await self.player.member.send("Use `[p]ww vote` in your werewolf channel")
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