parent
11a5a7505b
commit
dc8d314713
@ -1,5 +1,7 @@
|
||||
{
|
||||
"maps": [
|
||||
"simple_blank_map"
|
||||
"simple_blank_map",
|
||||
"test",
|
||||
"test2"
|
||||
]
|
||||
}
|
@ -1,3 +1,4 @@
|
||||
{
|
||||
"region_max": 70
|
||||
"region_max": 70,
|
||||
"extension": "jpg"
|
||||
}
|
@ -0,0 +1,132 @@
|
||||
import os
|
||||
import pathlib
|
||||
from PIL import Image, ImageColor, ImageFont, ImageOps, ImageDraw
|
||||
from PIL.ImageDraw import _color_diff
|
||||
|
||||
|
||||
def get_center(points):
|
||||
"""
|
||||
Taken from https://stackoverflow.com/questions/4355894/how-to-get-center-of-set-of-points-using-python
|
||||
"""
|
||||
x = [p[0] for p in points]
|
||||
y = [p[1] for p in points]
|
||||
return sum(x) / len(points), sum(y) / len(points)
|
||||
|
||||
|
||||
def floodfill(image, xy, value, border=None, thresh=0) -> set:
|
||||
"""
|
||||
Taken and modified from PIL.ImageDraw.floodfill
|
||||
|
||||
(experimental) Fills a bounded region with a given color.
|
||||
|
||||
:param image: Target image.
|
||||
:param xy: Seed position (a 2-item coordinate tuple). See
|
||||
:ref:`coordinate-system`.
|
||||
:param value: Fill color.
|
||||
:param border: Optional border value. If given, the region consists of
|
||||
pixels with a color different from the border color. If not given,
|
||||
the region consists of pixels having the same color as the seed
|
||||
pixel.
|
||||
:param thresh: Optional threshold value which specifies a maximum
|
||||
tolerable difference of a pixel value from the 'background' in
|
||||
order for it to be replaced. Useful for filling regions of
|
||||
non-homogeneous, but similar, colors.
|
||||
"""
|
||||
# based on an implementation by Eric S. Raymond
|
||||
# amended by yo1995 @20180806
|
||||
pixel = image.load()
|
||||
x, y = xy
|
||||
try:
|
||||
background = pixel[x, y]
|
||||
if _color_diff(value, background) <= thresh:
|
||||
return set() # seed point already has fill color
|
||||
pixel[x, y] = value
|
||||
except (ValueError, IndexError):
|
||||
return set() # seed point outside image
|
||||
edge = {(x, y)}
|
||||
# use a set to keep record of current and previous edge pixels
|
||||
# to reduce memory consumption
|
||||
filled_pixels = set()
|
||||
full_edge = set()
|
||||
while edge:
|
||||
filled_pixels.update(edge)
|
||||
new_edge = set()
|
||||
for (x, y) in edge: # 4 adjacent method
|
||||
for (s, t) in ((x + 1, y), (x - 1, y), (x, y + 1), (x, y - 1)):
|
||||
# If already processed, or if a coordinate is negative, skip
|
||||
if (s, t) in full_edge or s < 0 or t < 0:
|
||||
continue
|
||||
try:
|
||||
p = pixel[s, t]
|
||||
except (ValueError, IndexError):
|
||||
pass
|
||||
else:
|
||||
full_edge.add((s, t))
|
||||
if border is None:
|
||||
fill = _color_diff(p, background) <= thresh
|
||||
else:
|
||||
fill = p != value and p != border
|
||||
if fill:
|
||||
pixel[s, t] = value
|
||||
new_edge.add((s, t))
|
||||
full_edge = edge # discard pixels processed
|
||||
edge = new_edge
|
||||
return filled_pixels
|
||||
|
||||
|
||||
class Regioner:
|
||||
def __init__(
|
||||
self, filepath: pathlib.Path, filename: str, wall_color="black", region_color="white"
|
||||
):
|
||||
self.filepath = filepath
|
||||
self.filename = filename
|
||||
self.wall_color = ImageColor.getcolor(wall_color, "L")
|
||||
self.region_color = ImageColor.getcolor(region_color, "L")
|
||||
|
||||
def execute(self):
|
||||
base_img_path = self.filepath / self.filename
|
||||
if not base_img_path.exists():
|
||||
return None
|
||||
|
||||
masks_path = self.filepath / "masks"
|
||||
|
||||
if not masks_path.exists():
|
||||
os.makedirs(masks_path)
|
||||
|
||||
black = ImageColor.getcolor("black", "L")
|
||||
white = ImageColor.getcolor("white", "L")
|
||||
|
||||
base_img: Image.Image = Image.open(base_img_path).convert("L")
|
||||
already_processed = set()
|
||||
|
||||
mask_count = 0
|
||||
mask_centers = {}
|
||||
|
||||
for y1 in range(base_img.height):
|
||||
for x1 in range(base_img.width):
|
||||
if (x1, y1) in already_processed:
|
||||
continue
|
||||
if base_img.getpixel((x1, y1)) == self.region_color:
|
||||
filled = floodfill(base_img, (x1, y1), black, self.wall_color)
|
||||
if filled: # Pixels were updated, make them into a mask
|
||||
mask = Image.new("L", base_img.size, 255)
|
||||
for x2, y2 in filled:
|
||||
mask.putpixel((x2, y2), 0)
|
||||
|
||||
mask_count += 1
|
||||
mask = mask.convert("L")
|
||||
mask.save(masks_path / f"{mask_count}.png", "PNG")
|
||||
|
||||
mask_centers[mask_count] = get_center(filled)
|
||||
|
||||
already_processed.update(filled)
|
||||
|
||||
number_img = Image.new("L", base_img.size, 255)
|
||||
fnt = ImageFont.load_default()
|
||||
d = ImageDraw.Draw(number_img)
|
||||
for mask_num, center in mask_centers.items():
|
||||
d.text(center, str(mask_num), font=fnt, fill=0)
|
||||
|
||||
number_img.save(self.filepath / f"numbers.png", "PNG")
|
||||
|
||||
return mask_centers
|
Loading…
Reference in new issue