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@ -1,6 +1,9 @@
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import logging
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import logging
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import random
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import random
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import discord
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from werewolf.listener import wolflistener
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from werewolf.votegroup import VoteGroup
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from werewolf.votegroup import VoteGroup
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log = logging.getLogger("red.fox_v3.werewolf.votegroup.wolfvote")
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log = logging.getLogger("red.fox_v3.werewolf.votegroup.wolfvote")
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@ -21,59 +24,13 @@ class WolfVote(VoteGroup):
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def __init__(self, game, channel):
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def __init__(self, game, channel):
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super().__init__(game, channel)
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super().__init__(game, channel)
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# self.game = game
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# self.channel = channel
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# self.players = []
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# self.vote_results = {}
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# self.properties = {} # Extra data for other options
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self.killer = None # Added killer
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self.killer = None # Added killer
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self.action_list = [
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@wolflistener("at_night_start", priority=2)
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(self._at_game_start, 1), # (Action, Priority)
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async def _at_night_start(self):
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(self._at_day_start, 0),
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await super()._at_night_start()
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(self._at_voted, 0),
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(self._at_kill, 1),
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(self._at_hang, 1),
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(self._at_day_end, 0),
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(self._at_night_start, 2),
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(self._at_night_end, 5), # Kill priority
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(self._at_visit, 0),
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]
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# async def on_event(self, event, data):
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# """
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# See Game class for event guide
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# """
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#
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# await action_list[event][0](data)
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#
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# async def _at_game_start(self, data=None):
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# await self.channel.send(" ".join(player.mention for player in self.players))
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#
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# async def _at_day_start(self, data=None):
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# pass
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#
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# async def _at_voted(self, data=None):
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# pass
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#
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# async def _at_kill(self, data=None):
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# if data["player"] in self.players:
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# self.players.pop(data["player"])
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#
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# async def _at_hang(self, data=None):
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# if data["player"] in self.players:
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# self.players.pop(data["player"])
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#
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# async def _at_day_end(self, data=None):
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# pass
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async def _at_night_start(self, data=None):
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if self.channel is None:
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return
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await self.game.generate_targets(self.channel)
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mention_list = " ".join(player.mention for player in self.players)
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mention_list = " ".join(player.mention for player in self.players)
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if mention_list != "":
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if mention_list != "":
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await self.channel.send(mention_list)
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await self.channel.send(mention_list)
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@ -83,7 +40,8 @@ class WolfVote(VoteGroup):
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f"{self.killer.member.display_name} has been selected as tonight's killer"
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f"{self.killer.member.display_name} has been selected as tonight's killer"
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)
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)
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async def _at_night_end(self, data=None):
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@wolflistener("at_night_end", priority=5)
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async def _at_night_end(self):
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if self.channel is None:
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if self.channel is None:
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return
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return
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@ -102,29 +60,14 @@ class WolfVote(VoteGroup):
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else:
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else:
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await self.channel.send("**No kill will be attempted tonight...**")
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await self.channel.send("**No kill will be attempted tonight...**")
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# async def _at_visit(self, data=None):
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# pass
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#
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# async def register_players(self, *players):
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# """
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# Extend players by passed list
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# """
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# self.players.extend(players)
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#
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# async def remove_player(self, player):
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# """
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# Remove a player from player list
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# """
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# if player.id in self.players:
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# self.players.remove(player)
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async def vote(self, target, author, target_id):
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async def vote(self, target, author, target_id):
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"""
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"""
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Receive vote from game
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Receive vote from game
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"""
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"""
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self.vote_results[author.id] = target_id
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await super().vote(target, author, target_id)
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await self.channel.send(
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await self.channel.send(
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"{} has voted to kill {}".format(author.mention, target.member.display_name)
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"{} has voted to kill {}".format(author.mention, target.member.display_name),
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allowed_mentions=discord.AllowedMentions(everyone=False, users=[author])
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)
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)
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