Fix listener parameters and priority

pull/147/head
bobloy 4 years ago
parent 8ffc8cc707
commit eaa3e0a2f7

@ -22,49 +22,31 @@ class VoteGroup(WolfListener):
self.vote_results = {} self.vote_results = {}
self.properties = {} # Extra data for other options self.properties = {} # Extra data for other options
# self.action_list = [ @wolflistener("at_game_start", priority=1)
# (self._at_game_start, 1), # (Action, Priority) async def _at_game_start(self):
# (self._at_day_start, 0),
# (self._at_voted, 0),
# (self._at_kill, 1),
# (self._at_hang, 1),
# (self._at_day_end, 0),
# (self._at_night_start, 2),
# (self._at_night_end, 0),
# (self._at_visit, 0),
# ]
# async def on_event(self, event, data):
# """
# See Game class for event guide
# """
#
# await self.action_list[event][0](data)
@wolflistener("at_game_start")
async def _at_game_start(self, data=None):
await self.channel.send(" ".join(player.mention for player in self.players)) await self.channel.send(" ".join(player.mention for player in self.players))
@wolflistener("at_kill") @wolflistener("at_kill", priority=1)
async def _at_kill(self, data=None): async def _at_kill(self, player):
if data["player"] in self.players: if player in self.players:
self.players.remove(data["player"]) self.players.remove(player)
# Removed, only if they actually die @wolflistener("at_hang", priority=1)
# @wolflistener("at_hang") async def _at_hang(self, player):
# async def _at_hang(self, data=None): if player in self.players:
# if data["player"] in self.players: self.players.remove(player)
# self.players.remove(data["player"])
@wolflistener("at_night_start") @wolflistener("at_night_start", priority=2)
async def _at_night_start(self, data=None): async def _at_night_start(self):
if self.channel is None: if self.channel is None:
return return
self.vote_results = {}
await self.game.generate_targets(self.channel) await self.game.generate_targets(self.channel)
@wolflistener("at_night_end") @wolflistener("at_night_end", priority=5)
async def _at_night_end(self, data=None): async def _at_night_end(self):
if self.channel is None: if self.channel is None:
return return
@ -75,8 +57,8 @@ class VoteGroup(WolfListener):
target = max(set(vote_list), key=vote_list.count) target = max(set(vote_list), key=vote_list.count)
if target: if target:
# Do what you voted on # Do what the votegroup votes on
pass raise NotImplementedError
async def register_players(self, *players): async def register_players(self, *players):
""" """
@ -92,7 +74,8 @@ class VoteGroup(WolfListener):
self.players.remove(player) self.players.remove(player)
if not self.players: if not self.players:
# ToDo: Trigger deletion of votegroup # TODO: Confirm deletion
self.game.to_delete.add(self)
pass pass
async def vote(self, target, author, target_id): async def vote(self, target, author, target_id):

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