Add priority and parameters
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@ -65,7 +65,7 @@ class Seer(Role):
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return "Villager"
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@wolflistener("at_night_start", priority=2)
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async def _at_night_start(self, data=None):
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async def _at_night_start(self):
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if not self.player.alive:
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return
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self.see_target = None
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@ -73,7 +73,7 @@ class Seer(Role):
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await self.player.send_dm("**Pick a target to see tonight**")
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@wolflistener("at_night_end", priority=4)
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async def _at_night_end(self, data=None):
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async def _at_night_end(self):
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if self.see_target is None:
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if self.player.alive:
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await self.player.send_dm("You will not use your powers tonight...")
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@ -99,14 +99,14 @@ class Shifter(Role):
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"""
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return "Shifter"
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@wolflistener("at_night_start")
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async def _at_night_start(self, data=None):
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@wolflistener("at_night_start", priority=2)
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async def _at_night_start(self):
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self.shift_target = None
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await self.game.generate_targets(self.player.member)
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await self.player.send_dm("**Pick a target to shift into**")
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@wolflistener("at_night_end")
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async def _at_night_end(self, data=None):
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@wolflistener("at_night_end", priority=6)
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async def _at_night_end(self):
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if self.shift_target is None:
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if self.player.alive:
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await self.player.send_dm("You will not use your powers tonight...")
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