Guild not server
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								fight/fight.py
									
									
									
									
									
								
							
							
						
						
									
										331
									
								
								fight/fight.py
									
									
									
									
									
								
							@ -34,12 +34,12 @@ class Fight:
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    @commands.group(pass_context=True, no_pm=True)
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					    @commands.group(pass_context=True, no_pm=True)
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    async def fight(self, ctx):
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					    async def fight(self, ctx):
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        """Participate in active fights!"""
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					        """Participate in active fights!"""
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        server = ctx.message.server
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					        guild = ctx.message.guild
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        if not self._activefight(server.id):
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					        if not self._activefight(guild.id):
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            await self.bot.say("No tournament currently running!")
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					            await self.bot.say("No tournament currently running!")
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        else:
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					        else:
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            await self.bot.say("Current tournament ID: " + self._activefight(server.id))
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					            await self.bot.say("Current tournament ID: " + self._activefight(guild.id))
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        if ctx.invoked_subcommand is None:
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					        if ctx.invoked_subcommand is None:
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            await self.bot.send_cmd_help(ctx)
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					            await self.bot.send_cmd_help(ctx)
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@ -48,12 +48,12 @@ class Fight:
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    @fight.command(name="join", pass_context=True)
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					    @fight.command(name="join", pass_context=True)
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    async def fight_join(self, ctx, user: discord.Member=None):
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					    async def fight_join(self, ctx, user: discord.Member=None):
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        """Join the active fight"""
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					        """Join the active fight"""
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        server = ctx.message.server
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					        guild = ctx.message.guild
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        if not user:
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					        if not user:
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            user = ctx.message.author
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					            user = ctx.message.author
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        currFight = self._getcurrentfight(server.id)
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					        currFight = self._getcurrentfight(guild.id)
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        tID = self._activefight(server.id)
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					        tID = self._activefight(guild.id)
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        if not currFight:
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					        if not currFight:
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            await self.bot.say("No tournament currently running!")
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					            await self.bot.say("No tournament currently running!")
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            return
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					            return
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@ -62,7 +62,7 @@ class Fight:
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            await self.bot.say("Tournament currently not accepting new players")
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					            await self.bot.say("Tournament currently not accepting new players")
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            return
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					            return
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        if self._infight(server.id, tID, user.id):
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					        if self._infight(guild.id, tID, user.id):
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            await self.bot.say("You are already in this tournament!")
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					            await self.bot.say("You are already in this tournament!")
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            return
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					            return
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@ -75,38 +75,38 @@ class Fight:
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    @fight.command(name="score", pass_context=True)
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					    @fight.command(name="score", pass_context=True)
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    async def fight_score(self, ctx, tID=None, score1=None, score2=None):
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					    async def fight_score(self, ctx, tID=None, score1=None, score2=None):
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        """Enters score for current match, or for passed tournament ID"""
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					        """Enters score for current match, or for passed tournament ID"""
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        server = ctx.message.server
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					        guild = ctx.message.guild
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        user = ctx.message.author
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					        user = ctx.message.author
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        currFight = self._getcurrentfight(server.id)
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					        currFight = self._getcurrentfight(guild.id)
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        if not currFight:
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					        if not currFight:
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            await self.bot.say("No tournament currently running!")
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					            await self.bot.say("No tournament currently running!")
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            return
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					            return
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        if not tID:
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					        if not tID:
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            tID = self._activefight(server.id)
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					            tID = self._activefight(guild.id)
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        if not self._infight(server.id, tID, user.id):
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					        if not self._infight(guild.id, tID, user.id):
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            await self.bot.say("You are not in a current tournament")
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					            await self.bot.say("You are not in a current tournament")
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            return
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					            return
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        mID = self._parseuser(server.id, tID, user.id)
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					        mID = self._parseuser(guild.id, tID, user.id)
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        if not mID:
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					        if not mID:
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            await self.bot.say("You have no match to update!")
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					            await self.bot.say("You have no match to update!")
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            return
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					            return
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        if currFight["RULES"]["TYPE"] == 0:  # Round-Robin
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					        if currFight["RULES"]["TYPE"] == 0:  # Round-Robin
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            await self._rr_score(server.id, tID, mID, user, score1, score2)
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					            await self._rr_score(guild.id, tID, mID, user, score1, score2)
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    @fight.command(name="leave", pass_context=True)
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					    @fight.command(name="leave", pass_context=True)
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    async def fight_leave(self, ctx, tID=None, user: discord.Member=None):
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					    async def fight_leave(self, ctx, tID=None, user: discord.Member=None):
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        """Forfeit your match and all future matches"""
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					        """Forfeit your match and all future matches"""
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        server = ctx.message.server
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					        guild = ctx.message.guild
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        if not user:
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					        if not user:
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            user = ctx.message.author
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					            user = ctx.message.author
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        if not tID:
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					        if not tID:
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            tID = self._activefight(serverid)
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					            tID = self._activefight(guildid)
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        await self.bot.say("Todo Leave")
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					        await self.bot.say("Todo Leave")
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#    @fight.command(name="leaderboard", pass_context=True)
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					#    @fight.command(name="leaderboard", pass_context=True)
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@ -128,18 +128,18 @@ class Fight:
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# **********************Fightset command group start*********************
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					# **********************Fightset command group start*********************
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#    def fightsetdec(func):
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					#    def fightsetdec(func):
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#        async def decorated(self, ctx, *args, **kwargs):
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					#        async def decorated(self, ctx, *args, **kwargs):
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#            server = ctx.message.server
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					#            guild = ctx.message.guild
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#            await func(self, ctx, server, *args, **kwargs)
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					#            await func(self, ctx, guild, *args, **kwargs)
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#        return decorated
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					#        return decorated
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    @commands.group(pass_context=True, no_pm=True, aliases=['setfight'])
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					    @commands.group(pass_context=True, no_pm=True, aliases=['setfight'])
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    @checks.mod_or_permissions(administrator=True)
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					    @checks.mod_or_permissions(administrator=True)
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    async def fightset(self, ctx):
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					    async def fightset(self, ctx):
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        """Admin command for starting or managing tournaments"""
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					        """Admin command for starting or managing tournaments"""
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        server = ctx.message.server
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					        guild = ctx.message.guild
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        if server.id not in self.the_data or True:
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					        if guild.id not in self.the_data:
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            self.the_data[server.id] = {
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					            self.the_data[guild.id] = {
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                "CURRENT": None,
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					                "CURRENT": None,
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                "TOURNEYS": {},
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					                "TOURNEYS": {},
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                "SETTINGS": {    
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					                "SETTINGS": {    
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@ -168,13 +168,13 @@ class Fight:
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    @fightset.command(name="bestof", pass_context=True)
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					    @fightset.command(name="bestof", pass_context=True)
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    async def fightset_bestof(self, ctx, incount, tID=None):
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					    async def fightset_bestof(self, ctx, incount, tID=None):
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        """Adjust # of games played per match. Must be an odd number"""
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					        """Adjust # of games played per match. Must be an odd number"""
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        server = ctx.message.server
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					        guild = ctx.message.guild
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        if not tID and not self._activefight(server.id):
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					        if not tID and not self._activefight(guild.id):
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            await self.bot.say("No active fight to adjust")
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					            await self.bot.say("No active fight to adjust")
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            return
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					            return
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        if not tID:
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					        if not tID:
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            tID = self._activefight(server.id)
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					            tID = self._activefight(guild.id)
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        try:
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					        try:
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            num = int(incount)
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					            num = int(incount)
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@ -194,7 +194,7 @@ class Fight:
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            await self.bot.say("I can't go that high! Max 17")
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					            await self.bot.say("I can't go that high! Max 17")
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            return
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					            return
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        self._getfight(server.id, tID)["RULES"]["BESTOF"] = num
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					        self._getfight(guild.id, tID)["RULES"]["BESTOF"] = num
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        self.save_data()
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					        self.save_data()
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        await self.bot.say("Tourney ID "+tID+" is now Best of "+str(num))
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					        await self.bot.say("Tourney ID "+tID+" is now Best of "+str(num))
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@ -202,13 +202,13 @@ class Fight:
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    async def fightset_bestoffinal(self, ctx, incount, tID=None):
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					    async def fightset_bestoffinal(self, ctx, incount, tID=None):
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        """Adjust # of games played in finals. Must be an odd number
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					        """Adjust # of games played in finals. Must be an odd number
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        (Does not apply to tournament types without finals, such as Round Robin)"""
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					        (Does not apply to tournament types without finals, such as Round Robin)"""
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        server = ctx.message.server
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					        guild = ctx.message.guild
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        if not tID and not self._activefight(server.id):
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					        if not tID and not self._activefight(guild.id):
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            await self.bot.say("No active fight to adjust")
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					            await self.bot.say("No active fight to adjust")
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            return
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					            return
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        if not tID:
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					        if not tID:
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            tID = self._activefight(server.id)
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					            tID = self._activefight(guild.id)
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        try:
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					        try:
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            num = int(incount)
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					            num = int(incount)
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@ -224,21 +224,21 @@ class Fight:
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            await self.bot.say("Must be greater than 0, idiot")
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					            await self.bot.say("Must be greater than 0, idiot")
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            return
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					            return
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        self._getfight(server.id, tID)["RULES"]["BESTOFFINAL"] = num
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					        self._getfight(guild.id, tID)["RULES"]["BESTOFFINAL"] = num
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        self.save_data()
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					        self.save_data()
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        await self.bot.say("Tourney ID "+tID+" is now Best of "+str(num))
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					        await self.bot.say("Tourney ID "+tID+" is now Best of "+str(num))
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    @fightset.command(name="current", pass_context=True)
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					    @fightset.command(name="current", pass_context=True)
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    async def fightset_current(self, ctx, tID):
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					    async def fightset_current(self, ctx, tID):
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        """Sets the current tournament to passed ID"""
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					        """Sets the current tournament to passed ID"""
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        server = ctx.message.server
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					        guild = ctx.message.guild
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        aFight = self._getfight(server.id, tID)
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					        aFight = self._getfight(guild.id, tID)
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        if not aFight:
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					        if not aFight:
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            await self.bot.say("No tourney found with that ID")
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					            await self.bot.say("No tourney found with that ID")
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            return
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					            return
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        self.the_data[server.id]["CURRENT"] = tID
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					        self.the_data[guild.id]["CURRENT"] = tID
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        self.save_data()
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					        self.save_data()
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        await self.bot.say("Current tournament set to "+tID)
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					        await self.bot.say("Current tournament set to "+tID)
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@ -246,9 +246,9 @@ class Fight:
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    @fightset.command(name="list", pass_context=True)
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					    @fightset.command(name="list", pass_context=True)
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    async def fightset_list(self, ctx):
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					    async def fightset_list(self, ctx):
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        """Lists all current and past fights"""
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					        """Lists all current and past fights"""
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        server = ctx.message.server
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					        guild = ctx.message.guild
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        for page in pagify(str(self.the_data[server.id]["TOURNEYS"])):
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					        for page in pagify(str(self.the_data[guild.id]["TOURNEYS"])):
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            await self.bot.say(box(page))
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					            await self.bot.say(box(page))
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        await self.bot.say("Done")
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					        await self.bot.say("Done")
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@ -256,12 +256,12 @@ class Fight:
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    @fightset.command(name="open", pass_context=True)
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					    @fightset.command(name="open", pass_context=True)
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    async def fightset_open(self, ctx):
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					    async def fightset_open(self, ctx):
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        """Toggles the open status of current tournament"""
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					        """Toggles the open status of current tournament"""
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        server = ctx.message.server
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					        guild = ctx.message.guild
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        if not self._activefight(server.id):
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					        if not self._activefight(guild.id):
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            await self.bot.say("No active fight to adjust")
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					            await self.bot.say("No active fight to adjust")
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            return
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					            return
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        currFight = self._getcurrentfight(server.id)
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					        currFight = self._getcurrentfight(guild.id)
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        currFight["OPEN"] = not currFight["OPEN"]
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					        currFight["OPEN"] = not currFight["OPEN"]
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        self.save_data()
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					        self.save_data()
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@ -271,25 +271,25 @@ class Fight:
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    @fightset.command(name="name", pass_context=True)
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					    @fightset.command(name="name", pass_context=True)
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    async def fightset_name(self, ctx, inname, tID=None):
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					    async def fightset_name(self, ctx, inname, tID=None):
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        """Renames the tournament"""
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					        """Renames the tournament"""
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        server = ctx.message.server
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					        guild = ctx.message.guild
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        if not tID and not self._activefight(server.id):
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					        if not tID and not self._activefight(guild.id):
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            await self.bot.say("No active fight to adjust")
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					            await self.bot.say("No active fight to adjust")
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            return
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					            return
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        if not tID:
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					        if not tID:
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            tID = self._activefight(server.id)
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					            tID = self._activefight(guild.id)
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        self._getfight(server.id, tID)["NAME"] = inname
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					        self._getfight(guild.id, tID)["NAME"] = inname
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        self.save_data()
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					        self.save_data()
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        await self.bot.say("Tourney ID "+tID+" is now called "+self._getfight(server.id, tID)["NAME"])
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					        await self.bot.say("Tourney ID "+tID+" is now called "+self._getfight(guild.id, tID)["NAME"])
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    @fightset.command(name="start", pass_context=True)
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					    @fightset.command(name="start", pass_context=True)
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    async def fightset_start(self, ctx):
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					    async def fightset_start(self, ctx):
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        """Starts the current tournament, must run setup first"""
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					        """Starts the current tournament, must run setup first"""
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        server = ctx.message.server
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					        guild = ctx.message.guild
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        author = ctx.message.author
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					        author = ctx.message.author
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        currFight = self._getcurrentfight(server.id)
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					        currFight = self._getcurrentfight(guild.id)
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        tID = self._activefight(server.id)
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					        tID = self._activefight(guild.id)
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        if not tID:
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					        if not tID:
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            await self.bot.say("No current fight to start")
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					            await self.bot.say("No current fight to start")
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@ -307,7 +307,7 @@ class Fight:
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        self.save_data()                                         
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					        self.save_data()                                         
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        if currFight["RULES"]["TYPE"] == 0:  # Round-Robin
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					        if currFight["RULES"]["TYPE"] == 0:  # Round-Robin
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            await self._rr_start(server.id, tID)
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					            await self._rr_start(guild.id, tID)
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 | 
				
			||||||
    @fightset.command(name="setup", pass_context=True)
 | 
					    @fightset.command(name="setup", pass_context=True)
 | 
				
			||||||
    async def fightset_setup(self, ctx):
 | 
					    async def fightset_setup(self, ctx):
 | 
				
			||||||
@ -318,8 +318,8 @@ class Fight:
 | 
				
			|||||||
        Best of (final): 1
 | 
					        Best of (final): 1
 | 
				
			||||||
        Self Report: True
 | 
					        Self Report: True
 | 
				
			||||||
        Type: 0 (Round Robin)"""
 | 
					        Type: 0 (Round Robin)"""
 | 
				
			||||||
        server = ctx.message.server
 | 
					        guild = ctx.message.guild
 | 
				
			||||||
        currServ = self.the_data[server.id]
 | 
					        currServ = self.the_data[guild.id]
 | 
				
			||||||
        tID = str(len(currServ["TOURNEYS"]))  # Can just be len without +1, tourney 0 makes len 1, tourney 1 makes len 2, etc
 | 
					        tID = str(len(currServ["TOURNEYS"]))  # Can just be len without +1, tourney 0 makes len 1, tourney 1 makes len 2, etc
 | 
				
			||||||
        currServ["CURRENT"] = tID
 | 
					        currServ["CURRENT"] = tID
 | 
				
			||||||
        currServ["TOURNEYS"][tID] = {
 | 
					        currServ["TOURNEYS"][tID] = {
 | 
				
			||||||
@ -340,13 +340,13 @@ class Fight:
 | 
				
			|||||||
    @fightset.command(name="stop", pass_context=True)
 | 
					    @fightset.command(name="stop", pass_context=True)
 | 
				
			||||||
    async def fightset_stop(self, ctx):
 | 
					    async def fightset_stop(self, ctx):
 | 
				
			||||||
        """Stops current tournament"""
 | 
					        """Stops current tournament"""
 | 
				
			||||||
        server = ctx.message.server
 | 
					        guild = ctx.message.guild
 | 
				
			||||||
        if not self._activefight(server.id):
 | 
					        if not self._activefight(guild.id):
 | 
				
			||||||
            await self.bot.say("No active fight to adjust")
 | 
					            await self.bot.say("No active fight to adjust")
 | 
				
			||||||
            return
 | 
					            return
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        author = ctx.message.author
 | 
					        author = ctx.message.author
 | 
				
			||||||
        currServ = self.the_data[server.id]
 | 
					        currServ = self.the_data[guild.id]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        await self.bot.say("Current fight ID is "+str(currServ["CURRENT"])+"\nOkay to stop? (yes/no)")
 | 
					        await self.bot.say("Current fight ID is "+str(currServ["CURRENT"])+"\nOkay to stop? (yes/no)")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -361,19 +361,19 @@ class Fight:
 | 
				
			|||||||
        self.save_data()
 | 
					        self.save_data()
 | 
				
			||||||
        await self.bot.say("Fight has been stopped")
 | 
					        await self.bot.say("Fight has been stopped")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
# ***************************Fightset_server command group start**************************        
 | 
					# ***************************Fightset_guild command group start**************************        
 | 
				
			||||||
    @fightset.group(name="server", pass_context=True)
 | 
					    @fightset.group(name="guild", pass_context=True)
 | 
				
			||||||
    async def fightset_server(self, ctx):
 | 
					    async def fightset_guild(self, ctx):
 | 
				
			||||||
        """Adjust server wide settings"""
 | 
					        """Adjust guild wide settings"""
 | 
				
			||||||
        if ctx.invoked_subcommand is None:
 | 
					        if ctx.invoked_subcommand is None:
 | 
				
			||||||
            await self.bot.send_cmd_help(ctx)
 | 
					            await self.bot.send_cmd_help(ctx)
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
    @fightset_server.command(name="selfreport", pass_context=True)
 | 
					    @fightset_guild.command(name="selfreport", pass_context=True)
 | 
				
			||||||
    async def fightset_server_selfreport(self, ctx):
 | 
					    async def fightset_guild_selfreport(self, ctx):
 | 
				
			||||||
        """Toggles the ability to self-report scores for all tournaments"""
 | 
					        """Toggles the ability to self-report scores for all tournaments"""
 | 
				
			||||||
        server = ctx.message.server
 | 
					        guild = ctx.message.guild
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        settings = self._getsettings(server.id)
 | 
					        settings = self._getsettings(guild.id)
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        settings["SELFREPORT"] = not settings["SELFREPORT"]
 | 
					        settings["SELFREPORT"] = not settings["SELFREPORT"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -381,12 +381,12 @@ class Fight:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        await self.bot.say("Self-Reporting ability is now set to: " + str(settings["SELFREPORT"]))
 | 
					        await self.bot.say("Self-Reporting ability is now set to: " + str(settings["SELFREPORT"]))
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
    @fightset_server.command(name="reportchnnl", pass_context=True)
 | 
					    @fightset_guild.command(name="reportchnnl", pass_context=True)
 | 
				
			||||||
    async def fightset_server_reportchnnl(self, ctx, channel: discord.Channel=None):
 | 
					    async def fightset_guild_reportchnnl(self, ctx, channel: discord.Channel=None):
 | 
				
			||||||
        """Set the channel for self-reporting"""
 | 
					        """Set the channel for self-reporting"""
 | 
				
			||||||
        server = ctx.message.server
 | 
					        guild = ctx.message.guild
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        settings = self._getsettings(server.id)
 | 
					        settings = self._getsettings(guild.id)
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        settings["REPORTCHNNL"] = channel.id
 | 
					        settings["REPORTCHNNL"] = channel.id
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -394,38 +394,25 @@ class Fight:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        await self.bot.say("Self-Reporting Channel is now set to: " + channel.mention)
 | 
					        await self.bot.say("Self-Reporting Channel is now set to: " + channel.mention)
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
    @fightset_server.command(name="announcechnnl", pass_context=True)
 | 
					    @fightset_guild.command(name="announcechnnl", pass_context=True)
 | 
				
			||||||
    async def fightset_server_announcechnnl(self, ctx, channel: discord.Channel=None):
 | 
					    async def fightset_guild_announcechnnl(self, ctx, channel: discord.Channel=None):
 | 
				
			||||||
        """Set the channel for tournament announcements"""
 | 
					        """Set the channel for tournament announcements"""
 | 
				
			||||||
        server = ctx.message.server
 | 
					        guild = ctx.message.guild
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        settings = self._getsettings(server.id)
 | 
					        settings = self._getsettings(guild.id)
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        settings["ANNOUNCECHNNL"] = channel.id
 | 
					        settings["ANNOUNCECHNNL"] = channel.id
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        self.save_data()
 | 
					        self.save_data()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        await self.bot.say("Announcement Channel is now set to: " + channel.mention)
 | 
					        await self.bot.say("Announcement Channel is now set to: " + channel.mention)
 | 
				
			||||||
        
 | 
					 | 
				
			||||||
    @fightset_server.command(name="announcechnnl", pass_context=True)
 | 
					 | 
				
			||||||
    async def fightset_server_announcechnnl(self, ctx, channel: discord.Channel=None):
 | 
					 | 
				
			||||||
        """Set the channel for tournament announcements"""
 | 
					 | 
				
			||||||
        server = ctx.message.server
 | 
					 | 
				
			||||||
        
 | 
					 | 
				
			||||||
        settings = self._getsettings(server.id)
 | 
					 | 
				
			||||||
        
 | 
					 | 
				
			||||||
        settings["ANNOUNCECHNNL"] = channel.id
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        self.save_data()
 | 
					    @fightset_guild.command(name="setadmin", pass_context=True)
 | 
				
			||||||
 | 
					    async def fightset_guild_setadmin(self, ctx, role: discord.Role=None):
 | 
				
			||||||
        await self.bot.say("Announcement Channel is now set to: " + channel.mention)
 | 
					 | 
				
			||||||
        
 | 
					 | 
				
			||||||
    @fightset_server.command(name="setadmin", pass_context=True)
 | 
					 | 
				
			||||||
    async def fightset_server_setadmin(self, ctx, role: discord.Role=None):
 | 
					 | 
				
			||||||
        """Chooses the tournament-admin role. CAREFUL: This grants the ability to override self-reported scores!"""
 | 
					        """Chooses the tournament-admin role. CAREFUL: This grants the ability to override self-reported scores!"""
 | 
				
			||||||
        server = ctx.message.server
 | 
					        guild = ctx.message.guild
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        settings = self._getsettings(server.id)
 | 
					        settings = self._getsettings(guild.id)
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        settings["ADMIN"] = role.id
 | 
					        settings["ADMIN"] = role.id
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -434,24 +421,24 @@ class Fight:
 | 
				
			|||||||
        await self.bot.say("Tournament Admin role is now set to: " + role.mention)
 | 
					        await self.bot.say("Tournament Admin role is now set to: " + role.mention)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
# **********************Private command group start*********************
 | 
					# **********************Private command group start*********************
 | 
				
			||||||
    def _serversettings(self, serverid):
 | 
					    def _guildsettings(self, guildid):
 | 
				
			||||||
        """Returns the dictionary of server settings"""
 | 
					        """Returns the dictionary of guild settings"""
 | 
				
			||||||
        return self.the_data[serverid]["SETTINGS"]
 | 
					        return self.the_data[guildid]["SETTINGS"]
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
    def _messagetracker(self, serverid):
 | 
					    def _messagetracker(self, guildid):
 | 
				
			||||||
        """Returns the dictionary of message tracking"""
 | 
					        """Returns the dictionary of message tracking"""
 | 
				
			||||||
        return self.the_data[serverid]["SRTRACKER"]
 | 
					        return self.the_data[guildid]["SRTRACKER"]
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
    def _activefight(self, serverid):
 | 
					    def _activefight(self, guildid):
 | 
				
			||||||
        """Returns id for active fight, or None if no active fight"""
 | 
					        """Returns id for active fight, or None if no active fight"""
 | 
				
			||||||
        return self.the_data[serverid]["CURRENT"]
 | 
					        return self.the_data[guildid]["CURRENT"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def _infight(self, serverid, tID, userid):
 | 
					    def _infight(self, guildid, tID, userid):
 | 
				
			||||||
        """Checks if passed member is already in the tournament"""
 | 
					        """Checks if passed member is already in the tournament"""
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        return userid in self.the_data[serverid]["TOURNEYS"][tID]["PLAYERS"]
 | 
					        return userid in self.the_data[guildid]["TOURNEYS"][tID]["PLAYERS"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    async def _embed_tourney(self, serverid, tID):
 | 
					    async def _embed_tourney(self, guildid, tID):
 | 
				
			||||||
        """Prints a pretty embed of the tournament"""
 | 
					        """Prints a pretty embed of the tournament"""
 | 
				
			||||||
        await self.bot.say("_placeholder Todo")
 | 
					        await self.bot.say("_placeholder Todo")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -459,22 +446,22 @@ class Fight:
 | 
				
			|||||||
        """Checks user submitted scores for inconsistancies"""
 | 
					        """Checks user submitted scores for inconsistancies"""
 | 
				
			||||||
        await self.bot.say("_comparescores Todo")
 | 
					        await self.bot.say("_comparescores Todo")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def _parseuser(self, serverid, tID, userid):
 | 
					    def _parseuser(self, guildid, tID, userid):
 | 
				
			||||||
        """Finds user in the tournament"""
 | 
					        """Finds user in the tournament"""
 | 
				
			||||||
        if self._getfight(serverid, tID)["RULES"]["TYPE"] == 0:  # RR
 | 
					        if self._getfight(guildid, tID)["RULES"]["TYPE"] == 0:  # RR
 | 
				
			||||||
            return self._rr_parseuser(serverid, tID, userid)
 | 
					            return self._rr_parseuser(guildid, tID, userid)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        return False
 | 
					        return False
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
    def _get_team(self, serverid, teaminfo):
 | 
					    def _get_team(self, guildid, teaminfo):
 | 
				
			||||||
        """Team info is a list of userid's. Returns a list of user objects"""
 | 
					        """Team info is a list of userid's. Returns a list of user objects"""
 | 
				
			||||||
        outlist = []
 | 
					        outlist = []
 | 
				
			||||||
        for player in teaminfo:
 | 
					        for player in teaminfo:
 | 
				
			||||||
            outlist.append(self._get_user_from_id(serverid, player))
 | 
					            outlist.append(self._get_user_from_id(guildid, player))
 | 
				
			||||||
        return outlist
 | 
					        return outlist
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
    def _getsettings(self, serverid):
 | 
					    def _getsettings(self, guildid):
 | 
				
			||||||
        return self.the_data[serverid]["SETTINGS"]
 | 
					        return self.the_data[guildid]["SETTINGS"]
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
    async def _get_message_from_id(self, channelid, messageid):
 | 
					    async def _get_message_from_id(self, channelid, messageid):
 | 
				
			||||||
        return await self.bot.get_message(self._get_channel_from_id(channelid), messageid)
 | 
					        return await self.bot.get_message(self._get_channel_from_id(channelid), messageid)
 | 
				
			||||||
@ -482,25 +469,25 @@ class Fight:
 | 
				
			|||||||
    def _get_message_from_id_recent(self, messageid):
 | 
					    def _get_message_from_id_recent(self, messageid):
 | 
				
			||||||
        return discord.utils.get(self.bot.messages, id=messageid)
 | 
					        return discord.utils.get(self.bot.messages, id=messageid)
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
    def _get_channel_from_id(self, serverid, channelid):
 | 
					    def _get_channel_from_id(self, guildid, channelid):
 | 
				
			||||||
        server = self._get_server_from_id(serverid)
 | 
					        guild = self._get_guild_from_id(guildid)
 | 
				
			||||||
        return discord.utils.get(server.channels, id=channelid)
 | 
					        return discord.utils.get(guild.channels, id=channelid)
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
    def _get_user_from_id(self, serverid, userid):
 | 
					    def _get_user_from_id(self, guildid, userid):
 | 
				
			||||||
        server = self._get_server_from_id(serverid)
 | 
					        guild = self._get_guild_from_id(guildid)
 | 
				
			||||||
        return discord.utils.get(server.members, id=userid)
 | 
					        return discord.utils.get(guild.members, id=userid)
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
    def _get_server_from_id(self, serverid):
 | 
					    def _get_guild_from_id(self, guildid):
 | 
				
			||||||
        return discord.utils.get(self.bot.servers, id=serverid)
 | 
					        return discord.utils.get(self.bot.guilds, id=guildid)
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
    def _getfight(self, serverid, tID):
 | 
					    def _getfight(self, guildid, tID):
 | 
				
			||||||
        return self.the_data[serverid]["TOURNEYS"][tID]
 | 
					        return self.the_data[guildid]["TOURNEYS"][tID]
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
    def _getcurrentfight(self, serverid):
 | 
					    def _getcurrentfight(self, guildid):
 | 
				
			||||||
        if not self._activefight(serverid):
 | 
					        if not self._activefight(guildid):
 | 
				
			||||||
            return None
 | 
					            return None
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        return self._getfight(serverid, self._activefight(serverid))
 | 
					        return self._getfight(guildid, self._activefight(guildid))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
# *********** References to "TYPEDATA" must be done per tournament mode (Below this line) *******
 | 
					# *********** References to "TYPEDATA" must be done per tournament mode (Below this line) *******
 | 
				
			||||||
       
 | 
					       
 | 
				
			||||||
@ -515,21 +502,21 @@ class Fight:
 | 
				
			|||||||
        await self.bot.say("Elim update todo")
 | 
					        await self.bot.say("Elim update todo")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
# **********************Round-Robin**********************************
 | 
					# **********************Round-Robin**********************************
 | 
				
			||||||
    def _rr_parseuser(self, serverid, tID, userid):
 | 
					    def _rr_parseuser(self, guildid, tID, userid):
 | 
				
			||||||
        theT = self._getfight(serverid, tID)
 | 
					        theT = self._getfight(guildid, tID)
 | 
				
			||||||
        matches = theT["TYPEDATA"]["MATCHES"]
 | 
					        matches = theT["TYPEDATA"]["MATCHES"]
 | 
				
			||||||
        schedule = theT["TYPEDATA"]["SCHEDULE"]
 | 
					        schedule = theT["TYPEDATA"]["SCHEDULE"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        for round in schedule:
 | 
					        for round in schedule:
 | 
				
			||||||
            for mID in round:
 | 
					            for mID in round:
 | 
				
			||||||
                teamnum = self._rr_matchperms(serverid, tID, userid, mID)
 | 
					                teamnum = self._rr_matchperms(guildid, tID, userid, mID)
 | 
				
			||||||
                if teamnum and not self._rr_matchover(serverid, tID, mID):  # User is in this match, check if it's done yet
 | 
					                if teamnum and not self._rr_matchover(guildid, tID, mID):  # User is in this match, check if it's done yet
 | 
				
			||||||
                    return mID
 | 
					                    return mID
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
        return False  # All matches done or not in tourney
 | 
					        return False  # All matches done or not in tourney
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def _rr_matchover(self, serverid, tID, mID):
 | 
					    def _rr_matchover(self, guildid, tID, mID):
 | 
				
			||||||
        theT = self._getfight(serverid, tID)
 | 
					        theT = self._getfight(guildid, tID)
 | 
				
			||||||
        match = theT["TYPEDATA"]["MATCHES"][mID]
 | 
					        match = theT["TYPEDATA"]["MATCHES"][mID]
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        if (match["SCORE1"] == math.ceil(theT["RULES"]["BESTOF"]/2) or 
 | 
					        if (match["SCORE1"] == math.ceil(theT["RULES"]["BESTOF"]/2) or 
 | 
				
			||||||
@ -538,18 +525,18 @@ class Fight:
 | 
				
			|||||||
            return True
 | 
					            return True
 | 
				
			||||||
        return False
 | 
					        return False
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def _rr_roundover(self, serverid, tID):
 | 
					    def _rr_roundover(self, guildid, tID):
 | 
				
			||||||
        currFight = self._getfight(serverid, tID)
 | 
					        currFight = self._getfight(guildid, tID)
 | 
				
			||||||
        currRound = currFight["TYPEDATA"]["SCHEDULE"][currFight["TYPEDATA"]["ROUND"]]
 | 
					        currRound = currFight["TYPEDATA"]["SCHEDULE"][currFight["TYPEDATA"]["ROUND"]]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        for mID in currRound:
 | 
					        for mID in currRound:
 | 
				
			||||||
            if not self._rr_matchover(serverid, tID, mID):
 | 
					            if not self._rr_matchover(guildid, tID, mID):
 | 
				
			||||||
                return False
 | 
					                return False
 | 
				
			||||||
        return True
 | 
					        return True
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def _rr_matchperms(self, serverid, tID, userid, mID):
 | 
					    def _rr_matchperms(self, guildid, tID, userid, mID):
 | 
				
			||||||
        # if self._get_user_from_id(serverid, userid) # Do an if-admin at start
 | 
					        # if self._get_user_from_id(guildid, userid) # Do an if-admin at start
 | 
				
			||||||
        theT = self._getfight(serverid, tID)
 | 
					        theT = self._getfight(guildid, tID)
 | 
				
			||||||
        if userid in theT["TYPEDATA"]["MATCHES"][mID]["TEAM1"]:           
 | 
					        if userid in theT["TYPEDATA"]["MATCHES"][mID]["TEAM1"]:           
 | 
				
			||||||
            return 1
 | 
					            return 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -558,9 +545,9 @@ class Fight:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return False
 | 
					        return False
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def _rr_setup(self, serverid, tID):
 | 
					    def _rr_setup(self, guildid, tID):
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        theT = self._getfight(serverid, tID)
 | 
					        theT = self._getfight(guildid, tID)
 | 
				
			||||||
        theD = theT["TYPEDATA"]
 | 
					        theD = theT["TYPEDATA"]
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        get_schedule = self._rr_schedule(theT["PLAYERS"])
 | 
					        get_schedule = self._rr_schedule(theT["PLAYERS"])
 | 
				
			||||||
@ -571,14 +558,14 @@ class Fight:
 | 
				
			|||||||
        
 | 
					        
 | 
				
			||||||
        self.save_data()
 | 
					        self.save_data()
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
    async def _rr_printround(self, serverid, tID, rID):
 | 
					    async def _rr_printround(self, guildid, tID, rID):
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        theT = self._getfight(serverid, tID)
 | 
					        theT = self._getfight(guildid, tID)
 | 
				
			||||||
        theD = theT["TYPEDATA"]
 | 
					        theD = theT["TYPEDATA"]
 | 
				
			||||||
        # rID starts at 0, so print +1. Never used for computation, so doesn't matter
 | 
					        # rID starts at 0, so print +1. Never used for computation, so doesn't matter
 | 
				
			||||||
        if self._serversettings(serverid)["ANNOUNCECHNNL"]:
 | 
					        if self._guildsettings(guildid)["ANNOUNCECHNNL"]:
 | 
				
			||||||
            await self.bot.send_message(
 | 
					            await self.bot.send_message(
 | 
				
			||||||
                        self._get_channel_from_id(serverid, self._serversettings(serverid)["ANNOUNCECHNNL"]),
 | 
					                        self._get_channel_from_id(guildid, self._guildsettings(guildid)["ANNOUNCECHNNL"]),
 | 
				
			||||||
                        "Round "+str(rID+1)
 | 
					                        "Round "+str(rID+1)
 | 
				
			||||||
                        )
 | 
					                        )
 | 
				
			||||||
        else:
 | 
					        else:
 | 
				
			||||||
@ -586,8 +573,8 @@ class Fight:
 | 
				
			|||||||
        
 | 
					        
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        for mID in theD["SCHEDULE"][rID]:
 | 
					        for mID in theD["SCHEDULE"][rID]:
 | 
				
			||||||
            team1 = self._get_team(serverid, theD["MATCHES"][mID]["TEAM1"])
 | 
					            team1 = self._get_team(guildid, theD["MATCHES"][mID]["TEAM1"])
 | 
				
			||||||
            team2 = self._get_team(serverid, theD["MATCHES"][mID]["TEAM2"])
 | 
					            team2 = self._get_team(guildid, theD["MATCHES"][mID]["TEAM2"])
 | 
				
			||||||
            
 | 
					            
 | 
				
			||||||
            for i in range(len(team1)):
 | 
					            for i in range(len(team1)):
 | 
				
			||||||
                if team1[i]:
 | 
					                if team1[i]:
 | 
				
			||||||
@ -608,36 +595,36 @@ class Fight:
 | 
				
			|||||||
            outembed.add_field(name="Team 2", value=mention2, inline=True)
 | 
					            outembed.add_field(name="Team 2", value=mention2, inline=True)
 | 
				
			||||||
            outembed.set_footer(text="React your team's score, then your opponents score!")
 | 
					            outembed.set_footer(text="React your team's score, then your opponents score!")
 | 
				
			||||||
            
 | 
					            
 | 
				
			||||||
            if self._serversettings(serverid)["REPORTCHNNL"]:
 | 
					            if self._guildsettings(guildid)["REPORTCHNNL"]:
 | 
				
			||||||
                message = await self.bot.send_message(
 | 
					                message = await self.bot.send_message(
 | 
				
			||||||
                            self._get_channel_from_id(serverid, self._serversettings(serverid)["REPORTCHNNL"]),
 | 
					                            self._get_channel_from_id(guildid, self._guildsettings(guildid)["REPORTCHNNL"]),
 | 
				
			||||||
                            embed=outembed
 | 
					                            embed=outembed
 | 
				
			||||||
                            )
 | 
					                            )
 | 
				
			||||||
            else:
 | 
					            else:
 | 
				
			||||||
                message = await self.bot.say(embed=outembed)
 | 
					                message = await self.bot.say(embed=outembed)
 | 
				
			||||||
            
 | 
					            
 | 
				
			||||||
            self._messagetracker(serverid)[message.id] = {"TID": tID, "MID": mID, "RID": rID}
 | 
					            self._messagetracker(guildid)[message.id] = {"TID": tID, "MID": mID, "RID": rID}
 | 
				
			||||||
            self.save_data()
 | 
					            self.save_data()
 | 
				
			||||||
                
 | 
					                
 | 
				
			||||||
            
 | 
					            
 | 
				
			||||||
            # await self.bot.say(team1 + " vs " + team2 + " || Match ID: " + match)
 | 
					            # await self.bot.say(team1 + " vs " + team2 + " || Match ID: " + match)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    async def _rr_start(self, serverid, tID):
 | 
					    async def _rr_start(self, guildid, tID):
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        self._rr_setup(serverid, tID)
 | 
					        self._rr_setup(guildid, tID)
 | 
				
			||||||
        if self._serversettings(serverid)["ANNOUNCECHNNL"]:
 | 
					        if self._guildsettings(guildid)["ANNOUNCECHNNL"]:
 | 
				
			||||||
            await self.bot.send_message(
 | 
					            await self.bot.send_message(
 | 
				
			||||||
                            self._get_channel_from_id(serverid, self._serversettings(serverid)["ANNOUNCECHNNL"]),
 | 
					                            self._get_channel_from_id(guildid, self._guildsettings(guildid)["ANNOUNCECHNNL"]),
 | 
				
			||||||
                            "**Tournament is Starting**"
 | 
					                            "**Tournament is Starting**"
 | 
				
			||||||
                            )
 | 
					                            )
 | 
				
			||||||
        else:
 | 
					        else:
 | 
				
			||||||
            await self.bot.say("**Tournament is Starting**")
 | 
					            await self.bot.say("**Tournament is Starting**")
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        await self._rr_printround(serverid, tID, 0)
 | 
					        await self._rr_printround(guildid, tID, 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    async def _rr_score(self, serverid, tID, mID, author, t1points, t2points):
 | 
					    async def _rr_score(self, guildid, tID, mID, author, t1points, t2points):
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        theT = self._getfight(serverid, tID)
 | 
					        theT = self._getfight(guildid, tID)
 | 
				
			||||||
        theD = theT["TYPEDATA"]
 | 
					        theD = theT["TYPEDATA"]
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        # if t1points and t2points:
 | 
					        # if t1points and t2points:
 | 
				
			||||||
@ -649,7 +636,7 @@ class Fight:
 | 
				
			|||||||
        if not t1points:
 | 
					        if not t1points:
 | 
				
			||||||
            await self.bot.say("Entering scores for match ID: " + mID + "\n\n")
 | 
					            await self.bot.say("Entering scores for match ID: " + mID + "\n\n")
 | 
				
			||||||
            await self.bot.say("How many points did TEAM1 get?")
 | 
					            await self.bot.say("How many points did TEAM1 get?")
 | 
				
			||||||
            if self._rr_matchperms(serverid, tID, author.id, mID) == 1:
 | 
					            if self._rr_matchperms(guildid, tID, author.id, mID) == 1:
 | 
				
			||||||
                await self.bot.say("*HINT: You are on TEAM1*")
 | 
					                await self.bot.say("*HINT: You are on TEAM1*")
 | 
				
			||||||
            answer = await self.bot.wait_for_message(timeout=120, author=author)
 | 
					            answer = await self.bot.wait_for_message(timeout=120, author=author)
 | 
				
			||||||
            try:
 | 
					            try:
 | 
				
			||||||
@ -660,7 +647,7 @@ class Fight:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        if not t2points:
 | 
					        if not t2points:
 | 
				
			||||||
            await self.bot.say("How many points did TEAM2 get?")
 | 
					            await self.bot.say("How many points did TEAM2 get?")
 | 
				
			||||||
            if self._rr_matchperms(serverid, tID, author.id, mID) == 2:
 | 
					            if self._rr_matchperms(guildid, tID, author.id, mID) == 2:
 | 
				
			||||||
                await self.bot.say("*HINT: You are on TEAM2*")
 | 
					                await self.bot.say("*HINT: You are on TEAM2*")
 | 
				
			||||||
            answer = await self.bot.wait_for_message(timeout=120, author=author)
 | 
					            answer = await self.bot.wait_for_message(timeout=120, author=author)
 | 
				
			||||||
            try:
 | 
					            try:
 | 
				
			||||||
@ -680,7 +667,7 @@ class Fight:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        await self.bot.say("Scores have been saved successfully!")
 | 
					        await self.bot.say("Scores have been saved successfully!")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        # if self._rr_checkround(serverid, tID)
 | 
					        # if self._rr_checkround(guildid, tID)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def _rr_schedule(self, inlist):
 | 
					    def _rr_schedule(self, inlist):
 | 
				
			||||||
        """ Create a schedule for the teams in the list and return it"""
 | 
					        """ Create a schedule for the teams in the list and return it"""
 | 
				
			||||||
@ -743,7 +730,53 @@ class Fight:
 | 
				
			|||||||
        # outlist[1] is dict data of matches
 | 
					        # outlist[1] is dict data of matches
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        return outlist
 | 
					        return outlist
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					    #**************** Socket attempt ********************
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    async def _on_react(self, reaction, user):
 | 
				
			||||||
 | 
					        """do nothing"""
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					        #        if not self.the_data["trackmessage"]:
 | 
				
			||||||
 | 
					        #            return
 | 
				
			||||||
 | 
					        #        
 | 
				
			||||||
 | 
					        #        if user == self.bot.user:
 | 
				
			||||||
 | 
					        #            return  # Don't remove bot's own reactions
 | 
				
			||||||
 | 
					        #        message = reaction.message
 | 
				
			||||||
 | 
					        #        emoji = reaction.emoji
 | 
				
			||||||
 | 
					        #        
 | 
				
			||||||
 | 
					        #        if not message.id == self.the_data["trackmessage"]:
 | 
				
			||||||
 | 
					        #            return
 | 
				
			||||||
 | 
					        #        
 | 
				
			||||||
 | 
					        #        if str(emoji) in self.letters:
 | 
				
			||||||
 | 
					        #            letter = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"[self.letters.index(str(emoji))]
 | 
				
			||||||
 | 
					        #            await self._guessletter(letter, message.channel)
 | 
				
			||||||
 | 
					        #            
 | 
				
			||||||
 | 
					        #            
 | 
				
			||||||
 | 
					        #        if str(emoji) in self.navigate:
 | 
				
			||||||
 | 
					        #            if str(emoji) == self.navigate[0]:
 | 
				
			||||||
 | 
					        #                await self._reactmessage_am(message)
 | 
				
			||||||
 | 
					        #
 | 
				
			||||||
 | 
					        #            if str(emoji) == self.navigate[-1]:
 | 
				
			||||||
 | 
					        #                await self._reactmessage_nz(message)
 | 
				
			||||||
 | 
					     
 | 
				
			||||||
 | 
					    async def on_socket_response(self, obj):
 | 
				
			||||||
 | 
					        if obj["t"] != "MESSAGE_REACTION_ADD":
 | 
				
			||||||
 | 
					            return
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					        if "emoji" not in obj["d"]:     # This reaction is in the messages deque, use other listener
 | 
				
			||||||
 | 
					            return
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					        #if message_id not in guildid for 
 | 
				
			||||||
 | 
					        #for guildid in self.the_data:
 | 
				
			||||||
 | 
					        #    if not self._messagetracker(guildid)
 | 
				
			||||||
 | 
					        message_id = obj["d"]["message_id"]
 | 
				
			||||||
 | 
					        emoji = obj["d"]["emoji"]["name"]
 | 
				
			||||||
 | 
					        user_id = obj["d"]["user_id"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					
 | 
				
			||||||
def check_folders():
 | 
					def check_folders():
 | 
				
			||||||
    if not os.path.exists("data/Fox-Cogs"):
 | 
					    if not os.path.exists("data/Fox-Cogs"):
 | 
				
			||||||
@ -763,4 +796,6 @@ def check_files():
 | 
				
			|||||||
def setup(bot):
 | 
					def setup(bot):
 | 
				
			||||||
    check_folders()
 | 
					    check_folders()
 | 
				
			||||||
    check_files()
 | 
					    check_files()
 | 
				
			||||||
    bot.add_cog(Fight(bot))
 | 
					    n = Fight(bot)
 | 
				
			||||||
 | 
					    bot.add_cog(n)
 | 
				
			||||||
 | 
					    bot.add_listener(n._on_react, "on_reaction_add")
 | 
				
			||||||
 | 
				
			|||||||
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		Reference in New Issue
	
	Block a user