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|
||||
# Auto detect text files and perform LF normalization
|
||||
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|
||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
@ -0,0 +1,206 @@
|
||||
from discord.ext import commands
|
||||
from .utils.dataIO import dataIO
|
||||
from .utils import checks
|
||||
from .utils.chat_formatting import pagify, box
|
||||
import os
|
||||
import re
|
||||
|
||||
|
||||
class CCRole:
|
||||
"""Custom commands
|
||||
Creates commands used to display text"""
|
||||
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
self.file_path = "data/ccrole/commands.json"
|
||||
self.c_commands = dataIO.load_json(self.file_path)
|
||||
|
||||
@commands.group(pass_context=True, no_pm=True)
|
||||
async def ccrole(self, ctx):
|
||||
"""Custom commands management"""
|
||||
if ctx.invoked_subcommand is None:
|
||||
await self.bot.send_cmd_help(ctx)
|
||||
|
||||
@ccrole.command(name="add", pass_context=True)
|
||||
@checks.mod_or_permissions(administrator=True)
|
||||
async def ccrole_add(self, ctx, command : str):
|
||||
"""Adds a custom command with roles"""
|
||||
|
||||
server = ctx.message.server
|
||||
author = ctx.message.author
|
||||
msg = 'What roles should it add? (Must be comma separated) Example:\n\n'
|
||||
for c, m in enumerate(self.settings[server.id]["GREETING"]):
|
||||
msg += " {}. {}\n".format(c, m)
|
||||
for page in pagify(msg, ['\n', ' '], shorten_by=20):
|
||||
await self.bot.say("```\n{}\n```".format(page))
|
||||
answer = await self.bot.wait_for_message(timeout=120, author=author)
|
||||
try:
|
||||
num = int(answer.content)
|
||||
choice = self.settings[server.id]["GREETING"].pop(num)
|
||||
except:
|
||||
await self.bot.say("That's not a number in the list :/")
|
||||
return
|
||||
|
||||
server = ctx.message.server
|
||||
command = command.lower()
|
||||
if command in self.bot.commands:
|
||||
await self.bot.say("That command is already a standard command.")
|
||||
return
|
||||
if server.id not in self.c_commands:
|
||||
self.c_commands[server.id] = {}
|
||||
cmdlist = self.c_commands[server.id]
|
||||
if command not in cmdlist:
|
||||
cmdlist[command] = text
|
||||
self.c_commands[server.id] = cmdlist
|
||||
dataIO.save_json(self.file_path, self.c_commands)
|
||||
await self.bot.say("Custom command successfully added.")
|
||||
else:
|
||||
await self.bot.say("This command already exists. Use "
|
||||
"`{}customcom edit` to edit it."
|
||||
"".format(ctx.prefix))
|
||||
|
||||
@customcom.command(name="edit", pass_context=True)
|
||||
@checks.mod_or_permissions(administrator=True)
|
||||
async def cc_edit(self, ctx, command : str, *, text):
|
||||
"""Edits a custom command
|
||||
Example:
|
||||
[p]customcom edit yourcommand Text you want
|
||||
"""
|
||||
server = ctx.message.server
|
||||
command = command.lower()
|
||||
if server.id in self.c_commands:
|
||||
cmdlist = self.c_commands[server.id]
|
||||
if command in cmdlist:
|
||||
cmdlist[command] = text
|
||||
self.c_commands[server.id] = cmdlist
|
||||
dataIO.save_json(self.file_path, self.c_commands)
|
||||
await self.bot.say("Custom command successfully edited.")
|
||||
else:
|
||||
await self.bot.say("That command doesn't exist. Use "
|
||||
"`{}customcom add` to add it."
|
||||
"".format(ctx.prefix))
|
||||
else:
|
||||
await self.bot.say("There are no custom commands in this server."
|
||||
" Use `{}customcom add` to start adding some."
|
||||
"".format(ctx.prefix))
|
||||
|
||||
@customcom.command(name="delete", pass_context=True)
|
||||
@checks.mod_or_permissions(administrator=True)
|
||||
async def cc_delete(self, ctx, command : str):
|
||||
"""Deletes a custom command
|
||||
Example:
|
||||
[p]customcom delete yourcommand"""
|
||||
server = ctx.message.server
|
||||
command = command.lower()
|
||||
if server.id in self.c_commands:
|
||||
cmdlist = self.c_commands[server.id]
|
||||
if command in cmdlist:
|
||||
cmdlist.pop(command, None)
|
||||
self.c_commands[server.id] = cmdlist
|
||||
dataIO.save_json(self.file_path, self.c_commands)
|
||||
await self.bot.say("Custom command successfully deleted.")
|
||||
else:
|
||||
await self.bot.say("That command doesn't exist.")
|
||||
else:
|
||||
await self.bot.say("There are no custom commands in this server."
|
||||
" Use `{}customcom add` to start adding some."
|
||||
"".format(ctx.prefix))
|
||||
|
||||
@customcom.command(name="list", pass_context=True)
|
||||
async def cc_list(self, ctx):
|
||||
"""Shows custom commands list"""
|
||||
server = ctx.message.server
|
||||
commands = self.c_commands.get(server.id, {})
|
||||
|
||||
if not commands:
|
||||
await self.bot.say("There are no custom commands in this server."
|
||||
" Use `{}customcom add` to start adding some."
|
||||
"".format(ctx.prefix))
|
||||
return
|
||||
|
||||
commands = ", ".join([ctx.prefix + c for c in sorted(commands)])
|
||||
commands = "Custom commands:\n\n" + commands
|
||||
|
||||
if len(commands) < 1500:
|
||||
await self.bot.say(box(commands))
|
||||
else:
|
||||
for page in pagify(commands, delims=[" ", "\n"]):
|
||||
await self.bot.whisper(box(page))
|
||||
|
||||
async def on_message(self, message):
|
||||
if len(message.content) < 2 or message.channel.is_private:
|
||||
return
|
||||
|
||||
server = message.server
|
||||
prefix = self.get_prefix(message)
|
||||
|
||||
if not prefix:
|
||||
return
|
||||
|
||||
if server.id in self.c_commands and self.bot.user_allowed(message):
|
||||
cmdlist = self.c_commands[server.id]
|
||||
cmd = message.content[len(prefix):]
|
||||
if cmd in cmdlist:
|
||||
cmd = cmdlist[cmd]
|
||||
cmd = self.format_cc(cmd, message)
|
||||
await self.bot.send_message(message.channel, cmd)
|
||||
elif cmd.lower() in cmdlist:
|
||||
cmd = cmdlist[cmd.lower()]
|
||||
cmd = self.format_cc(cmd, message)
|
||||
await self.bot.send_message(message.channel, cmd)
|
||||
|
||||
def get_prefix(self, message):
|
||||
for p in self.bot.settings.get_prefixes(message.server):
|
||||
if message.content.startswith(p):
|
||||
return p
|
||||
return False
|
||||
|
||||
def format_cc(self, command, message):
|
||||
results = re.findall("\{([^}]+)\}", command)
|
||||
for result in results:
|
||||
param = self.transform_parameter(result, message)
|
||||
command = command.replace("{" + result + "}", param)
|
||||
return command
|
||||
|
||||
def transform_parameter(self, result, message):
|
||||
"""
|
||||
For security reasons only specific objects are allowed
|
||||
Internals are ignored
|
||||
"""
|
||||
raw_result = "{" + result + "}"
|
||||
objects = {
|
||||
"message" : message,
|
||||
"author" : message.author,
|
||||
"channel" : message.channel,
|
||||
"server" : message.server
|
||||
}
|
||||
if result in objects:
|
||||
return str(objects[result])
|
||||
try:
|
||||
first, second = result.split(".")
|
||||
except ValueError:
|
||||
return raw_result
|
||||
if first in objects and not second.startswith("_"):
|
||||
first = objects[first]
|
||||
else:
|
||||
return raw_result
|
||||
return str(getattr(first, second, raw_result))
|
||||
|
||||
|
||||
def check_folders():
|
||||
if not os.path.exists("data/customcom"):
|
||||
print("Creating data/customcom folder...")
|
||||
os.makedirs("data/customcom")
|
||||
|
||||
|
||||
def check_files():
|
||||
f = "data/customcom/commands.json"
|
||||
if not dataIO.is_valid_json(f):
|
||||
print("Creating empty commands.json...")
|
||||
dataIO.save_json(f, {})
|
||||
|
||||
|
||||
def setup(bot):
|
||||
check_folders()
|
||||
check_files()
|
||||
bot.add_cog(CCRole(bot))
|
@ -0,0 +1,9 @@
|
||||
{
|
||||
"AUTHOR" : "Bobloy",
|
||||
"INSTALL_MSG" : "Thank you for installing Custom Commands w/ Roles",
|
||||
"NAME" : "CCRole",
|
||||
"SHORT" : "Creates commands that adjust roles",
|
||||
"DESCRIPTION" : "Creates custom commands to adjust roles and send custom messages",
|
||||
"TAGS" : ["fox", "bobloy", "utilities", "tools", "roles"],
|
||||
"HIDDEN" : false
|
||||
}
|
@ -0,0 +1,766 @@
|
||||
import discord
|
||||
import os
|
||||
import math
|
||||
from discord.ext import commands
|
||||
|
||||
from .utils.chat_formatting import pagify
|
||||
from .utils.chat_formatting import box
|
||||
from .utils.dataIO import dataIO
|
||||
from .utils import checks
|
||||
from random import randint
|
||||
|
||||
|
||||
# 0 - Robin, 1 - Single, 2 - Double, 3 - Triple, 4 - Guarentee, 5 - Compass
|
||||
T_TYPES = {0: "Round Robin", 1: "Single Elimination",
|
||||
2: "Double Elimination", 3: "Triple Elimination",
|
||||
4: "3 Game Guarentee", 5: "Compass Draw"}
|
||||
|
||||
|
||||
class Fight:
|
||||
"""Cog for organizing fights"""
|
||||
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
self.path = "data/Fox-Cogs/fight/"
|
||||
self.file_path = "data/Fox-Cogs/fight/fight.json"
|
||||
self.the_data = dataIO.load_json(self.file_path)
|
||||
|
||||
def save_data(self):
|
||||
"""Saves the json"""
|
||||
dataIO.save_json(self.file_path, self.the_data)
|
||||
|
||||
|
||||
# ************************Fight command group start************************
|
||||
@commands.group(pass_context=True, no_pm=True)
|
||||
async def fight(self, ctx):
|
||||
"""Participate in active fights!"""
|
||||
server = ctx.message.server
|
||||
|
||||
if not self._activefight(server.id):
|
||||
await self.bot.say("No tournament currently running!")
|
||||
else:
|
||||
await self.bot.say("Current tournament ID: " + self._activefight(server.id))
|
||||
|
||||
if ctx.invoked_subcommand is None:
|
||||
await self.bot.send_cmd_help(ctx)
|
||||
# await self.bot.say("I can do stuff!")
|
||||
|
||||
@fight.command(name="join", pass_context=True)
|
||||
async def fight_join(self, ctx, user: discord.Member=None):
|
||||
"""Join the active fight"""
|
||||
server = ctx.message.server
|
||||
if not user:
|
||||
user = ctx.message.author
|
||||
|
||||
currFight = self._getcurrentfight(server.id)
|
||||
tID = self._activefight(server.id)
|
||||
if not currFight:
|
||||
await self.bot.say("No tournament currently running!")
|
||||
return
|
||||
|
||||
if not currFight["OPEN"]:
|
||||
await self.bot.say("Tournament currently not accepting new players")
|
||||
return
|
||||
|
||||
if self._infight(server.id, tID, user.id):
|
||||
await self.bot.say("You are already in this tournament!")
|
||||
return
|
||||
|
||||
currFight["PLAYERS"].append(user.id)
|
||||
|
||||
self.save_data()
|
||||
|
||||
await self.bot.say("User has been added to tournament")
|
||||
|
||||
@fight.command(name="score", pass_context=True)
|
||||
async def fight_score(self, ctx, tID=None, score1=None, score2=None):
|
||||
"""Enters score for current match, or for passed tournament ID"""
|
||||
server = ctx.message.server
|
||||
user = ctx.message.author
|
||||
|
||||
currFight = self._getcurrentfight(server.id)
|
||||
if not currFight:
|
||||
await self.bot.say("No tournament currently running!")
|
||||
return
|
||||
|
||||
if not tID:
|
||||
tID = self._activefight(server.id)
|
||||
|
||||
if not self._infight(server.id, tID, user.id):
|
||||
await self.bot.say("You are not in a current tournament")
|
||||
return
|
||||
|
||||
mID = self._parseuser(server.id, tID, user.id)
|
||||
if not mID:
|
||||
await self.bot.say("You have no match to update!")
|
||||
return
|
||||
|
||||
if currFight["RULES"]["TYPE"] == 0: # Round-Robin
|
||||
await self._rr_score(server.id, tID, mID, user, score1, score2)
|
||||
|
||||
@fight.command(name="leave", pass_context=True)
|
||||
async def fight_leave(self, ctx, tID=None, user: discord.Member=None):
|
||||
"""Forfeit your match and all future matches"""
|
||||
server = ctx.message.server
|
||||
if not user:
|
||||
user = ctx.message.author
|
||||
|
||||
if not tID:
|
||||
tID = self._activefight(serverid)
|
||||
await self.bot.say("Todo Leave")
|
||||
|
||||
# @fight.command(name="leaderboard", pass_context=True)
|
||||
# async def fight_leaderboard(self, ctx, ctag, ckind="Unranked", irank=0):
|
||||
# await self.bot.say("Todo Leaderboard")
|
||||
# """Adds clan to grab-list"""
|
||||
|
||||
@fight.group(name="bracket", pass_context=True)
|
||||
async def fight_bracket(self, ctx, tID):
|
||||
"""Shows your current match your next opponent,
|
||||
run [p]fight bracket full to see all matches"""
|
||||
await self.bot.say("Todo Bracket")
|
||||
|
||||
@fight_bracket.command(name="full")
|
||||
async def fight_bracket_full(self, tID):
|
||||
"""Shows the full bracket"""
|
||||
await self.bot.say("Todo Bracket Full")
|
||||
|
||||
# **********************Fightset command group start*********************
|
||||
# def fightsetdec(func):
|
||||
# async def decorated(self, ctx, *args, **kwargs):
|
||||
# server = ctx.message.server
|
||||
# await func(self, ctx, server, *args, **kwargs)
|
||||
# return decorated
|
||||
|
||||
@commands.group(pass_context=True, no_pm=True, aliases=['setfight'])
|
||||
@checks.mod_or_permissions(administrator=True)
|
||||
async def fightset(self, ctx):
|
||||
"""Admin command for starting or managing tournaments"""
|
||||
server = ctx.message.server
|
||||
|
||||
if server.id not in self.the_data or True:
|
||||
self.the_data[server.id] = {
|
||||
"CURRENT": None,
|
||||
"TOURNEYS": {},
|
||||
"SETTINGS": {
|
||||
"SELFREPORT": True,
|
||||
"REPORTCHNNL": None,
|
||||
"ANNOUNCECHNNL": None,
|
||||
"ADMIN": None
|
||||
},
|
||||
"SRTRACKER": {
|
||||
"ROUND": None,
|
||||
"CHNNLS": None,
|
||||
},
|
||||
"EMOJI": {
|
||||
"NUMS": [],
|
||||
"UNDO": None,
|
||||
"APPR": None
|
||||
}
|
||||
}
|
||||
|
||||
self.save_data()
|
||||
|
||||
if ctx.invoked_subcommand is None:
|
||||
await self.bot.send_cmd_help(ctx)
|
||||
# await self.bot.say("I can do stuff!")
|
||||
|
||||
@fightset.command(name="bestof", pass_context=True)
|
||||
async def fightset_bestof(self, ctx, incount, tID=None):
|
||||
"""Adjust # of games played per match. Must be an odd number"""
|
||||
server = ctx.message.server
|
||||
if not tID and not self._activefight(server.id):
|
||||
await self.bot.say("No active fight to adjust")
|
||||
return
|
||||
|
||||
if not tID:
|
||||
tID = self._activefight(server.id)
|
||||
|
||||
try:
|
||||
num = int(incount)
|
||||
except:
|
||||
await self.bot.say("That is not a number")
|
||||
return
|
||||
|
||||
if num % 2 != 1:
|
||||
await self.bot.say("Must be an odd number")
|
||||
return
|
||||
|
||||
if num < 1:
|
||||
await self.bot.say("Must be greater than 0, idiot")
|
||||
return
|
||||
|
||||
if num > 17:
|
||||
await self.bot.say("I can't go that high! Max 17")
|
||||
return
|
||||
|
||||
self._getfight(server.id, tID)["RULES"]["BESTOF"] = num
|
||||
self.save_data()
|
||||
await self.bot.say("Tourney ID "+tID+" is now Best of "+str(num))
|
||||
|
||||
@fightset.command(name="bestoffinal", pass_context=True)
|
||||
async def fightset_bestoffinal(self, ctx, incount, tID=None):
|
||||
"""Adjust # of games played in finals. Must be an odd number
|
||||
(Does not apply to tournament types without finals, such as Round Robin)"""
|
||||
server = ctx.message.server
|
||||
if not tID and not self._activefight(server.id):
|
||||
await self.bot.say("No active fight to adjust")
|
||||
return
|
||||
|
||||
if not tID:
|
||||
tID = self._activefight(server.id)
|
||||
|
||||
try:
|
||||
num = int(incount)
|
||||
except:
|
||||
await self.bot.say("That is not a number")
|
||||
return
|
||||
|
||||
if num % 2 != 1:
|
||||
await self.bot.say("Must be an odd number")
|
||||
return
|
||||
|
||||
if num < 1:
|
||||
await self.bot.say("Must be greater than 0, idiot")
|
||||
return
|
||||
|
||||
self._getfight(server.id, tID)["RULES"]["BESTOFFINAL"] = num
|
||||
self.save_data()
|
||||
await self.bot.say("Tourney ID "+tID+" is now Best of "+str(num))
|
||||
|
||||
@fightset.command(name="current", pass_context=True)
|
||||
async def fightset_current(self, ctx, tID):
|
||||
"""Sets the current tournament to passed ID"""
|
||||
server = ctx.message.server
|
||||
aFight = self._getfight(server.id, tID)
|
||||
|
||||
if not aFight:
|
||||
await self.bot.say("No tourney found with that ID")
|
||||
return
|
||||
|
||||
self.the_data[server.id]["CURRENT"] = tID
|
||||
self.save_data()
|
||||
|
||||
await self.bot.say("Current tournament set to "+tID)
|
||||
|
||||
@fightset.command(name="list", pass_context=True)
|
||||
async def fightset_list(self, ctx):
|
||||
"""Lists all current and past fights"""
|
||||
server = ctx.message.server
|
||||
|
||||
for page in pagify(str(self.the_data[server.id]["TOURNEYS"])):
|
||||
await self.bot.say(box(page))
|
||||
|
||||
await self.bot.say("Done")
|
||||
|
||||
@fightset.command(name="open", pass_context=True)
|
||||
async def fightset_open(self, ctx):
|
||||
"""Toggles the open status of current tournament"""
|
||||
server = ctx.message.server
|
||||
if not self._activefight(server.id):
|
||||
await self.bot.say("No active fight to adjust")
|
||||
return
|
||||
|
||||
currFight = self._getcurrentfight(server.id)
|
||||
currFight["OPEN"] = not currFight["OPEN"]
|
||||
|
||||
self.save_data()
|
||||
|
||||
await self.bot.say("Tournament Open status is now set to: " + str(currFight["OPEN"]))
|
||||
|
||||
@fightset.command(name="name", pass_context=True)
|
||||
async def fightset_name(self, ctx, inname, tID=None):
|
||||
"""Renames the tournament"""
|
||||
server = ctx.message.server
|
||||
if not tID and not self._activefight(server.id):
|
||||
await self.bot.say("No active fight to adjust")
|
||||
return
|
||||
|
||||
if not tID:
|
||||
tID = self._activefight(server.id)
|
||||
|
||||
self._getfight(server.id, tID)["NAME"] = inname
|
||||
self.save_data()
|
||||
await self.bot.say("Tourney ID "+tID+" is now called "+self._getfight(server.id, tID)["NAME"])
|
||||
|
||||
@fightset.command(name="start", pass_context=True)
|
||||
async def fightset_start(self, ctx):
|
||||
"""Starts the current tournament, must run setup first"""
|
||||
server = ctx.message.server
|
||||
author = ctx.message.author
|
||||
currFight = self._getcurrentfight(server.id)
|
||||
tID = self._activefight(server.id)
|
||||
|
||||
if not tID:
|
||||
await self.bot.say("No current fight to start")
|
||||
return
|
||||
|
||||
if currFight["TYPEDATA"]: # Empty dicionary {} resolves to False
|
||||
await self.bot.say("Looks like this tournament has already started.\nDo you want to delete all match data and restart? (yes/no)")
|
||||
answer = await self.bot.wait_for_message(timeout=120, author=author)
|
||||
|
||||
if not answer.content and answer.content.upper() in ["YES", "Y"]:
|
||||
await self.bot.say("Cancelled")
|
||||
return
|
||||
|
||||
currFight["OPEN"] = False # first close the tournament
|
||||
self.save_data()
|
||||
|
||||
if currFight["RULES"]["TYPE"] == 0: # Round-Robin
|
||||
await self._rr_start(server.id, tID)
|
||||
|
||||
@fightset.command(name="setup", pass_context=True)
|
||||
async def fightset_setup(self, ctx):
|
||||
"""Setup a new tournament!
|
||||
Default settings are as follows
|
||||
Name: Tourney # (counts from 0)
|
||||
Best of: 1
|
||||
Best of (final): 1
|
||||
Self Report: True
|
||||
Type: 0 (Round Robin)"""
|
||||
server = ctx.message.server
|
||||
currServ = self.the_data[server.id]
|
||||
tID = str(len(currServ["TOURNEYS"])) # Can just be len without +1, tourney 0 makes len 1, tourney 1 makes len 2, etc
|
||||
currServ["CURRENT"] = tID
|
||||
currServ["TOURNEYS"][tID] = {
|
||||
"PLAYERS": [],
|
||||
"NAME": "Tourney "+str(tID),
|
||||
"RULES": {"BESTOF": 1, "BESTOFFINAL": 1, "TYPE": 0},
|
||||
"TYPEDATA": {},
|
||||
"OPEN": False,
|
||||
"WINNER": None
|
||||
}
|
||||
|
||||
self.save_data()
|
||||
|
||||
await self.bot.say("Tournament has been created!\n\n" + str(currServ["TOURNEYS"][tID]))
|
||||
|
||||
await self.bot.say("Adjust settings as necessary, then open the tournament with [p]fightset toggleopen")
|
||||
|
||||
@fightset.command(name="stop", pass_context=True)
|
||||
async def fightset_stop(self, ctx):
|
||||
"""Stops current tournament"""
|
||||
server = ctx.message.server
|
||||
if not self._activefight(server.id):
|
||||
await self.bot.say("No active fight to adjust")
|
||||
return
|
||||
|
||||
author = ctx.message.author
|
||||
currServ = self.the_data[server.id]
|
||||
|
||||
await self.bot.say("Current fight ID is "+str(currServ["CURRENT"])+"\nOkay to stop? (yes/no)")
|
||||
|
||||
answer = await self.bot.wait_for_message(timeout=120, author=author)
|
||||
|
||||
if not answer.content.upper() in ["YES", "Y"]:
|
||||
await self.bot.say("Cancelled")
|
||||
return
|
||||
|
||||
currServ["CURRENT"] = None
|
||||
|
||||
self.save_data()
|
||||
await self.bot.say("Fight has been stopped")
|
||||
|
||||
# ***************************Fightset_server command group start**************************
|
||||
@fightset.group(name="server", pass_context=True)
|
||||
async def fightset_server(self, ctx):
|
||||
"""Adjust server wide settings"""
|
||||
if ctx.invoked_subcommand is None:
|
||||
await self.bot.send_cmd_help(ctx)
|
||||
|
||||
@fightset_server.command(name="selfreport", pass_context=True)
|
||||
async def fightset_server_selfreport(self, ctx):
|
||||
"""Toggles the ability to self-report scores for all tournaments"""
|
||||
server = ctx.message.server
|
||||
|
||||
settings = self._getsettings(server.id)
|
||||
|
||||
settings["SELFREPORT"] = not settings["SELFREPORT"]
|
||||
|
||||
self.save_data()
|
||||
|
||||
await self.bot.say("Self-Reporting ability is now set to: " + str(settings["SELFREPORT"]))
|
||||
|
||||
@fightset_server.command(name="reportchnnl", pass_context=True)
|
||||
async def fightset_server_reportchnnl(self, ctx, channel: discord.Channel=None):
|
||||
"""Set the channel for self-reporting"""
|
||||
server = ctx.message.server
|
||||
|
||||
settings = self._getsettings(server.id)
|
||||
|
||||
settings["REPORTCHNNL"] = channel.id
|
||||
|
||||
self.save_data()
|
||||
|
||||
await self.bot.say("Self-Reporting Channel is now set to: " + channel.mention)
|
||||
|
||||
@fightset_server.command(name="announcechnnl", pass_context=True)
|
||||
async def fightset_server_announcechnnl(self, ctx, channel: discord.Channel=None):
|
||||
"""Set the channel for tournament announcements"""
|
||||
server = ctx.message.server
|
||||
|
||||
settings = self._getsettings(server.id)
|
||||
|
||||
settings["ANNOUNCECHNNL"] = channel.id
|
||||
|
||||
self.save_data()
|
||||
|
||||
await self.bot.say("Announcement Channel is now set to: " + channel.mention)
|
||||
|
||||
@fightset_server.command(name="announcechnnl", pass_context=True)
|
||||
async def fightset_server_announcechnnl(self, ctx, channel: discord.Channel=None):
|
||||
"""Set the channel for tournament announcements"""
|
||||
server = ctx.message.server
|
||||
|
||||
settings = self._getsettings(server.id)
|
||||
|
||||
settings["ANNOUNCECHNNL"] = channel.id
|
||||
|
||||
self.save_data()
|
||||
|
||||
await self.bot.say("Announcement Channel is now set to: " + channel.mention)
|
||||
|
||||
@fightset_server.command(name="setadmin", pass_context=True)
|
||||
async def fightset_server_setadmin(self, ctx, role: discord.Role=None):
|
||||
"""Chooses the tournament-admin role. CAREFUL: This grants the ability to override self-reported scores!"""
|
||||
server = ctx.message.server
|
||||
|
||||
settings = self._getsettings(server.id)
|
||||
|
||||
settings["ADMIN"] = role.id
|
||||
|
||||
self.save_data()
|
||||
|
||||
await self.bot.say("Tournament Admin role is now set to: " + role.mention)
|
||||
|
||||
# **********************Private command group start*********************
|
||||
def _serversettings(self, serverid):
|
||||
"""Returns the dictionary of server settings"""
|
||||
return self.the_data[serverid]["SETTINGS"]
|
||||
|
||||
def _messagetracker(self, serverid):
|
||||
"""Returns the dictionary of message tracking"""
|
||||
return self.the_data[serverid]["SRTRACKER"]
|
||||
|
||||
def _activefight(self, serverid):
|
||||
"""Returns id for active fight, or None if no active fight"""
|
||||
return self.the_data[serverid]["CURRENT"]
|
||||
|
||||
def _infight(self, serverid, tID, userid):
|
||||
"""Checks if passed member is already in the tournament"""
|
||||
|
||||
return userid in self.the_data[serverid]["TOURNEYS"][tID]["PLAYERS"]
|
||||
|
||||
async def _embed_tourney(self, serverid, tID):
|
||||
"""Prints a pretty embed of the tournament"""
|
||||
await self.bot.say("_placeholder Todo")
|
||||
|
||||
async def _comparescores(self):
|
||||
"""Checks user submitted scores for inconsistancies"""
|
||||
await self.bot.say("_comparescores Todo")
|
||||
|
||||
def _parseuser(self, serverid, tID, userid):
|
||||
"""Finds user in the tournament"""
|
||||
if self._getfight(serverid, tID)["RULES"]["TYPE"] == 0: # RR
|
||||
return self._rr_parseuser(serverid, tID, userid)
|
||||
|
||||
return False
|
||||
|
||||
def _get_team(self, serverid, teaminfo):
|
||||
"""Team info is a list of userid's. Returns a list of user objects"""
|
||||
outlist = []
|
||||
for player in teaminfo:
|
||||
outlist.append(self._get_user_from_id(serverid, player))
|
||||
return outlist
|
||||
|
||||
def _getsettings(self, serverid):
|
||||
return self.the_data[serverid]["SETTINGS"]
|
||||
|
||||
async def _get_message_from_id(self, channelid, messageid):
|
||||
return await self.bot.get_message(self._get_channel_from_id(channelid), messageid)
|
||||
|
||||
def _get_message_from_id_recent(self, messageid):
|
||||
return discord.utils.get(self.bot.messages, id=messageid)
|
||||
|
||||
def _get_channel_from_id(self, serverid, channelid):
|
||||
server = self._get_server_from_id(serverid)
|
||||
return discord.utils.get(server.channels, id=channelid)
|
||||
|
||||
def _get_user_from_id(self, serverid, userid):
|
||||
server = self._get_server_from_id(serverid)
|
||||
return discord.utils.get(server.members, id=userid)
|
||||
|
||||
def _get_server_from_id(self, serverid):
|
||||
return discord.utils.get(self.bot.servers, id=serverid)
|
||||
|
||||
def _getfight(self, serverid, tID):
|
||||
return self.the_data[serverid]["TOURNEYS"][tID]
|
||||
|
||||
def _getcurrentfight(self, serverid):
|
||||
if not self._activefight(serverid):
|
||||
return None
|
||||
|
||||
return self._getfight(serverid, self._activefight(serverid))
|
||||
|
||||
# *********** References to "TYPEDATA" must be done per tournament mode (Below this line) *******
|
||||
|
||||
# **********************Single Elimination***************************
|
||||
async def _elim_setup(self, tID):
|
||||
await self.bot.say("Elim setup todo")
|
||||
|
||||
async def _elim_start(self, tID):
|
||||
await self.bot.say("Elim start todo")
|
||||
|
||||
async def _elim_update(self, matchID, ):
|
||||
await self.bot.say("Elim update todo")
|
||||
|
||||
# **********************Round-Robin**********************************
|
||||
def _rr_parseuser(self, serverid, tID, userid):
|
||||
theT = self._getfight(serverid, tID)
|
||||
matches = theT["TYPEDATA"]["MATCHES"]
|
||||
schedule = theT["TYPEDATA"]["SCHEDULE"]
|
||||
|
||||
for round in schedule:
|
||||
for mID in round:
|
||||
teamnum = self._rr_matchperms(serverid, tID, userid, mID)
|
||||
if teamnum and not self._rr_matchover(serverid, tID, mID): # User is in this match, check if it's done yet
|
||||
return mID
|
||||
|
||||
return False # All matches done or not in tourney
|
||||
|
||||
def _rr_matchover(self, serverid, tID, mID):
|
||||
theT = self._getfight(serverid, tID)
|
||||
match = theT["TYPEDATA"]["MATCHES"][mID]
|
||||
|
||||
if (match["SCORE1"] == math.ceil(theT["RULES"]["BESTOF"]/2) or
|
||||
match["SCORE1"] == math.ceil(theT["RULES"]["BESTOF"]/2)):
|
||||
|
||||
return True
|
||||
return False
|
||||
|
||||
def _rr_roundover(self, serverid, tID):
|
||||
currFight = self._getfight(serverid, tID)
|
||||
currRound = currFight["TYPEDATA"]["SCHEDULE"][currFight["TYPEDATA"]["ROUND"]]
|
||||
|
||||
for mID in currRound:
|
||||
if not self._rr_matchover(serverid, tID, mID):
|
||||
return False
|
||||
return True
|
||||
|
||||
def _rr_matchperms(self, serverid, tID, userid, mID):
|
||||
# if self._get_user_from_id(serverid, userid) # Do an if-admin at start
|
||||
theT = self._getfight(serverid, tID)
|
||||
if userid in theT["TYPEDATA"]["MATCHES"][mID]["TEAM1"]:
|
||||
return 1
|
||||
|
||||
if userid in theT["TYPEDATA"]["MATCHES"][mID]["TEAM2"]:
|
||||
return 2
|
||||
|
||||
return False
|
||||
|
||||
def _rr_setup(self, serverid, tID):
|
||||
|
||||
theT = self._getfight(serverid, tID)
|
||||
theD = theT["TYPEDATA"]
|
||||
|
||||
get_schedule = self._rr_schedule(theT["PLAYERS"])
|
||||
|
||||
theD["SCHEDULE"] = get_schedule[0]
|
||||
theD["MATCHES"] = get_schedule[1]
|
||||
theD["ROUND"] = 0
|
||||
|
||||
self.save_data()
|
||||
|
||||
async def _rr_printround(self, serverid, tID, rID):
|
||||
|
||||
theT = self._getfight(serverid, tID)
|
||||
theD = theT["TYPEDATA"]
|
||||
# rID starts at 0, so print +1. Never used for computation, so doesn't matter
|
||||
if self._serversettings(serverid)["ANNOUNCECHNNL"]:
|
||||
await self.bot.send_message(
|
||||
self._get_channel_from_id(serverid, self._serversettings(serverid)["ANNOUNCECHNNL"]),
|
||||
"Round "+str(rID+1)
|
||||
)
|
||||
else:
|
||||
await self.bot.say("Round "+str(rID+1))
|
||||
|
||||
|
||||
for mID in theD["SCHEDULE"][rID]:
|
||||
team1 = self._get_team(serverid, theD["MATCHES"][mID]["TEAM1"])
|
||||
team2 = self._get_team(serverid, theD["MATCHES"][mID]["TEAM2"])
|
||||
|
||||
for i in range(len(team1)):
|
||||
if team1[i]:
|
||||
team1[i] = team1[i].mention
|
||||
else:
|
||||
team1[i] = "BYE"
|
||||
|
||||
for i in range(len(team2)):
|
||||
if team2[i]:
|
||||
team2[i] = team2[i].mention
|
||||
else:
|
||||
team2[i] = "BYE"
|
||||
|
||||
mention1 = ", ".join(team1)
|
||||
mention2 = ", ".join(team2)
|
||||
outembed=discord.Embed(title="Match ID: " + mID, color=0x0000bf)
|
||||
outembed.add_field(name="Team 1", value=mention1, inline=True)
|
||||
outembed.add_field(name="Team 2", value=mention2, inline=True)
|
||||
outembed.set_footer(text="React your team's score, then your opponents score!")
|
||||
|
||||
if self._serversettings(serverid)["REPORTCHNNL"]:
|
||||
message = await self.bot.send_message(
|
||||
self._get_channel_from_id(serverid, self._serversettings(serverid)["REPORTCHNNL"]),
|
||||
embed=outembed
|
||||
)
|
||||
else:
|
||||
message = await self.bot.say(embed=outembed)
|
||||
|
||||
self._messagetracker(serverid)[message.id] = {"TID": tID, "MID": mID, "RID": rID}
|
||||
self.save_data()
|
||||
|
||||
|
||||
# await self.bot.say(team1 + " vs " + team2 + " || Match ID: " + match)
|
||||
|
||||
async def _rr_start(self, serverid, tID):
|
||||
|
||||
self._rr_setup(serverid, tID)
|
||||
if self._serversettings(serverid)["ANNOUNCECHNNL"]:
|
||||
await self.bot.send_message(
|
||||
self._get_channel_from_id(serverid, self._serversettings(serverid)["ANNOUNCECHNNL"]),
|
||||
"**Tournament is Starting**"
|
||||
)
|
||||
else:
|
||||
await self.bot.say("**Tournament is Starting**")
|
||||
|
||||
await self._rr_printround(serverid, tID, 0)
|
||||
|
||||
async def _rr_score(self, serverid, tID, mID, author, t1points, t2points):
|
||||
|
||||
theT = self._getfight(serverid, tID)
|
||||
theD = theT["TYPEDATA"]
|
||||
|
||||
# if t1points and t2points:
|
||||
# theD["MATCHES"][mID]["SCORE1"] = t1points
|
||||
# theD["MATCHES"][mID]["SCORE2"] = t2points
|
||||
# self.save_data()
|
||||
# return
|
||||
|
||||
if not t1points:
|
||||
await self.bot.say("Entering scores for match ID: " + mID + "\n\n")
|
||||
await self.bot.say("How many points did TEAM1 get?")
|
||||
if self._rr_matchperms(serverid, tID, author.id, mID) == 1:
|
||||
await self.bot.say("*HINT: You are on TEAM1*")
|
||||
answer = await self.bot.wait_for_message(timeout=120, author=author)
|
||||
try:
|
||||
t1points = int(answer.content)
|
||||
except:
|
||||
await self.bot.say("That's not a number!")
|
||||
return
|
||||
|
||||
if not t2points:
|
||||
await self.bot.say("How many points did TEAM2 get?")
|
||||
if self._rr_matchperms(serverid, tID, author.id, mID) == 2:
|
||||
await self.bot.say("*HINT: You are on TEAM2*")
|
||||
answer = await self.bot.wait_for_message(timeout=120, author=author)
|
||||
try:
|
||||
t2points = int(answer.content)
|
||||
except:
|
||||
await self.bot.say("That's not a number!")
|
||||
return
|
||||
|
||||
if (t1points == math.ceil(theT["RULES"]["BESTOF"]/2) or
|
||||
t2points == math.ceil(theT["RULES"]["BESTOF"]/2)):
|
||||
theD["MATCHES"][mID]["SCORE1"] = t1points
|
||||
theD["MATCHES"][mID]["SCORE2"] = t2points
|
||||
self.save_data()
|
||||
else:
|
||||
await self.bot.say("Invalid scores, nothing will be updated")
|
||||
return
|
||||
|
||||
await self.bot.say("Scores have been saved successfully!")
|
||||
|
||||
# if self._rr_checkround(serverid, tID)
|
||||
|
||||
def _rr_schedule(self, inlist):
|
||||
""" Create a schedule for the teams in the list and return it"""
|
||||
s = [] # Schedule list
|
||||
outID = {} # Matches
|
||||
|
||||
firstID = ["A", "B", "C", "D", "E", "F",
|
||||
"G", "H", "I", "J", "K", "L",
|
||||
"M", "N", "O", "P", "Q", "R",
|
||||
"S", "T", "U", "V", "W", "X",
|
||||
"Y", "Z"] # God dammit this could've been a string
|
||||
|
||||
if len(inlist) % 2 == 1:
|
||||
inlist = inlist + ["BYE"]
|
||||
|
||||
for i in range(len(inlist)):
|
||||
|
||||
mid = int(len(inlist) / 2)
|
||||
l1 = inlist[:mid]
|
||||
l2 = inlist[mid:]
|
||||
l2.reverse()
|
||||
|
||||
matchLetter = ""
|
||||
j = i
|
||||
while j+1 > 26:
|
||||
|
||||
matchLetter += firstID[int(j + 1) % 26 - 1]
|
||||
|
||||
j = (j + 1) / 26 - 1
|
||||
matchLetter += firstID[int(j+1) % 26-1]
|
||||
matchLetter = matchLetter[::-1]
|
||||
|
||||
matchID = []
|
||||
for ix in range(len(l1)):
|
||||
matchID += [matchLetter+str(ix)]
|
||||
|
||||
rPlayers = list(zip(l1, l2))
|
||||
TeamCnt = 0
|
||||
for ID in matchID:
|
||||
outID[ID] = {
|
||||
"TEAM1": [rPlayers[TeamCnt][0]],
|
||||
"TEAM2": [rPlayers[TeamCnt][1]],
|
||||
"SCORE1": 0,
|
||||
"SCORE2": 0,
|
||||
"USERSCORE1": {"SCORE1": 0, "SCORE2": 0},
|
||||
"USERSCORE2": {"SCORE1": 0, "SCORE2": 0}
|
||||
}
|
||||
|
||||
TeamCnt += 1
|
||||
|
||||
# List of match ID's is now done
|
||||
|
||||
s += [matchID] # Schedule of matches
|
||||
inlist.insert(1, inlist.pop())
|
||||
|
||||
outlist = [[], {}]
|
||||
outlist[0] = s
|
||||
outlist[1] = outID
|
||||
# outlist[0] is list schedule of matches
|
||||
# outlist[1] is dict data of matches
|
||||
|
||||
return outlist
|
||||
|
||||
|
||||
def check_folders():
|
||||
if not os.path.exists("data/Fox-Cogs"):
|
||||
print("Creating data/Fox-Cogs folder...")
|
||||
os.makedirs("data/Fox-Cogs")
|
||||
|
||||
if not os.path.exists("data/Fox-Cogs/fight"):
|
||||
print("Creating data/Fox-Cogs/fight folder...")
|
||||
os.makedirs("data/Fox-Cogs/fight")
|
||||
|
||||
|
||||
def check_files():
|
||||
if not dataIO.is_valid_json("data/Fox-Cogs/fight/fight.json"):
|
||||
dataIO.save_json("data/Fox-Cogs/fight/fight.json", {})
|
||||
|
||||
|
||||
def setup(bot):
|
||||
check_folders()
|
||||
check_files()
|
||||
bot.add_cog(Fight(bot))
|
@ -0,0 +1,9 @@
|
||||
{
|
||||
"AUTHOR" : "Bobloy",
|
||||
"INSTALL_MSG" : "Thank you for installing Fight. Run with [p]fight or [p]fightset",
|
||||
"NAME" : "Fight",
|
||||
"SHORT" : "[Incomplete] Cog to organize tournaments",
|
||||
"DESCRIPTION" : "[Incomplete] Cog to organize tournaments within Discord",
|
||||
"TAGS" : ["game", "fun", "fight", "tournament", "tourney", "tourny", "elimination", "bracket", "fox", "bobloy"],
|
||||
"HIDDEN" : false
|
||||
}
|
@ -0,0 +1,81 @@
|
||||
import discord
|
||||
import os
|
||||
from discord.ext import commands
|
||||
|
||||
from .utils.dataIO import dataIO
|
||||
from .utils import checks
|
||||
|
||||
class Fox:
|
||||
"""My custom cog that does stuff!"""
|
||||
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
|
||||
@commands.group(pass_context=True)
|
||||
async def fox(self, ctx):
|
||||
"""This does stuff!"""
|
||||
|
||||
#Your code will go here
|
||||
if ctx.invoked_subcommand is None:
|
||||
await self.bot.send_cmd_help(ctx)
|
||||
#await self.bot.say("I can do stuff!")
|
||||
|
||||
|
||||
@fox.command(name="punch")
|
||||
async def fox_punch(self, user : discord.Member):
|
||||
"""I will puch anyone! >.<"""
|
||||
#Your code will go here
|
||||
await self.bot.say("ONE PUNCH! And " + user.mention + " is out! ლ(ಠ益ಠლ)")
|
||||
|
||||
@fox.command(name="lowtrophy")
|
||||
async def fox_lowtrophy(self):
|
||||
"""Prints low trophy users for all registered clans"""
|
||||
await self.bot.say("Todo")
|
||||
|
||||
@fox.command(name="gettrophy")
|
||||
async def fox_gettrophy(self):
|
||||
"""Gets fresh data from Clashstat"""
|
||||
await self.bot.say("Todo")
|
||||
|
||||
@fox.command(name="addclan")
|
||||
async def fox_addclan(self, ctag, ckind = "Unranked", irank = 0):
|
||||
"""Adds clan to grab-list"""
|
||||
await self.bot.say("Todo")
|
||||
|
||||
@fox.command(name="removeclan")
|
||||
async def fox_removeclan(self, ctag):
|
||||
"""Removes clan from future data grabs"""
|
||||
await self.bot.say("Todo")
|
||||
|
||||
async def _getclanstats(self):
|
||||
await self.bot.say("Getclanstats Todo")
|
||||
|
||||
async def _gettrophy(self):
|
||||
await self.bot.say("Gettrophy Todo")
|
||||
|
||||
async def _parseclanstats(self):
|
||||
await self.bot.say("Parseclanstats Todo")
|
||||
|
||||
async def _parsedate(self):
|
||||
await self.bot.say("Parsedate Todo")
|
||||
|
||||
async def _parsemember(self):
|
||||
await self.bot.say("Parsemember Todo")
|
||||
|
||||
def check_folders():
|
||||
if not os.path.exists("data/Fox-Cogs"):
|
||||
print("Creating data/Fox-Cogs folder...")
|
||||
os.makedirs("data/Fox-Cogs")
|
||||
|
||||
if not os.path.exists("data/Fox-Cogs/fox"):
|
||||
print("Creating data/Fox-Cogs/fox folder...")
|
||||
os.makedirs("data/Fox-Cogs/fox")
|
||||
|
||||
|
||||
def check_files():
|
||||
if not dataIO.is_valid_json("data/Fox-Cogs/fox/fox.json"):
|
||||
dataIO.save_json("data/Fox-Cogs/fox/fox.json" ,{})
|
||||
|
||||
|
||||
def setup(bot):
|
||||
bot.add_cog(Fox(bot))
|
@ -0,0 +1,9 @@
|
||||
{
|
||||
"AUTHOR" : "Bobloy",
|
||||
"INSTALL_MSG" : "Thank you for installing fox. This is a beta program for interacting with fox.exe",
|
||||
"NAME" : "Fox",
|
||||
"SHORT" : "Cog to interact with Fox",
|
||||
"DESCRIPTION" : "Cog to interact with Fox",
|
||||
"TAGS" : ["fox", "bobloy"],
|
||||
"HIDDEN" : false
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,356 @@
|
||||
import discord
|
||||
import os
|
||||
|
||||
from discord.ext import commands
|
||||
from random import randint
|
||||
|
||||
from .utils.dataIO import dataIO
|
||||
from .utils import checks
|
||||
|
||||
|
||||
class Hangman:
|
||||
"""Lets anyone play a game of hangman with custom phrases"""
|
||||
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
self.path = "data/Fox-Cogs/hangman"
|
||||
self.file_path = "data/Fox-Cogs/hangman/hangman.json"
|
||||
self.answer_path = "data/hangman/hanganswers.txt"
|
||||
self.the_data = dataIO.load_json(self.file_path)
|
||||
self.winbool = False
|
||||
self.letters = "🇦🇧🇨🇩🇪🇫🇬🇭🇮🇯🇰🇱🇲🇳🇴🇵🇶🇷🇸🇹🇺🇻🇼🇽🇾🇿"
|
||||
self.navigate = "🔼🔽"
|
||||
self._updateHanglist()
|
||||
|
||||
def _updateHanglist(self):
|
||||
self.hanglist = (
|
||||
""">
|
||||
\_________
|
||||
|/
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|\___
|
||||
""",
|
||||
|
||||
""">
|
||||
\_________
|
||||
|/ |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|\___
|
||||
H""",
|
||||
|
||||
""">
|
||||
\_________
|
||||
|/ |
|
||||
| """+self.the_data["theface"]+"""
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|\___
|
||||
HA""",
|
||||
|
||||
""">
|
||||
\________
|
||||
|/ |
|
||||
| """+self.the_data["theface"]+"""
|
||||
| |
|
||||
| |
|
||||
|
|
||||
|
|
||||
|\___
|
||||
HAN""",
|
||||
|
||||
|
||||
""">
|
||||
\_________
|
||||
|/ |
|
||||
| """+self.the_data["theface"]+"""
|
||||
| /|
|
||||
| |
|
||||
|
|
||||
|
|
||||
|\___
|
||||
HANG""",
|
||||
|
||||
|
||||
""">
|
||||
\_________
|
||||
|/ |
|
||||
| """+self.the_data["theface"]+"""
|
||||
| /|\
|
||||
| |
|
||||
|
|
||||
|
|
||||
|\___
|
||||
HANGM""",
|
||||
|
||||
|
||||
|
||||
""">
|
||||
\________
|
||||
|/ |
|
||||
| """+self.the_data["theface"]+"""
|
||||
| /|\
|
||||
| |
|
||||
| /
|
||||
|
|
||||
|\___
|
||||
HANGMA""",
|
||||
|
||||
|
||||
""">
|
||||
\________
|
||||
|/ |
|
||||
| """+self.the_data["theface"]+"""
|
||||
| /|\
|
||||
| |
|
||||
| / \
|
||||
|
|
||||
|\___
|
||||
HANGMAN""")
|
||||
|
||||
def save_data(self):
|
||||
"""Saves the json"""
|
||||
dataIO.save_json(self.file_path, self.the_data)
|
||||
|
||||
@commands.group(aliases=['sethang'], pass_context=True)
|
||||
@checks.mod_or_permissions(administrator=True)
|
||||
async def hangset(self, ctx):
|
||||
"""Adjust hangman settings"""
|
||||
if ctx.invoked_subcommand is None:
|
||||
await self.bot.send_cmd_help(ctx)
|
||||
|
||||
@hangset.command(pass_context=True)
|
||||
async def face(self, ctx, theface):
|
||||
message = ctx.message
|
||||
#Borrowing FlapJack's emoji validation (https://github.com/flapjax/FlapJack-Cogs/blob/master/smartreact/smartreact.py)
|
||||
if theface[:2] == "<:":
|
||||
theface = [r for server in self.bot.servers for r in server.emojis if r.id == theface.split(':')[2][:-1]][0]
|
||||
|
||||
try:
|
||||
# Use the face as reaction to see if it's valid (THANKS FLAPJACK <3)
|
||||
await self.bot.add_reaction(message, theface)
|
||||
self.the_data["theface"] = str(theface)
|
||||
self.save_data()
|
||||
self._updateHanglist()
|
||||
await self.bot.say("Face has been updated!")
|
||||
|
||||
except discord.errors.HTTPException:
|
||||
await self.bot.say("That's not an emoji I recognize.")
|
||||
|
||||
@commands.command(aliases=['hang'], pass_context=True)
|
||||
async def hangman(self, ctx, guess: str=None):
|
||||
"""Play a game of hangman against the bot!"""
|
||||
if guess is None:
|
||||
if self.the_data["running"]:
|
||||
await self.bot.say("Game of hangman is already running!\nEnter your guess!")
|
||||
self._printgame()
|
||||
"""await self.bot.send_cmd_help(ctx)"""
|
||||
else:
|
||||
await self.bot.say("Starting a game of hangman!")
|
||||
self._startgame()
|
||||
await self._printgame()
|
||||
elif not self.the_data["running"]:
|
||||
await self.bot.say("Game of hangman is not yet running!\nStarting a game of hangman!")
|
||||
self._startgame()
|
||||
await self._printgame()
|
||||
else:
|
||||
await self._guessletter(guess)
|
||||
|
||||
|
||||
|
||||
def _startgame(self):
|
||||
"""Starts a new game of hangman"""
|
||||
self.the_data["answer"] = self._getphrase().upper()
|
||||
self.the_data["hangman"] = 0
|
||||
self.the_data["guesses"] = []
|
||||
self.winbool = False
|
||||
self.the_data["running"] = True
|
||||
self.the_data["trackmessage"] = False
|
||||
self.save_data()
|
||||
|
||||
def _stopgame(self):
|
||||
"""Stops the game in current state"""
|
||||
self.the_data["running"] = False
|
||||
self.save_data()
|
||||
|
||||
async def _checkdone(self, channel=None):
|
||||
if self.winbool:
|
||||
if channel:
|
||||
await self.bot.send_message(channel, "You Win!")
|
||||
else:
|
||||
await self.bot.say("You Win!")
|
||||
self._stopgame()
|
||||
|
||||
if self.the_data["hangman"] >= 7:
|
||||
if channel:
|
||||
await self.bot.send_message(channel, "You Lose!\nThe Answer was: **"+self.the_data["answer"]+"**")
|
||||
else:
|
||||
await self.bot.say("You Lose!\nThe Answer was: **"+self.the_data["answer"]+"**")
|
||||
|
||||
self._stopgame()
|
||||
|
||||
def _getphrase(self):
|
||||
"""Get a new phrase for the game and returns it"""
|
||||
phrasefile = open(self.answer_path, 'r')
|
||||
phrases = phrasefile.readlines()
|
||||
|
||||
outphrase = ""
|
||||
while outphrase == "":
|
||||
outphrase = phrases[randint(0, len(phrases)-1)].partition(" (")[0]
|
||||
# outphrase = phrases[randint(0,10)].partition(" (")[0]
|
||||
return outphrase
|
||||
|
||||
def _hideanswer(self):
|
||||
"""Returns the obscured answer"""
|
||||
out_str = ""
|
||||
|
||||
self.winbool = True
|
||||
for i in self.the_data["answer"]:
|
||||
if i == " " or i == "-":
|
||||
out_str += i*2
|
||||
elif i in self.the_data["guesses"] or i not in "ABCDEFGHIJKLMNOPQRSTUVWXYZ":
|
||||
out_str += "__"+i+"__ "
|
||||
else:
|
||||
out_str += "**\_** "
|
||||
self.winbool = False
|
||||
|
||||
return out_str
|
||||
|
||||
def _guesslist(self):
|
||||
"""Returns the current letter list"""
|
||||
out_str = ""
|
||||
for i in self.the_data["guesses"]:
|
||||
out_str += str(i) + ","
|
||||
out_str = out_str[:-1]
|
||||
|
||||
return out_str
|
||||
|
||||
async def _guessletter(self, guess, channel=None):
|
||||
"""Checks the guess on a letter and prints game if acceptable guess"""
|
||||
if not guess.upper() in "ABCDEFGHIJKLMNOPQRSTUVWXYZ" or not len(guess) == 1:
|
||||
if channel:
|
||||
await self.bot.send_message(channel, "Invalid guess. Only A-Z is accepted")
|
||||
else:
|
||||
await self.bot.say("Invalid guess. Only A-Z is accepted")
|
||||
return
|
||||
|
||||
if guess.upper() in self.the_data["guesses"]:
|
||||
if channel:
|
||||
await self.bot.send_message(channel, "Already guessed that! Try again")
|
||||
else:
|
||||
await self.bot.say("Already guessed that! Try again")
|
||||
return
|
||||
|
||||
if not guess.upper() in self.the_data["answer"]:
|
||||
self.the_data["hangman"] += 1
|
||||
|
||||
self.the_data["guesses"].append(guess.upper())
|
||||
self.save_data()
|
||||
|
||||
await self._printgame(channel)
|
||||
|
||||
async def _on_react(self, reaction, user):
|
||||
""" Thanks to flapjack reactpoll for guidelines
|
||||
https://github.com/flapjax/FlapJack-Cogs/blob/master/reactpoll/reactpoll.py"""
|
||||
|
||||
|
||||
|
||||
if not self.the_data["trackmessage"]:
|
||||
return
|
||||
|
||||
if user == self.bot.user:
|
||||
return # Don't remove bot's own reactions
|
||||
message = reaction.message
|
||||
emoji = reaction.emoji
|
||||
|
||||
if not message.id == self.the_data["trackmessage"]:
|
||||
return
|
||||
|
||||
if str(emoji) in self.letters:
|
||||
letter = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"[self.letters.index(str(emoji))]
|
||||
await self._guessletter(letter, message.channel)
|
||||
|
||||
|
||||
if str(emoji) in self.navigate:
|
||||
if str(emoji) == self.navigate[0]:
|
||||
await self._reactmessage_am(message)
|
||||
|
||||
if str(emoji) == self.navigate[-1]:
|
||||
await self._reactmessage_nz(message)
|
||||
|
||||
|
||||
async def _reactmessage_menu(self, message):
|
||||
"""React with menu options"""
|
||||
await self.bot.clear_reactions(message)
|
||||
|
||||
await self.bot.add_reaction(message, self.navigate[0])
|
||||
await self.bot.add_reaction(message, self.navigate[-1])
|
||||
|
||||
async def _reactmessage_am(self, message):
|
||||
await self.bot.clear_reactions(message)
|
||||
|
||||
for x in range(len(self.letters)):
|
||||
if x in [i for i,b in enumerate("ABCDEFGHIJKLM") if b not in self._guesslist()]:
|
||||
await self.bot.add_reaction(message, self.letters[x])
|
||||
|
||||
await self.bot.add_reaction(message, self.navigate[-1])
|
||||
|
||||
|
||||
async def _reactmessage_nz(self, message):
|
||||
await self.bot.clear_reactions(message)
|
||||
|
||||
for x in range(len(self.letters)):
|
||||
if x in [i for i,b in enumerate("NOPQRSTUVWXYZ") if b not in self._guesslist()]:
|
||||
await self.bot.add_reaction(message, self.letters[x+13])
|
||||
|
||||
await self.bot.add_reaction(message, self.navigate[0])
|
||||
|
||||
|
||||
async def _printgame(self, channel=None):
|
||||
"""Print the current state of game"""
|
||||
cSay = ("Guess this: " + str(self._hideanswer()) + "\n"
|
||||
+ "Used Letters: " + str(self._guesslist()) + "\n"
|
||||
+ self.hanglist[self.the_data["hangman"]] + "\n"
|
||||
+ self.navigate[0]+" for A-M, "+self.navigate[-1]+" for N-Z")
|
||||
if channel:
|
||||
message = await self.bot.send_message(channel, cSay)
|
||||
else:
|
||||
message = await self.bot.say(cSay)
|
||||
|
||||
self.the_data["trackmessage"] = message.id
|
||||
self.save_data()
|
||||
await self._reactmessage_menu(message)
|
||||
await self._checkdone(channel)
|
||||
|
||||
|
||||
def check_folders():
|
||||
if not os.path.exists("data/Fox-Cogs"):
|
||||
print("Creating data/Fox-Cogs folder...")
|
||||
os.makedirs("data/Fox-Cogs")
|
||||
|
||||
if not os.path.exists("data/Fox-Cogs/hangman"):
|
||||
print("Creating data/Fox-Cogs/hangman folder...")
|
||||
os.makedirs("data/Fox-Cogs/hangman")
|
||||
|
||||
|
||||
def check_files():
|
||||
if not dataIO.is_valid_json("data/Fox-Cogs/hangman/hangman.json"):
|
||||
dataIO.save_json("data/Fox-Cogs/hangman/hangman.json", {"running": False, "hangman": 0, "guesses": [], "theface": "<:never:336861463446814720>", "trackmessage": False})
|
||||
|
||||
|
||||
def setup(bot):
|
||||
check_folders()
|
||||
check_files()
|
||||
n = Hangman(bot)
|
||||
bot.add_cog(n)
|
||||
bot.add_listener(n._on_react, "on_reaction_add")
|
||||
|
@ -0,0 +1,14 @@
|
||||
{
|
||||
"AUTHOR": "Bobloy",
|
||||
"DESCRIPTION": "Hangman Cog for Red Discord bot. Play a game of Hangman with your friends!",
|
||||
"INSTALL_MSG": "Thank you for installing Hangman! Play with [p]hangman, edit with [p]hangset",
|
||||
"NAME": "Hangman",
|
||||
"SHORT": "Play a game of Hangman with your friends!",
|
||||
"TAGS": [
|
||||
"fox",
|
||||
"bobloy",
|
||||
"fun",
|
||||
"game"
|
||||
],
|
||||
"HIDDEN": false
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
{
|
||||
"AUTHOR" : "Bobloy",
|
||||
"INSTALL_MSG" : "Thank you for installing Immortal Family Cog",
|
||||
"NAME" : "Immortal",
|
||||
"SHORT" : "Cog for a specific server, will not work on other servers",
|
||||
"DESCRIPTION" : "Cog specifically for the Immortal Family discord server. I do not recommend installing it",
|
||||
"TAGS" : ["fox", "bobloy", "utilities", "tools", "utility", "tool"],
|
||||
"HIDDEN" : false
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
{
|
||||
"AUTHOR": "Bobloy",
|
||||
"INSTALL_MSG": "Thank you for installing Fox-Cogs by Bobloy",
|
||||
"NAME": "Fox-Cogs",
|
||||
"SHORT": "Cogs by Bobloy",
|
||||
"DESCRIPTION": "Cogs for RED Discord Bot by Bobloy"
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
{
|
||||
"AUTHOR": "Bobloy",
|
||||
"INSTALL_MSG": "Thank you for installing leaver",
|
||||
"NAME": "Leaver",
|
||||
"SHORT": "Sends message on leave",
|
||||
"DESCRIPTION": "Keeps track of when people leave the server, and posts a message notifying",
|
||||
"TAGS": ["fox", "bobloy", "utilities", "tools", "tool"],
|
||||
"HIDDEN": false
|
||||
}
|
@ -0,0 +1,78 @@
|
||||
import discord
|
||||
import os
|
||||
from datetime import datetime
|
||||
from discord.ext import commands
|
||||
|
||||
from .utils.dataIO import dataIO
|
||||
from .utils import checks
|
||||
|
||||
|
||||
class Leaver:
|
||||
"""Creates a goodbye message when people leave"""
|
||||
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
self.path = "data/Fox-Cogs/leaver"
|
||||
self.file_path = "data/Fox-Cogs/leaver/leaver.json"
|
||||
self.the_data = dataIO.load_json(self.file_path)
|
||||
|
||||
def save_data(self):
|
||||
"""Saves the json"""
|
||||
dataIO.save_json(self.file_path, self.the_data)
|
||||
|
||||
@commands.group(aliases=['setleaver'], pass_context=True, no_pm=True)
|
||||
@checks.mod_or_permissions(administrator=True)
|
||||
async def leaverset(self, ctx):
|
||||
"""Adjust leaver settings"""
|
||||
|
||||
server = ctx.message.server
|
||||
if server.id not in self.the_data:
|
||||
self.the_data[server.id] = {}
|
||||
self.save_data()
|
||||
|
||||
|
||||
if ctx.invoked_subcommand is None:
|
||||
await self.bot.send_cmd_help(ctx)
|
||||
|
||||
@leaverset.command(pass_context=True, no_pm=True)
|
||||
async def channel(self, ctx):
|
||||
server = ctx.message.server
|
||||
if 'CHANNEL' not in self.the_data[server.id]:
|
||||
self.the_data[server.id]['CHANNEL'] = ''
|
||||
|
||||
|
||||
self.the_data[server.id]['CHANNEL'] = ctx.message.channel.id
|
||||
self.save_data()
|
||||
await self.bot.say("Channel set to "+ctx.message.channel.name)
|
||||
|
||||
async def when_leave(self, member):
|
||||
server = member.server
|
||||
if server.id in self.the_data:
|
||||
await self.bot.send_message(server.get_channel(self.the_data[server.id]['CHANNEL']),
|
||||
str(member) + "(*" + str(member.nick) +"*) has left the server!")
|
||||
else:
|
||||
await self.bot.send_message(server.default_channel.id, str(member) + " (*" + str(member.nick) +"*) has left the server!")
|
||||
|
||||
|
||||
def check_folders():
|
||||
if not os.path.exists("data/Fox-Cogs"):
|
||||
print("Creating data/Fox-Cogs folder...")
|
||||
os.makedirs("data/Fox-Cogs")
|
||||
|
||||
if not os.path.exists("data/Fox-Cogs/leaver"):
|
||||
print("Creating data/Fox-Cogs/leaver folder...")
|
||||
os.makedirs("data/Fox-Cogs/leaver")
|
||||
|
||||
|
||||
def check_files():
|
||||
if not dataIO.is_valid_json("data/Fox-Cogs/leaver/leaver.json"):
|
||||
dataIO.save_json("data/Fox-Cogs/leaver/leaver.json", {})
|
||||
|
||||
|
||||
def setup(bot):
|
||||
check_folders()
|
||||
check_files()
|
||||
q = Leaver(bot)
|
||||
bot.add_listener(q.when_leave, "on_member_remove")
|
||||
bot.add_cog(q)
|
||||
|
@ -0,0 +1,9 @@
|
||||
{
|
||||
"AUTHOR" : "Bobloy",
|
||||
"INSTALL_MSG" : "Thank you for installing test cog. Please uninstall this now",
|
||||
"NAME" : "Test",
|
||||
"SHORT" : "Test short",
|
||||
"DESCRIPTION" : "Test description is longer",
|
||||
"TAGS" : ["fox", "bobloy"],
|
||||
"HIDDEN" : false
|
||||
}
|
@ -0,0 +1,52 @@
|
||||
import discord
|
||||
import os
|
||||
from datetime import datetime
|
||||
from discord.ext import commands
|
||||
|
||||
from .utils.dataIO import dataIO
|
||||
from .utils import checks
|
||||
|
||||
class Test:
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
self.path = "data/Fox-Cogs/test"
|
||||
self.file_path = "data/Fox-Cogs/test/test.json"
|
||||
self.the_data = dataIO.load_json(self.file_path)
|
||||
|
||||
def save_data(self):
|
||||
dataIO.save_json(self.file_path, self.the_data)
|
||||
|
||||
@commands.command()
|
||||
async def test(self):
|
||||
self.the_data["WOAH"] = True
|
||||
#self.the_data["WOAH"]["knarly"] = "Biiiiiitch"
|
||||
if "Yeah dude" not in self.the_data:
|
||||
self.the_data["Yeah dude"]={}
|
||||
self.the_data["Yeah dude"]["knarly"]= {"ur lyin" : True,
|
||||
"kick-ass" : { "no way!!!" : "Biiiiiitch" },
|
||||
"created_at" : datetime.now().strftime("%Y-%m-%d %H:%M:%S")
|
||||
}
|
||||
|
||||
#self.the_data["Yeah dude"]["knarly"] = "ur lyin"
|
||||
#self.the_data["Yeah dude"]["knarly"]["kick-ass"]["no way!!!"] = "Biiiiiitch"
|
||||
self.save_data()
|
||||
|
||||
|
||||
def check_folders():
|
||||
if not os.path.exists("data/Fox-Cogs"):
|
||||
print("Creating data/Fox-Cogs folder...")
|
||||
os.makedirs("data/Fox-Cogs")
|
||||
|
||||
if not os.path.exists("data/Fox-Cogs/test"):
|
||||
print("Creating data/Fox-Cogs/test folder...")
|
||||
os.makedirs("data/Fox-Cogs/test")
|
||||
|
||||
|
||||
def check_files():
|
||||
if not dataIO.is_valid_json("data/Fox-Cogs/test/test.json"):
|
||||
dataIO.save_json("data/Fox-Cogs/test/test.json" ,{})
|
||||
|
||||
def setup(bot):
|
||||
check_folders()
|
||||
check_files()
|
||||
bot.add_cog(Test(bot))
|
@ -0,0 +1,9 @@
|
||||
{
|
||||
"AUTHOR" : "Bobloy",
|
||||
"INSTALL_MSG" : "Thank you for installing Timezone. Run with [p]tz or [p]tzset",
|
||||
"NAME" : "Timezone",
|
||||
"SHORT" : "[Incomplete] Cog to check timezones",
|
||||
"DESCRIPTION" : "[Incomplete] Cog to compare times with other users",
|
||||
"TAGS" : ["tool", "tools", "utilities", "utility", "time", "convert", "timezone", "fox", "bobloy"],
|
||||
"HIDDEN" : false
|
||||
}
|
@ -0,0 +1,478 @@
|
||||
import discord
|
||||
import os
|
||||
import math
|
||||
from discord.ext import commands
|
||||
|
||||
from .utils.dataIO import dataIO
|
||||
from .utils import checks
|
||||
from random import randint
|
||||
|
||||
|
||||
class Timezone:
|
||||
"""Cog for organizing fights"""
|
||||
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
self.path = "data/Fox-Cogs/fight/"
|
||||
self.file_path = "data/Fox-Cogs/fight/fight.json"
|
||||
self.the_data = dataIO.load_json(self.file_path)
|
||||
|
||||
def save_data(self):
|
||||
"""Saves the json"""
|
||||
dataIO.save_json(self.file_path, self.the_data)
|
||||
|
||||
|
||||
# ************************Fight command group start************************
|
||||
@commands.group(pass_context=True, no_pm=True)
|
||||
async def fight(self, ctx):
|
||||
"""Participate in active fights!"""
|
||||
server = ctx.message.server
|
||||
|
||||
if not self._activefight(server.id):
|
||||
await self.bot.say("No tournament currently running!")
|
||||
else:
|
||||
await self.bot.say("Current tournament ID: " + self.the_data[server.id]["CURRENT"])
|
||||
|
||||
if ctx.invoked_subcommand is None:
|
||||
await self.bot.send_cmd_help(ctx)
|
||||
# await self.bot.say("I can do stuff!")
|
||||
|
||||
@fight.command(name="join", pass_context=True)
|
||||
async def fight_join(self, ctx, user: discord.Member=None):
|
||||
"""Join the active fight"""
|
||||
server = ctx.message.server
|
||||
if not user:
|
||||
user = ctx.message.author
|
||||
|
||||
currFight = self._getcurrentfight(server.id)
|
||||
currID = self._activefight(server.id)
|
||||
if not currFight:
|
||||
await self.bot.say("No tournament currently running!")
|
||||
return
|
||||
|
||||
if not currFight["OPEN"]:
|
||||
await self.bot.say("Tournament currently not accepting new players")
|
||||
return
|
||||
|
||||
if self._infight(user.id, server.id, currID):
|
||||
await self.bot.say("You are already in this tournament!")
|
||||
return
|
||||
|
||||
currFight["PLAYERS"].append(user.id)
|
||||
|
||||
await self.bot.say("User has been added to tournament")
|
||||
|
||||
@fight.command(name="score", pass_context=True)
|
||||
async def fight_score(self, ctx, gameID):
|
||||
"""Enters score for current match, or for passed game ID"""
|
||||
if gameID is None:
|
||||
if ctx.message.author not in currFight["PLAYERS"]:
|
||||
await self.bot.say("You are not in a current tournament")
|
||||
|
||||
await self.bot.say("Todo Score")
|
||||
|
||||
@fight.command(name="leave", pass_context=True)
|
||||
async def fight_leave(self, ctx):
|
||||
"""Forfeit your match and all future matches"""
|
||||
await self.bot.say("Todo Leave")
|
||||
|
||||
# @fight.command(name="leaderboard", pass_context=True)
|
||||
# async def fight_leaderboard(self, ctx, ctag, ckind="Unranked", irank=0):
|
||||
# """Adds clan to grab-list"""
|
||||
# await self.bot.say("Todo Leaderboard")
|
||||
|
||||
@fight.group(name="bracket", pass_context=True)
|
||||
async def fight_bracket(self, ctx, ctag):
|
||||
"""Shows your current match your next opponent,
|
||||
run [p]fight bracket full to see all matches"""
|
||||
await self.bot.say("Todo Bracket")
|
||||
|
||||
# Your code will go here
|
||||
if ctx.invoked_subcommand is None:
|
||||
await self.bot.send_cmd_help(ctx)
|
||||
# await self.bot.say("I can do stuff!")
|
||||
|
||||
@fight_bracket.command(name="full")
|
||||
async def fight_bracket_full(self, ctag):
|
||||
"""Shows the full bracket"""
|
||||
await self.bot.say("Todo Bracket Full")
|
||||
|
||||
# **********************Fightset command group start*********************
|
||||
# def fightsetdec(func):
|
||||
# async def decorated(self, ctx, *args, **kwargs):
|
||||
# server = ctx.message.server
|
||||
# await func(self, ctx, server, *args, **kwargs)
|
||||
# return decorated
|
||||
|
||||
@commands.group(pass_context=True, no_pm=True, aliases=['setfight'])
|
||||
@checks.mod_or_permissions(administrator=True)
|
||||
async def fightset(self, ctx):
|
||||
"""Admin command for starting or managing tournaments"""
|
||||
server = ctx.message.server
|
||||
|
||||
if server.id not in self.the_data:
|
||||
self.the_data[server.id] = {
|
||||
"CURRENT": None,
|
||||
"TOURNEYS": {}
|
||||
}
|
||||
self.save_data()
|
||||
|
||||
if ctx.invoked_subcommand is None:
|
||||
await self.bot.send_cmd_help(ctx)
|
||||
# await self.bot.say("I can do stuff!")
|
||||
|
||||
@fightset.command(name="bestof", pass_context=True)
|
||||
async def fightset_bestof(self, ctx, incount, tID=None):
|
||||
"""Adjust # of games played per match. Must be an odd number"""
|
||||
server = ctx.message.server
|
||||
if not tID and not self._activefight(server.id):
|
||||
await self.bot.say("No active fight to adjust")
|
||||
return
|
||||
|
||||
if not tID:
|
||||
tID = self._activefight(server.id)
|
||||
|
||||
try:
|
||||
num = int(incount)
|
||||
except:
|
||||
await self.bot.say("That is not a number")
|
||||
return
|
||||
|
||||
if num % 2 != 1:
|
||||
await self.bot.say("Must be an odd number")
|
||||
return
|
||||
|
||||
if num < 1:
|
||||
await self.bot.say("Must be greater than 0, idiot")
|
||||
return
|
||||
|
||||
self._getfight(server.id, tID)["RULES"]["BESTOF"] = num
|
||||
self.save_data()
|
||||
await self.bot.say("Tourney ID "+tID+" is now Best of "+str(num))
|
||||
|
||||
@fightset.command(name="bestoffinal", pass_context=True)
|
||||
async def fightset_bestoffinal(self, ctx, incount, tID=None):
|
||||
"""Adjust # of games played in finals. Must be an odd number
|
||||
(Does not apply to tournament types without finals, such as Round Robin)"""
|
||||
server = ctx.message.server
|
||||
if not tID and not self._activefight(server.id):
|
||||
await self.bot.say("No active fight to adjust")
|
||||
return
|
||||
|
||||
if not tID:
|
||||
tID = self._activefight(server.id)
|
||||
|
||||
try:
|
||||
num = int(incount)
|
||||
except:
|
||||
await self.bot.say("That is not a number")
|
||||
return
|
||||
|
||||
if num % 2 != 1:
|
||||
await self.bot.say("Must be an odd number")
|
||||
return
|
||||
|
||||
if num < 1:
|
||||
await self.bot.say("Must be greater than 0, idiot")
|
||||
return
|
||||
|
||||
self._getfight(server.id, tID)["RULES"]["BESTOFFINAL"] = num
|
||||
self.save_data()
|
||||
await self.bot.say("Tourney ID "+tID+" is now Best of "+str(num))
|
||||
|
||||
@fightset.command(name="current", pass_context=True)
|
||||
async def fightset_current(self, ctx, tID):
|
||||
"""Sets the current tournament to passed ID"""
|
||||
server = ctx.message.server
|
||||
try:
|
||||
aFight = self.the_data[server.id]["TOURNEYS"][tID]
|
||||
|
||||
except:
|
||||
await self.bot.say("No tourney found with that ID")
|
||||
|
||||
self.the_data[server.id]["CURRENT"] = tID
|
||||
self.save_data()
|
||||
|
||||
await self.bot.say("Current tournament set to "+tID)
|
||||
|
||||
@fightset.command(name="list", pass_context=True)
|
||||
async def fightset_list(self, ctx):
|
||||
"""Lists all current and past fights"""
|
||||
server = ctx.message.server
|
||||
|
||||
await self.bot.say(self.the_data[server.id]["TOURNEYS"])
|
||||
await self.bot.say("Done")
|
||||
|
||||
@fightset.command(name="toggleopen", pass_context=True)
|
||||
async def fightset_toggleopen(self, ctx):
|
||||
"""Toggles the open status of current tournament"""
|
||||
server = ctx.message.server
|
||||
if not self._activefight(server.id):
|
||||
await self.bot.say("No active fight to adjust")
|
||||
return
|
||||
|
||||
currFight = self._getcurrentfight(server.id)
|
||||
currFight["OPEN"] = not currFight["OPEN"]
|
||||
|
||||
self.save_data()
|
||||
|
||||
await self.bot.say("Tournament Open status is now set to: " + str(currFight["OPEN"]))
|
||||
|
||||
@fightset.command(name="setup", pass_context=True)
|
||||
async def fightset_setup(self, ctx):
|
||||
"""Setup a new tournament!
|
||||
Default settings are as follows
|
||||
Name: Tourney # (counts from 0)
|
||||
Best of: 1
|
||||
Best of (final): 1
|
||||
Self Report: True
|
||||
Type: 0 (Round Robin)"""
|
||||
server = ctx.message.server
|
||||
currServ = self.the_data[server.id]
|
||||
tourID = str(len(currServ["TOURNEYS"])) # Can just be len without +1, tourney 0 makes len 1, tourney 1 makes len 2, etc
|
||||
currServ["CURRENT"] = tourID
|
||||
currServ["TOURNEYS"][tourID] = {
|
||||
"PLAYERS": [],
|
||||
"NAME": "Tourney "+str(tourID),
|
||||
"RULES": {"BESTOF": 1, "BESTOFFINAL": 1, "SELFREPORT": True, "TYPE": 0},
|
||||
"TYPEDATA": {},
|
||||
"OPEN": False,
|
||||
"WINNER": None
|
||||
}
|
||||
|
||||
self.save_data()
|
||||
|
||||
await self.bot.say("Tournament has been created!\n\n" + str(currServ["TOURNEYS"][tourID]))
|
||||
|
||||
await self.bot.say("Adjust settings as necessary, then open the tournament with [p]fightset toggleopen")
|
||||
|
||||
@fightset.command(name="stop", pass_context=True)
|
||||
async def fightset_stop(self, ctx):
|
||||
"""Stops current tournament"""
|
||||
server = ctx.message.server
|
||||
if not self._activefight(server.id):
|
||||
await self.bot.say("No active fight to adjust")
|
||||
return
|
||||
|
||||
author = ctx.message.author
|
||||
currServ = self.the_data[server.id]
|
||||
|
||||
await self.bot.say("Current fight ID is "+str(currServ["CURRENT"])+"\nOkay to stop? (yes/no)")
|
||||
|
||||
answer = await self.bot.wait_for_message(timeout=120, author=author)
|
||||
|
||||
if not answer.content.upper() in ["YES", "Y"]:
|
||||
await self.bot.say("Cancelled")
|
||||
return
|
||||
|
||||
currServ["CURRENT"] = None
|
||||
|
||||
self.save_data()
|
||||
await self.bot.say("Fight has been stopped")
|
||||
|
||||
# **********************Private command group start*********************
|
||||
def _activefight(self, serverid):
|
||||
"""Returns id for active fight, or None if no active fight"""
|
||||
return self.the_data[serverid]["CURRENT"]
|
||||
|
||||
def _infight(self, userid, serverid, tID):
|
||||
"""Checks if passed member is already in the tournament"""
|
||||
|
||||
return userid in self.the_data[serverid]["TOURNEYS"][tID]["PLAYERS"]
|
||||
|
||||
async def _openregistration(self, serverid, tID):
|
||||
"""Checks if fight is accepting joins"""
|
||||
await self.bot.say("_openregistration Todo")
|
||||
|
||||
async def _comparescores(self):
|
||||
"""Checks user submitted scores for inconsistancies"""
|
||||
await self.bot.say("_comparescores Todo")
|
||||
|
||||
async def _parsemember(self):
|
||||
await self.bot.say("Parsemember Todo")
|
||||
|
||||
def _get_user_from_id(self, server, userid):
|
||||
return discord.utils.get(server.members, id=userid)
|
||||
|
||||
def _get_server_from_id(self, serverid):
|
||||
return discord.utils.get(self.bot.servers, id=serverid)
|
||||
|
||||
def _getfight(self, serverid, tID):
|
||||
return self.the_data[serverid]["TOURNEYS"][tID]
|
||||
|
||||
def _getcurrentfight(self, serverid):
|
||||
if not self._activefight(serverid):
|
||||
return None
|
||||
|
||||
return self._getfight(serverid, self._activefight(serverid))
|
||||
|
||||
# **********************Single Elimination***************************
|
||||
async def _elim_setup(self, tID):
|
||||
await self.bot.say("Elim setup todo")
|
||||
|
||||
async def _elim_start(self, tID):
|
||||
await self.bot.say("Elim start todo")
|
||||
|
||||
async def _elim_update(self, matchID, ):
|
||||
await self.bot.say("Elim update todo")
|
||||
|
||||
|
||||
# **********************Round-Robin**********************************
|
||||
def _rr_setup(self, serverid, tID):
|
||||
|
||||
theT = self.the_data[serverid]["TOURNEYS"][tID]
|
||||
theD = theT["TYPEDATA"]
|
||||
|
||||
get_schedule = self._rr_schedule(theT["PLAYERS"])
|
||||
|
||||
theD = {"SCHEDULE": get_schedule[0], "MATCHES": get_schedule[1], "ROUND": 0}
|
||||
|
||||
self.save_data()
|
||||
|
||||
async def _rr_printround(self, serverid, tID, rID):
|
||||
|
||||
theT = self.the_data[serverid]["TOURNEYS"][tID]
|
||||
theD = theT["TYPEDATA"]
|
||||
|
||||
await self.bot.say("Round "+str(rID))
|
||||
|
||||
for match in theD["SCHEDULE"][rID]:
|
||||
await self.bot.say(theD["MATCHES"][match]["TEAM1"] + " vs " + theD["MATCHES"][match]["TEAM2"] + " || Match ID: " + match)
|
||||
|
||||
async def _rr_start(self, serverid, tID):
|
||||
|
||||
self._rr_setup(serverid, tID)
|
||||
|
||||
await self.bot.say("**Tournament is Starting**")
|
||||
|
||||
await self._rr_printround(tID)
|
||||
|
||||
async def _rr_update(self, serverid, tID=None, mID=None, t1points=None, t2points=None):
|
||||
|
||||
theT = self.the_data[serverid]["TOURNEYS"][tID]
|
||||
theD = theT["TYPEDATA"]
|
||||
|
||||
if t1points and t2points:
|
||||
theD["MATCHES"][mID]["TEAM1"] = t1points
|
||||
theD["MATCHES"][mID]["TEAM2"] = t2points
|
||||
self.save_data()
|
||||
return
|
||||
|
||||
await self.bot.say("Entering scores for match ID: " + mID + "\n\n")
|
||||
await self.bot.say("How many points did " + theD["MATCHES"][mID]["TEAM1"] + " get?")
|
||||
answer = await self.bot.wait_for_message(timeout=120, author=author)
|
||||
try:
|
||||
t1points = int(answer.content)
|
||||
except:
|
||||
await self.bot.say("That's not a number!")
|
||||
return
|
||||
|
||||
await self.bot.say("How many points did " + theD["MATCHES"][mID]["TEAM2"] + " get?")
|
||||
answer = await self.bot.wait_for_message(timeout=120, author=author)
|
||||
try:
|
||||
t2points = int(answer.content)
|
||||
except:
|
||||
await self.bot.say("That's not a number!")
|
||||
return
|
||||
|
||||
if t1points == math.ceil(theD["RULES"]["BESTOF"]/2) or t2points == math.ceil(theD["RULES"]["BESTOF"]/2):
|
||||
theD["MATCHES"][mID]["TEAM1"] = t1points
|
||||
theD["MATCHES"][mID]["TEAM2"] = t2points
|
||||
self.save_data()
|
||||
return
|
||||
else:
|
||||
await self.bot.say("Invalid scores, nothing will be updated")
|
||||
return
|
||||
|
||||
def _rr_schedule(inlist):
|
||||
""" Create a schedule for the teams in the list and return it"""
|
||||
s = [] # Schedule list
|
||||
outID = {} # Matches
|
||||
|
||||
firstID = ["A", "B", "C", "D", "E", "F",
|
||||
"G", "H", "I", "J", "K", "L",
|
||||
"M", "N", "O", "P", "Q", "R",
|
||||
"S", "T", "U", "V", "W", "X",
|
||||
"Y", "Z"] # God dammit this could've been a string
|
||||
|
||||
if len(inlist) % 2 == 1:
|
||||
inlist = inlist + ["BYE"]
|
||||
|
||||
for i in range(len(inlist)-1):
|
||||
|
||||
mid = int(len(inlist) / 2)
|
||||
l1 = inlist[:mid]
|
||||
l2 = inlist[mid:]
|
||||
l2.reverse()
|
||||
|
||||
matchLetter = ""
|
||||
j = i
|
||||
while j+1 > 26:
|
||||
|
||||
matchLetter += firstID[int(j + 1) % 26 - 1]
|
||||
|
||||
j = (j + 1) / 26 - 1
|
||||
matchLetter += firstID[int(j+1) % 26-1]
|
||||
matchLetter = matchLetter[::-1]
|
||||
|
||||
matchID = []
|
||||
for ix in range(len(l1)-1):
|
||||
matchID += [matchLetter+str(ix)]
|
||||
|
||||
rPlayers = list(zip(l1, l2))
|
||||
TeamCnt = 0
|
||||
for ID in matchID:
|
||||
outID[ID] = {
|
||||
"TEAM1": rPlayers[TeamCnt][0],
|
||||
"TEAM2": rPlayers[TeamCnt][1],
|
||||
"SCORE1": 0,
|
||||
"SCORE2": 0,
|
||||
"USERSCORE1": {"SCORE1": 0, "SCORE2": 0},
|
||||
"USERSCORE2": {"SCORE1": 0, "SCORE2": 0}
|
||||
}
|
||||
|
||||
TeamCnt += 1
|
||||
|
||||
# List of match ID's is now done
|
||||
|
||||
s += [matchID] # Schedule of matches
|
||||
inlist.insert(1, inlist.pop())
|
||||
|
||||
outlist = [[], {}]
|
||||
outlist[0] = s
|
||||
outlist[1] = outID
|
||||
# outlist[0] is list schedule of matches
|
||||
# outlist[1] is dict data of matches
|
||||
|
||||
return outlist
|
||||
|
||||
def _rr_nextround(self, serverid, tID):
|
||||
currFight = self._getfight(serverid, tID)
|
||||
currRound = currFight["TYPEDATA"]["SCHEDULE"][currFight["TYPEDATA"]["ROUND"]]
|
||||
|
||||
for match in currRound:
|
||||
if (currFight["TYPEDATA"]["MATCHES"][match]["SCORE1"] > currFight["RULES"]["BESTOF"]/2 or
|
||||
currFight["TYPEDATA"]["MATCHES"][match]["SCORE2"] > currFight["RULES"]["BESTOF"]/2):
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
def check_folders():
|
||||
if not os.path.exists("data/Fox-Cogs"):
|
||||
print("Creating data/Fox-Cogs folder...")
|
||||
os.makedirs("data/Fox-Cogs")
|
||||
|
||||
if not os.path.exists("data/Fox-Cogs/fight"):
|
||||
print("Creating data/Fox-Cogs/fight folder...")
|
||||
os.makedirs("data/Fox-Cogs/fight")
|
||||
|
||||
|
||||
def check_files():
|
||||
if not dataIO.is_valid_json("data/Fox-Cogs/fight/fight.json"):
|
||||
dataIO.save_json("data/Fox-Cogs/fight/fight.json", {})
|
||||
|
||||
|
||||
def setup(bot):
|
||||
check_folders()
|
||||
check_files()
|
||||
bot.add_cog(Fight(bot))
|
Loading…
Reference in new issue