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GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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@ -0,0 +1 @@
# Fox-Cogs

@ -0,0 +1,206 @@
from discord.ext import commands
from .utils.dataIO import dataIO
from .utils import checks
from .utils.chat_formatting import pagify, box
import os
import re
class CCRole:
"""Custom commands
Creates commands used to display text"""
def __init__(self, bot):
self.bot = bot
self.file_path = "data/ccrole/commands.json"
self.c_commands = dataIO.load_json(self.file_path)
@commands.group(pass_context=True, no_pm=True)
async def ccrole(self, ctx):
"""Custom commands management"""
if ctx.invoked_subcommand is None:
await self.bot.send_cmd_help(ctx)
@ccrole.command(name="add", pass_context=True)
@checks.mod_or_permissions(administrator=True)
async def ccrole_add(self, ctx, command : str):
"""Adds a custom command with roles"""
server = ctx.message.server
author = ctx.message.author
msg = 'What roles should it add? (Must be comma separated) Example:\n\n'
for c, m in enumerate(self.settings[server.id]["GREETING"]):
msg += " {}. {}\n".format(c, m)
for page in pagify(msg, ['\n', ' '], shorten_by=20):
await self.bot.say("```\n{}\n```".format(page))
answer = await self.bot.wait_for_message(timeout=120, author=author)
try:
num = int(answer.content)
choice = self.settings[server.id]["GREETING"].pop(num)
except:
await self.bot.say("That's not a number in the list :/")
return
server = ctx.message.server
command = command.lower()
if command in self.bot.commands:
await self.bot.say("That command is already a standard command.")
return
if server.id not in self.c_commands:
self.c_commands[server.id] = {}
cmdlist = self.c_commands[server.id]
if command not in cmdlist:
cmdlist[command] = text
self.c_commands[server.id] = cmdlist
dataIO.save_json(self.file_path, self.c_commands)
await self.bot.say("Custom command successfully added.")
else:
await self.bot.say("This command already exists. Use "
"`{}customcom edit` to edit it."
"".format(ctx.prefix))
@customcom.command(name="edit", pass_context=True)
@checks.mod_or_permissions(administrator=True)
async def cc_edit(self, ctx, command : str, *, text):
"""Edits a custom command
Example:
[p]customcom edit yourcommand Text you want
"""
server = ctx.message.server
command = command.lower()
if server.id in self.c_commands:
cmdlist = self.c_commands[server.id]
if command in cmdlist:
cmdlist[command] = text
self.c_commands[server.id] = cmdlist
dataIO.save_json(self.file_path, self.c_commands)
await self.bot.say("Custom command successfully edited.")
else:
await self.bot.say("That command doesn't exist. Use "
"`{}customcom add` to add it."
"".format(ctx.prefix))
else:
await self.bot.say("There are no custom commands in this server."
" Use `{}customcom add` to start adding some."
"".format(ctx.prefix))
@customcom.command(name="delete", pass_context=True)
@checks.mod_or_permissions(administrator=True)
async def cc_delete(self, ctx, command : str):
"""Deletes a custom command
Example:
[p]customcom delete yourcommand"""
server = ctx.message.server
command = command.lower()
if server.id in self.c_commands:
cmdlist = self.c_commands[server.id]
if command in cmdlist:
cmdlist.pop(command, None)
self.c_commands[server.id] = cmdlist
dataIO.save_json(self.file_path, self.c_commands)
await self.bot.say("Custom command successfully deleted.")
else:
await self.bot.say("That command doesn't exist.")
else:
await self.bot.say("There are no custom commands in this server."
" Use `{}customcom add` to start adding some."
"".format(ctx.prefix))
@customcom.command(name="list", pass_context=True)
async def cc_list(self, ctx):
"""Shows custom commands list"""
server = ctx.message.server
commands = self.c_commands.get(server.id, {})
if not commands:
await self.bot.say("There are no custom commands in this server."
" Use `{}customcom add` to start adding some."
"".format(ctx.prefix))
return
commands = ", ".join([ctx.prefix + c for c in sorted(commands)])
commands = "Custom commands:\n\n" + commands
if len(commands) < 1500:
await self.bot.say(box(commands))
else:
for page in pagify(commands, delims=[" ", "\n"]):
await self.bot.whisper(box(page))
async def on_message(self, message):
if len(message.content) < 2 or message.channel.is_private:
return
server = message.server
prefix = self.get_prefix(message)
if not prefix:
return
if server.id in self.c_commands and self.bot.user_allowed(message):
cmdlist = self.c_commands[server.id]
cmd = message.content[len(prefix):]
if cmd in cmdlist:
cmd = cmdlist[cmd]
cmd = self.format_cc(cmd, message)
await self.bot.send_message(message.channel, cmd)
elif cmd.lower() in cmdlist:
cmd = cmdlist[cmd.lower()]
cmd = self.format_cc(cmd, message)
await self.bot.send_message(message.channel, cmd)
def get_prefix(self, message):
for p in self.bot.settings.get_prefixes(message.server):
if message.content.startswith(p):
return p
return False
def format_cc(self, command, message):
results = re.findall("\{([^}]+)\}", command)
for result in results:
param = self.transform_parameter(result, message)
command = command.replace("{" + result + "}", param)
return command
def transform_parameter(self, result, message):
"""
For security reasons only specific objects are allowed
Internals are ignored
"""
raw_result = "{" + result + "}"
objects = {
"message" : message,
"author" : message.author,
"channel" : message.channel,
"server" : message.server
}
if result in objects:
return str(objects[result])
try:
first, second = result.split(".")
except ValueError:
return raw_result
if first in objects and not second.startswith("_"):
first = objects[first]
else:
return raw_result
return str(getattr(first, second, raw_result))
def check_folders():
if not os.path.exists("data/customcom"):
print("Creating data/customcom folder...")
os.makedirs("data/customcom")
def check_files():
f = "data/customcom/commands.json"
if not dataIO.is_valid_json(f):
print("Creating empty commands.json...")
dataIO.save_json(f, {})
def setup(bot):
check_folders()
check_files()
bot.add_cog(CCRole(bot))

@ -0,0 +1,9 @@
{
"AUTHOR" : "Bobloy",
"INSTALL_MSG" : "Thank you for installing Custom Commands w/ Roles",
"NAME" : "CCRole",
"SHORT" : "Creates commands that adjust roles",
"DESCRIPTION" : "Creates custom commands to adjust roles and send custom messages",
"TAGS" : ["fox", "bobloy", "utilities", "tools", "roles"],
"HIDDEN" : false
}

@ -0,0 +1,766 @@
import discord
import os
import math
from discord.ext import commands
from .utils.chat_formatting import pagify
from .utils.chat_formatting import box
from .utils.dataIO import dataIO
from .utils import checks
from random import randint
# 0 - Robin, 1 - Single, 2 - Double, 3 - Triple, 4 - Guarentee, 5 - Compass
T_TYPES = {0: "Round Robin", 1: "Single Elimination",
2: "Double Elimination", 3: "Triple Elimination",
4: "3 Game Guarentee", 5: "Compass Draw"}
class Fight:
"""Cog for organizing fights"""
def __init__(self, bot):
self.bot = bot
self.path = "data/Fox-Cogs/fight/"
self.file_path = "data/Fox-Cogs/fight/fight.json"
self.the_data = dataIO.load_json(self.file_path)
def save_data(self):
"""Saves the json"""
dataIO.save_json(self.file_path, self.the_data)
# ************************Fight command group start************************
@commands.group(pass_context=True, no_pm=True)
async def fight(self, ctx):
"""Participate in active fights!"""
server = ctx.message.server
if not self._activefight(server.id):
await self.bot.say("No tournament currently running!")
else:
await self.bot.say("Current tournament ID: " + self._activefight(server.id))
if ctx.invoked_subcommand is None:
await self.bot.send_cmd_help(ctx)
# await self.bot.say("I can do stuff!")
@fight.command(name="join", pass_context=True)
async def fight_join(self, ctx, user: discord.Member=None):
"""Join the active fight"""
server = ctx.message.server
if not user:
user = ctx.message.author
currFight = self._getcurrentfight(server.id)
tID = self._activefight(server.id)
if not currFight:
await self.bot.say("No tournament currently running!")
return
if not currFight["OPEN"]:
await self.bot.say("Tournament currently not accepting new players")
return
if self._infight(server.id, tID, user.id):
await self.bot.say("You are already in this tournament!")
return
currFight["PLAYERS"].append(user.id)
self.save_data()
await self.bot.say("User has been added to tournament")
@fight.command(name="score", pass_context=True)
async def fight_score(self, ctx, tID=None, score1=None, score2=None):
"""Enters score for current match, or for passed tournament ID"""
server = ctx.message.server
user = ctx.message.author
currFight = self._getcurrentfight(server.id)
if not currFight:
await self.bot.say("No tournament currently running!")
return
if not tID:
tID = self._activefight(server.id)
if not self._infight(server.id, tID, user.id):
await self.bot.say("You are not in a current tournament")
return
mID = self._parseuser(server.id, tID, user.id)
if not mID:
await self.bot.say("You have no match to update!")
return
if currFight["RULES"]["TYPE"] == 0: # Round-Robin
await self._rr_score(server.id, tID, mID, user, score1, score2)
@fight.command(name="leave", pass_context=True)
async def fight_leave(self, ctx, tID=None, user: discord.Member=None):
"""Forfeit your match and all future matches"""
server = ctx.message.server
if not user:
user = ctx.message.author
if not tID:
tID = self._activefight(serverid)
await self.bot.say("Todo Leave")
# @fight.command(name="leaderboard", pass_context=True)
# async def fight_leaderboard(self, ctx, ctag, ckind="Unranked", irank=0):
# await self.bot.say("Todo Leaderboard")
# """Adds clan to grab-list"""
@fight.group(name="bracket", pass_context=True)
async def fight_bracket(self, ctx, tID):
"""Shows your current match your next opponent,
run [p]fight bracket full to see all matches"""
await self.bot.say("Todo Bracket")
@fight_bracket.command(name="full")
async def fight_bracket_full(self, tID):
"""Shows the full bracket"""
await self.bot.say("Todo Bracket Full")
# **********************Fightset command group start*********************
# def fightsetdec(func):
# async def decorated(self, ctx, *args, **kwargs):
# server = ctx.message.server
# await func(self, ctx, server, *args, **kwargs)
# return decorated
@commands.group(pass_context=True, no_pm=True, aliases=['setfight'])
@checks.mod_or_permissions(administrator=True)
async def fightset(self, ctx):
"""Admin command for starting or managing tournaments"""
server = ctx.message.server
if server.id not in self.the_data or True:
self.the_data[server.id] = {
"CURRENT": None,
"TOURNEYS": {},
"SETTINGS": {
"SELFREPORT": True,
"REPORTCHNNL": None,
"ANNOUNCECHNNL": None,
"ADMIN": None
},
"SRTRACKER": {
"ROUND": None,
"CHNNLS": None,
},
"EMOJI": {
"NUMS": [],
"UNDO": None,
"APPR": None
}
}
self.save_data()
if ctx.invoked_subcommand is None:
await self.bot.send_cmd_help(ctx)
# await self.bot.say("I can do stuff!")
@fightset.command(name="bestof", pass_context=True)
async def fightset_bestof(self, ctx, incount, tID=None):
"""Adjust # of games played per match. Must be an odd number"""
server = ctx.message.server
if not tID and not self._activefight(server.id):
await self.bot.say("No active fight to adjust")
return
if not tID:
tID = self._activefight(server.id)
try:
num = int(incount)
except:
await self.bot.say("That is not a number")
return
if num % 2 != 1:
await self.bot.say("Must be an odd number")
return
if num < 1:
await self.bot.say("Must be greater than 0, idiot")
return
if num > 17:
await self.bot.say("I can't go that high! Max 17")
return
self._getfight(server.id, tID)["RULES"]["BESTOF"] = num
self.save_data()
await self.bot.say("Tourney ID "+tID+" is now Best of "+str(num))
@fightset.command(name="bestoffinal", pass_context=True)
async def fightset_bestoffinal(self, ctx, incount, tID=None):
"""Adjust # of games played in finals. Must be an odd number
(Does not apply to tournament types without finals, such as Round Robin)"""
server = ctx.message.server
if not tID and not self._activefight(server.id):
await self.bot.say("No active fight to adjust")
return
if not tID:
tID = self._activefight(server.id)
try:
num = int(incount)
except:
await self.bot.say("That is not a number")
return
if num % 2 != 1:
await self.bot.say("Must be an odd number")
return
if num < 1:
await self.bot.say("Must be greater than 0, idiot")
return
self._getfight(server.id, tID)["RULES"]["BESTOFFINAL"] = num
self.save_data()
await self.bot.say("Tourney ID "+tID+" is now Best of "+str(num))
@fightset.command(name="current", pass_context=True)
async def fightset_current(self, ctx, tID):
"""Sets the current tournament to passed ID"""
server = ctx.message.server
aFight = self._getfight(server.id, tID)
if not aFight:
await self.bot.say("No tourney found with that ID")
return
self.the_data[server.id]["CURRENT"] = tID
self.save_data()
await self.bot.say("Current tournament set to "+tID)
@fightset.command(name="list", pass_context=True)
async def fightset_list(self, ctx):
"""Lists all current and past fights"""
server = ctx.message.server
for page in pagify(str(self.the_data[server.id]["TOURNEYS"])):
await self.bot.say(box(page))
await self.bot.say("Done")
@fightset.command(name="open", pass_context=True)
async def fightset_open(self, ctx):
"""Toggles the open status of current tournament"""
server = ctx.message.server
if not self._activefight(server.id):
await self.bot.say("No active fight to adjust")
return
currFight = self._getcurrentfight(server.id)
currFight["OPEN"] = not currFight["OPEN"]
self.save_data()
await self.bot.say("Tournament Open status is now set to: " + str(currFight["OPEN"]))
@fightset.command(name="name", pass_context=True)
async def fightset_name(self, ctx, inname, tID=None):
"""Renames the tournament"""
server = ctx.message.server
if not tID and not self._activefight(server.id):
await self.bot.say("No active fight to adjust")
return
if not tID:
tID = self._activefight(server.id)
self._getfight(server.id, tID)["NAME"] = inname
self.save_data()
await self.bot.say("Tourney ID "+tID+" is now called "+self._getfight(server.id, tID)["NAME"])
@fightset.command(name="start", pass_context=True)
async def fightset_start(self, ctx):
"""Starts the current tournament, must run setup first"""
server = ctx.message.server
author = ctx.message.author
currFight = self._getcurrentfight(server.id)
tID = self._activefight(server.id)
if not tID:
await self.bot.say("No current fight to start")
return
if currFight["TYPEDATA"]: # Empty dicionary {} resolves to False
await self.bot.say("Looks like this tournament has already started.\nDo you want to delete all match data and restart? (yes/no)")
answer = await self.bot.wait_for_message(timeout=120, author=author)
if not answer.content and answer.content.upper() in ["YES", "Y"]:
await self.bot.say("Cancelled")
return
currFight["OPEN"] = False # first close the tournament
self.save_data()
if currFight["RULES"]["TYPE"] == 0: # Round-Robin
await self._rr_start(server.id, tID)
@fightset.command(name="setup", pass_context=True)
async def fightset_setup(self, ctx):
"""Setup a new tournament!
Default settings are as follows
Name: Tourney # (counts from 0)
Best of: 1
Best of (final): 1
Self Report: True
Type: 0 (Round Robin)"""
server = ctx.message.server
currServ = self.the_data[server.id]
tID = str(len(currServ["TOURNEYS"])) # Can just be len without +1, tourney 0 makes len 1, tourney 1 makes len 2, etc
currServ["CURRENT"] = tID
currServ["TOURNEYS"][tID] = {
"PLAYERS": [],
"NAME": "Tourney "+str(tID),
"RULES": {"BESTOF": 1, "BESTOFFINAL": 1, "TYPE": 0},
"TYPEDATA": {},
"OPEN": False,
"WINNER": None
}
self.save_data()
await self.bot.say("Tournament has been created!\n\n" + str(currServ["TOURNEYS"][tID]))
await self.bot.say("Adjust settings as necessary, then open the tournament with [p]fightset toggleopen")
@fightset.command(name="stop", pass_context=True)
async def fightset_stop(self, ctx):
"""Stops current tournament"""
server = ctx.message.server
if not self._activefight(server.id):
await self.bot.say("No active fight to adjust")
return
author = ctx.message.author
currServ = self.the_data[server.id]
await self.bot.say("Current fight ID is "+str(currServ["CURRENT"])+"\nOkay to stop? (yes/no)")
answer = await self.bot.wait_for_message(timeout=120, author=author)
if not answer.content.upper() in ["YES", "Y"]:
await self.bot.say("Cancelled")
return
currServ["CURRENT"] = None
self.save_data()
await self.bot.say("Fight has been stopped")
# ***************************Fightset_server command group start**************************
@fightset.group(name="server", pass_context=True)
async def fightset_server(self, ctx):
"""Adjust server wide settings"""
if ctx.invoked_subcommand is None:
await self.bot.send_cmd_help(ctx)
@fightset_server.command(name="selfreport", pass_context=True)
async def fightset_server_selfreport(self, ctx):
"""Toggles the ability to self-report scores for all tournaments"""
server = ctx.message.server
settings = self._getsettings(server.id)
settings["SELFREPORT"] = not settings["SELFREPORT"]
self.save_data()
await self.bot.say("Self-Reporting ability is now set to: " + str(settings["SELFREPORT"]))
@fightset_server.command(name="reportchnnl", pass_context=True)
async def fightset_server_reportchnnl(self, ctx, channel: discord.Channel=None):
"""Set the channel for self-reporting"""
server = ctx.message.server
settings = self._getsettings(server.id)
settings["REPORTCHNNL"] = channel.id
self.save_data()
await self.bot.say("Self-Reporting Channel is now set to: " + channel.mention)
@fightset_server.command(name="announcechnnl", pass_context=True)
async def fightset_server_announcechnnl(self, ctx, channel: discord.Channel=None):
"""Set the channel for tournament announcements"""
server = ctx.message.server
settings = self._getsettings(server.id)
settings["ANNOUNCECHNNL"] = channel.id
self.save_data()
await self.bot.say("Announcement Channel is now set to: " + channel.mention)
@fightset_server.command(name="announcechnnl", pass_context=True)
async def fightset_server_announcechnnl(self, ctx, channel: discord.Channel=None):
"""Set the channel for tournament announcements"""
server = ctx.message.server
settings = self._getsettings(server.id)
settings["ANNOUNCECHNNL"] = channel.id
self.save_data()
await self.bot.say("Announcement Channel is now set to: " + channel.mention)
@fightset_server.command(name="setadmin", pass_context=True)
async def fightset_server_setadmin(self, ctx, role: discord.Role=None):
"""Chooses the tournament-admin role. CAREFUL: This grants the ability to override self-reported scores!"""
server = ctx.message.server
settings = self._getsettings(server.id)
settings["ADMIN"] = role.id
self.save_data()
await self.bot.say("Tournament Admin role is now set to: " + role.mention)
# **********************Private command group start*********************
def _serversettings(self, serverid):
"""Returns the dictionary of server settings"""
return self.the_data[serverid]["SETTINGS"]
def _messagetracker(self, serverid):
"""Returns the dictionary of message tracking"""
return self.the_data[serverid]["SRTRACKER"]
def _activefight(self, serverid):
"""Returns id for active fight, or None if no active fight"""
return self.the_data[serverid]["CURRENT"]
def _infight(self, serverid, tID, userid):
"""Checks if passed member is already in the tournament"""
return userid in self.the_data[serverid]["TOURNEYS"][tID]["PLAYERS"]
async def _embed_tourney(self, serverid, tID):
"""Prints a pretty embed of the tournament"""
await self.bot.say("_placeholder Todo")
async def _comparescores(self):
"""Checks user submitted scores for inconsistancies"""
await self.bot.say("_comparescores Todo")
def _parseuser(self, serverid, tID, userid):
"""Finds user in the tournament"""
if self._getfight(serverid, tID)["RULES"]["TYPE"] == 0: # RR
return self._rr_parseuser(serverid, tID, userid)
return False
def _get_team(self, serverid, teaminfo):
"""Team info is a list of userid's. Returns a list of user objects"""
outlist = []
for player in teaminfo:
outlist.append(self._get_user_from_id(serverid, player))
return outlist
def _getsettings(self, serverid):
return self.the_data[serverid]["SETTINGS"]
async def _get_message_from_id(self, channelid, messageid):
return await self.bot.get_message(self._get_channel_from_id(channelid), messageid)
def _get_message_from_id_recent(self, messageid):
return discord.utils.get(self.bot.messages, id=messageid)
def _get_channel_from_id(self, serverid, channelid):
server = self._get_server_from_id(serverid)
return discord.utils.get(server.channels, id=channelid)
def _get_user_from_id(self, serverid, userid):
server = self._get_server_from_id(serverid)
return discord.utils.get(server.members, id=userid)
def _get_server_from_id(self, serverid):
return discord.utils.get(self.bot.servers, id=serverid)
def _getfight(self, serverid, tID):
return self.the_data[serverid]["TOURNEYS"][tID]
def _getcurrentfight(self, serverid):
if not self._activefight(serverid):
return None
return self._getfight(serverid, self._activefight(serverid))
# *********** References to "TYPEDATA" must be done per tournament mode (Below this line) *******
# **********************Single Elimination***************************
async def _elim_setup(self, tID):
await self.bot.say("Elim setup todo")
async def _elim_start(self, tID):
await self.bot.say("Elim start todo")
async def _elim_update(self, matchID, ):
await self.bot.say("Elim update todo")
# **********************Round-Robin**********************************
def _rr_parseuser(self, serverid, tID, userid):
theT = self._getfight(serverid, tID)
matches = theT["TYPEDATA"]["MATCHES"]
schedule = theT["TYPEDATA"]["SCHEDULE"]
for round in schedule:
for mID in round:
teamnum = self._rr_matchperms(serverid, tID, userid, mID)
if teamnum and not self._rr_matchover(serverid, tID, mID): # User is in this match, check if it's done yet
return mID
return False # All matches done or not in tourney
def _rr_matchover(self, serverid, tID, mID):
theT = self._getfight(serverid, tID)
match = theT["TYPEDATA"]["MATCHES"][mID]
if (match["SCORE1"] == math.ceil(theT["RULES"]["BESTOF"]/2) or
match["SCORE1"] == math.ceil(theT["RULES"]["BESTOF"]/2)):
return True
return False
def _rr_roundover(self, serverid, tID):
currFight = self._getfight(serverid, tID)
currRound = currFight["TYPEDATA"]["SCHEDULE"][currFight["TYPEDATA"]["ROUND"]]
for mID in currRound:
if not self._rr_matchover(serverid, tID, mID):
return False
return True
def _rr_matchperms(self, serverid, tID, userid, mID):
# if self._get_user_from_id(serverid, userid) # Do an if-admin at start
theT = self._getfight(serverid, tID)
if userid in theT["TYPEDATA"]["MATCHES"][mID]["TEAM1"]:
return 1
if userid in theT["TYPEDATA"]["MATCHES"][mID]["TEAM2"]:
return 2
return False
def _rr_setup(self, serverid, tID):
theT = self._getfight(serverid, tID)
theD = theT["TYPEDATA"]
get_schedule = self._rr_schedule(theT["PLAYERS"])
theD["SCHEDULE"] = get_schedule[0]
theD["MATCHES"] = get_schedule[1]
theD["ROUND"] = 0
self.save_data()
async def _rr_printround(self, serverid, tID, rID):
theT = self._getfight(serverid, tID)
theD = theT["TYPEDATA"]
# rID starts at 0, so print +1. Never used for computation, so doesn't matter
if self._serversettings(serverid)["ANNOUNCECHNNL"]:
await self.bot.send_message(
self._get_channel_from_id(serverid, self._serversettings(serverid)["ANNOUNCECHNNL"]),
"Round "+str(rID+1)
)
else:
await self.bot.say("Round "+str(rID+1))
for mID in theD["SCHEDULE"][rID]:
team1 = self._get_team(serverid, theD["MATCHES"][mID]["TEAM1"])
team2 = self._get_team(serverid, theD["MATCHES"][mID]["TEAM2"])
for i in range(len(team1)):
if team1[i]:
team1[i] = team1[i].mention
else:
team1[i] = "BYE"
for i in range(len(team2)):
if team2[i]:
team2[i] = team2[i].mention
else:
team2[i] = "BYE"
mention1 = ", ".join(team1)
mention2 = ", ".join(team2)
outembed=discord.Embed(title="Match ID: " + mID, color=0x0000bf)
outembed.add_field(name="Team 1", value=mention1, inline=True)
outembed.add_field(name="Team 2", value=mention2, inline=True)
outembed.set_footer(text="React your team's score, then your opponents score!")
if self._serversettings(serverid)["REPORTCHNNL"]:
message = await self.bot.send_message(
self._get_channel_from_id(serverid, self._serversettings(serverid)["REPORTCHNNL"]),
embed=outembed
)
else:
message = await self.bot.say(embed=outembed)
self._messagetracker(serverid)[message.id] = {"TID": tID, "MID": mID, "RID": rID}
self.save_data()
# await self.bot.say(team1 + " vs " + team2 + " || Match ID: " + match)
async def _rr_start(self, serverid, tID):
self._rr_setup(serverid, tID)
if self._serversettings(serverid)["ANNOUNCECHNNL"]:
await self.bot.send_message(
self._get_channel_from_id(serverid, self._serversettings(serverid)["ANNOUNCECHNNL"]),
"**Tournament is Starting**"
)
else:
await self.bot.say("**Tournament is Starting**")
await self._rr_printround(serverid, tID, 0)
async def _rr_score(self, serverid, tID, mID, author, t1points, t2points):
theT = self._getfight(serverid, tID)
theD = theT["TYPEDATA"]
# if t1points and t2points:
# theD["MATCHES"][mID]["SCORE1"] = t1points
# theD["MATCHES"][mID]["SCORE2"] = t2points
# self.save_data()
# return
if not t1points:
await self.bot.say("Entering scores for match ID: " + mID + "\n\n")
await self.bot.say("How many points did TEAM1 get?")
if self._rr_matchperms(serverid, tID, author.id, mID) == 1:
await self.bot.say("*HINT: You are on TEAM1*")
answer = await self.bot.wait_for_message(timeout=120, author=author)
try:
t1points = int(answer.content)
except:
await self.bot.say("That's not a number!")
return
if not t2points:
await self.bot.say("How many points did TEAM2 get?")
if self._rr_matchperms(serverid, tID, author.id, mID) == 2:
await self.bot.say("*HINT: You are on TEAM2*")
answer = await self.bot.wait_for_message(timeout=120, author=author)
try:
t2points = int(answer.content)
except:
await self.bot.say("That's not a number!")
return
if (t1points == math.ceil(theT["RULES"]["BESTOF"]/2) or
t2points == math.ceil(theT["RULES"]["BESTOF"]/2)):
theD["MATCHES"][mID]["SCORE1"] = t1points
theD["MATCHES"][mID]["SCORE2"] = t2points
self.save_data()
else:
await self.bot.say("Invalid scores, nothing will be updated")
return
await self.bot.say("Scores have been saved successfully!")
# if self._rr_checkround(serverid, tID)
def _rr_schedule(self, inlist):
""" Create a schedule for the teams in the list and return it"""
s = [] # Schedule list
outID = {} # Matches
firstID = ["A", "B", "C", "D", "E", "F",
"G", "H", "I", "J", "K", "L",
"M", "N", "O", "P", "Q", "R",
"S", "T", "U", "V", "W", "X",
"Y", "Z"] # God dammit this could've been a string
if len(inlist) % 2 == 1:
inlist = inlist + ["BYE"]
for i in range(len(inlist)):
mid = int(len(inlist) / 2)
l1 = inlist[:mid]
l2 = inlist[mid:]
l2.reverse()
matchLetter = ""
j = i
while j+1 > 26:
matchLetter += firstID[int(j + 1) % 26 - 1]
j = (j + 1) / 26 - 1
matchLetter += firstID[int(j+1) % 26-1]
matchLetter = matchLetter[::-1]
matchID = []
for ix in range(len(l1)):
matchID += [matchLetter+str(ix)]
rPlayers = list(zip(l1, l2))
TeamCnt = 0
for ID in matchID:
outID[ID] = {
"TEAM1": [rPlayers[TeamCnt][0]],
"TEAM2": [rPlayers[TeamCnt][1]],
"SCORE1": 0,
"SCORE2": 0,
"USERSCORE1": {"SCORE1": 0, "SCORE2": 0},
"USERSCORE2": {"SCORE1": 0, "SCORE2": 0}
}
TeamCnt += 1
# List of match ID's is now done
s += [matchID] # Schedule of matches
inlist.insert(1, inlist.pop())
outlist = [[], {}]
outlist[0] = s
outlist[1] = outID
# outlist[0] is list schedule of matches
# outlist[1] is dict data of matches
return outlist
def check_folders():
if not os.path.exists("data/Fox-Cogs"):
print("Creating data/Fox-Cogs folder...")
os.makedirs("data/Fox-Cogs")
if not os.path.exists("data/Fox-Cogs/fight"):
print("Creating data/Fox-Cogs/fight folder...")
os.makedirs("data/Fox-Cogs/fight")
def check_files():
if not dataIO.is_valid_json("data/Fox-Cogs/fight/fight.json"):
dataIO.save_json("data/Fox-Cogs/fight/fight.json", {})
def setup(bot):
check_folders()
check_files()
bot.add_cog(Fight(bot))

@ -0,0 +1,9 @@
{
"AUTHOR" : "Bobloy",
"INSTALL_MSG" : "Thank you for installing Fight. Run with [p]fight or [p]fightset",
"NAME" : "Fight",
"SHORT" : "[Incomplete] Cog to organize tournaments",
"DESCRIPTION" : "[Incomplete] Cog to organize tournaments within Discord",
"TAGS" : ["game", "fun", "fight", "tournament", "tourney", "tourny", "elimination", "bracket", "fox", "bobloy"],
"HIDDEN" : false
}

@ -0,0 +1,81 @@
import discord
import os
from discord.ext import commands
from .utils.dataIO import dataIO
from .utils import checks
class Fox:
"""My custom cog that does stuff!"""
def __init__(self, bot):
self.bot = bot
@commands.group(pass_context=True)
async def fox(self, ctx):
"""This does stuff!"""
#Your code will go here
if ctx.invoked_subcommand is None:
await self.bot.send_cmd_help(ctx)
#await self.bot.say("I can do stuff!")
@fox.command(name="punch")
async def fox_punch(self, user : discord.Member):
"""I will puch anyone! >.<"""
#Your code will go here
await self.bot.say("ONE PUNCH! And " + user.mention + " is out! ლ(ಠ益ಠლ)")
@fox.command(name="lowtrophy")
async def fox_lowtrophy(self):
"""Prints low trophy users for all registered clans"""
await self.bot.say("Todo")
@fox.command(name="gettrophy")
async def fox_gettrophy(self):
"""Gets fresh data from Clashstat"""
await self.bot.say("Todo")
@fox.command(name="addclan")
async def fox_addclan(self, ctag, ckind = "Unranked", irank = 0):
"""Adds clan to grab-list"""
await self.bot.say("Todo")
@fox.command(name="removeclan")
async def fox_removeclan(self, ctag):
"""Removes clan from future data grabs"""
await self.bot.say("Todo")
async def _getclanstats(self):
await self.bot.say("Getclanstats Todo")
async def _gettrophy(self):
await self.bot.say("Gettrophy Todo")
async def _parseclanstats(self):
await self.bot.say("Parseclanstats Todo")
async def _parsedate(self):
await self.bot.say("Parsedate Todo")
async def _parsemember(self):
await self.bot.say("Parsemember Todo")
def check_folders():
if not os.path.exists("data/Fox-Cogs"):
print("Creating data/Fox-Cogs folder...")
os.makedirs("data/Fox-Cogs")
if not os.path.exists("data/Fox-Cogs/fox"):
print("Creating data/Fox-Cogs/fox folder...")
os.makedirs("data/Fox-Cogs/fox")
def check_files():
if not dataIO.is_valid_json("data/Fox-Cogs/fox/fox.json"):
dataIO.save_json("data/Fox-Cogs/fox/fox.json" ,{})
def setup(bot):
bot.add_cog(Fox(bot))

@ -0,0 +1,9 @@
{
"AUTHOR" : "Bobloy",
"INSTALL_MSG" : "Thank you for installing fox. This is a beta program for interacting with fox.exe",
"NAME" : "Fox",
"SHORT" : "Cog to interact with Fox",
"DESCRIPTION" : "Cog to interact with Fox",
"TAGS" : ["fox", "bobloy"],
"HIDDEN" : false
}

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@ -0,0 +1,356 @@
import discord
import os
from discord.ext import commands
from random import randint
from .utils.dataIO import dataIO
from .utils import checks
class Hangman:
"""Lets anyone play a game of hangman with custom phrases"""
def __init__(self, bot):
self.bot = bot
self.path = "data/Fox-Cogs/hangman"
self.file_path = "data/Fox-Cogs/hangman/hangman.json"
self.answer_path = "data/hangman/hanganswers.txt"
self.the_data = dataIO.load_json(self.file_path)
self.winbool = False
self.letters = "🇦🇧🇨🇩🇪🇫🇬🇭🇮🇯🇰🇱🇲🇳🇴🇵🇶🇷🇸🇹🇺🇻🇼🇽🇾🇿"
self.navigate = "🔼🔽"
self._updateHanglist()
def _updateHanglist(self):
self.hanglist = (
""">
\_________
|/
|
|
|
|
|
|\___
""",
""">
\_________
|/ |
|
|
|
|
|
|\___
H""",
""">
\_________
|/ |
| """+self.the_data["theface"]+"""
|
|
|
|
|\___
HA""",
""">
\________
|/ |
| """+self.the_data["theface"]+"""
| |
| |
|
|
|\___
HAN""",
""">
\_________
|/ |
| """+self.the_data["theface"]+"""
| /|
| |
|
|
|\___
HANG""",
""">
\_________
|/ |
| """+self.the_data["theface"]+"""
| /|\
| |
|
|
|\___
HANGM""",
""">
\________
|/ |
| """+self.the_data["theface"]+"""
| /|\
| |
| /
|
|\___
HANGMA""",
""">
\________
|/ |
| """+self.the_data["theface"]+"""
| /|\
| |
| / \
|
|\___
HANGMAN""")
def save_data(self):
"""Saves the json"""
dataIO.save_json(self.file_path, self.the_data)
@commands.group(aliases=['sethang'], pass_context=True)
@checks.mod_or_permissions(administrator=True)
async def hangset(self, ctx):
"""Adjust hangman settings"""
if ctx.invoked_subcommand is None:
await self.bot.send_cmd_help(ctx)
@hangset.command(pass_context=True)
async def face(self, ctx, theface):
message = ctx.message
#Borrowing FlapJack's emoji validation (https://github.com/flapjax/FlapJack-Cogs/blob/master/smartreact/smartreact.py)
if theface[:2] == "<:":
theface = [r for server in self.bot.servers for r in server.emojis if r.id == theface.split(':')[2][:-1]][0]
try:
# Use the face as reaction to see if it's valid (THANKS FLAPJACK <3)
await self.bot.add_reaction(message, theface)
self.the_data["theface"] = str(theface)
self.save_data()
self._updateHanglist()
await self.bot.say("Face has been updated!")
except discord.errors.HTTPException:
await self.bot.say("That's not an emoji I recognize.")
@commands.command(aliases=['hang'], pass_context=True)
async def hangman(self, ctx, guess: str=None):
"""Play a game of hangman against the bot!"""
if guess is None:
if self.the_data["running"]:
await self.bot.say("Game of hangman is already running!\nEnter your guess!")
self._printgame()
"""await self.bot.send_cmd_help(ctx)"""
else:
await self.bot.say("Starting a game of hangman!")
self._startgame()
await self._printgame()
elif not self.the_data["running"]:
await self.bot.say("Game of hangman is not yet running!\nStarting a game of hangman!")
self._startgame()
await self._printgame()
else:
await self._guessletter(guess)
def _startgame(self):
"""Starts a new game of hangman"""
self.the_data["answer"] = self._getphrase().upper()
self.the_data["hangman"] = 0
self.the_data["guesses"] = []
self.winbool = False
self.the_data["running"] = True
self.the_data["trackmessage"] = False
self.save_data()
def _stopgame(self):
"""Stops the game in current state"""
self.the_data["running"] = False
self.save_data()
async def _checkdone(self, channel=None):
if self.winbool:
if channel:
await self.bot.send_message(channel, "You Win!")
else:
await self.bot.say("You Win!")
self._stopgame()
if self.the_data["hangman"] >= 7:
if channel:
await self.bot.send_message(channel, "You Lose!\nThe Answer was: **"+self.the_data["answer"]+"**")
else:
await self.bot.say("You Lose!\nThe Answer was: **"+self.the_data["answer"]+"**")
self._stopgame()
def _getphrase(self):
"""Get a new phrase for the game and returns it"""
phrasefile = open(self.answer_path, 'r')
phrases = phrasefile.readlines()
outphrase = ""
while outphrase == "":
outphrase = phrases[randint(0, len(phrases)-1)].partition(" (")[0]
# outphrase = phrases[randint(0,10)].partition(" (")[0]
return outphrase
def _hideanswer(self):
"""Returns the obscured answer"""
out_str = ""
self.winbool = True
for i in self.the_data["answer"]:
if i == " " or i == "-":
out_str += i*2
elif i in self.the_data["guesses"] or i not in "ABCDEFGHIJKLMNOPQRSTUVWXYZ":
out_str += "__"+i+"__ "
else:
out_str += "**\_** "
self.winbool = False
return out_str
def _guesslist(self):
"""Returns the current letter list"""
out_str = ""
for i in self.the_data["guesses"]:
out_str += str(i) + ","
out_str = out_str[:-1]
return out_str
async def _guessletter(self, guess, channel=None):
"""Checks the guess on a letter and prints game if acceptable guess"""
if not guess.upper() in "ABCDEFGHIJKLMNOPQRSTUVWXYZ" or not len(guess) == 1:
if channel:
await self.bot.send_message(channel, "Invalid guess. Only A-Z is accepted")
else:
await self.bot.say("Invalid guess. Only A-Z is accepted")
return
if guess.upper() in self.the_data["guesses"]:
if channel:
await self.bot.send_message(channel, "Already guessed that! Try again")
else:
await self.bot.say("Already guessed that! Try again")
return
if not guess.upper() in self.the_data["answer"]:
self.the_data["hangman"] += 1
self.the_data["guesses"].append(guess.upper())
self.save_data()
await self._printgame(channel)
async def _on_react(self, reaction, user):
""" Thanks to flapjack reactpoll for guidelines
https://github.com/flapjax/FlapJack-Cogs/blob/master/reactpoll/reactpoll.py"""
if not self.the_data["trackmessage"]:
return
if user == self.bot.user:
return # Don't remove bot's own reactions
message = reaction.message
emoji = reaction.emoji
if not message.id == self.the_data["trackmessage"]:
return
if str(emoji) in self.letters:
letter = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"[self.letters.index(str(emoji))]
await self._guessletter(letter, message.channel)
if str(emoji) in self.navigate:
if str(emoji) == self.navigate[0]:
await self._reactmessage_am(message)
if str(emoji) == self.navigate[-1]:
await self._reactmessage_nz(message)
async def _reactmessage_menu(self, message):
"""React with menu options"""
await self.bot.clear_reactions(message)
await self.bot.add_reaction(message, self.navigate[0])
await self.bot.add_reaction(message, self.navigate[-1])
async def _reactmessage_am(self, message):
await self.bot.clear_reactions(message)
for x in range(len(self.letters)):
if x in [i for i,b in enumerate("ABCDEFGHIJKLM") if b not in self._guesslist()]:
await self.bot.add_reaction(message, self.letters[x])
await self.bot.add_reaction(message, self.navigate[-1])
async def _reactmessage_nz(self, message):
await self.bot.clear_reactions(message)
for x in range(len(self.letters)):
if x in [i for i,b in enumerate("NOPQRSTUVWXYZ") if b not in self._guesslist()]:
await self.bot.add_reaction(message, self.letters[x+13])
await self.bot.add_reaction(message, self.navigate[0])
async def _printgame(self, channel=None):
"""Print the current state of game"""
cSay = ("Guess this: " + str(self._hideanswer()) + "\n"
+ "Used Letters: " + str(self._guesslist()) + "\n"
+ self.hanglist[self.the_data["hangman"]] + "\n"
+ self.navigate[0]+" for A-M, "+self.navigate[-1]+" for N-Z")
if channel:
message = await self.bot.send_message(channel, cSay)
else:
message = await self.bot.say(cSay)
self.the_data["trackmessage"] = message.id
self.save_data()
await self._reactmessage_menu(message)
await self._checkdone(channel)
def check_folders():
if not os.path.exists("data/Fox-Cogs"):
print("Creating data/Fox-Cogs folder...")
os.makedirs("data/Fox-Cogs")
if not os.path.exists("data/Fox-Cogs/hangman"):
print("Creating data/Fox-Cogs/hangman folder...")
os.makedirs("data/Fox-Cogs/hangman")
def check_files():
if not dataIO.is_valid_json("data/Fox-Cogs/hangman/hangman.json"):
dataIO.save_json("data/Fox-Cogs/hangman/hangman.json", {"running": False, "hangman": 0, "guesses": [], "theface": "<:never:336861463446814720>", "trackmessage": False})
def setup(bot):
check_folders()
check_files()
n = Hangman(bot)
bot.add_cog(n)
bot.add_listener(n._on_react, "on_reaction_add")

@ -0,0 +1,14 @@
{
"AUTHOR": "Bobloy",
"DESCRIPTION": "Hangman Cog for Red Discord bot. Play a game of Hangman with your friends!",
"INSTALL_MSG": "Thank you for installing Hangman! Play with [p]hangman, edit with [p]hangset",
"NAME": "Hangman",
"SHORT": "Play a game of Hangman with your friends!",
"TAGS": [
"fox",
"bobloy",
"fun",
"game"
],
"HIDDEN": false
}

@ -0,0 +1,243 @@
import discord
import asyncio
import os
from datetime import datetime
from discord.ext import commands
from .utils.dataIO import dataIO
from .utils import checks
class Immortal:
"""Creates a goodbye message when people leave"""
def __init__(self, bot):
self.bot = bot
self.path = "data/Fox-Cogs/immortal"
self.file_path = "data/Fox-Cogs/immortal/immortal.json"
self.the_data = dataIO.load_json(self.file_path)
def save_data(self):
"""Saves the json"""
dataIO.save_json(self.file_path, self.the_data)
async def adj_roles(self, server, author, member: discord.Member=None, rrole_names=[], arole_names=[]):
# Thank you SML for the addrole code
# https://github.com/smlbiobot/SML-Cogs/tree/master/mm
rroles = [r for r in server.roles if r.name in rrole_names]
aroles = [r for r in server.roles if r.name in arole_names]
try:
await self.bot.add_roles(member, *aroles)
await asyncio.sleep(0.5)
await self.bot.remove_roles(member, *rroles)
await asyncio.sleep(0.5)
except discord.Forbidden:
await self.bot.say(
"{} does not have permission to edit {}s roles.".format(
author.display_name, member.display_name))
except discord.HTTPException:
await self.bot.say(
"Failed to adjust roles.")
except:
await self.bot.say("Unknown Exception")
@commands.command(pass_context=True, no_pm=True)
@checks.mod_or_permissions(manage_roles=True)
async def iresort(self, ctx, member: discord.Member=None):
"""Sends someone on vacation!"""
if member is None:
await self.bot.send_cmd_help(ctx)
else:
server = ctx.message.server
author = ctx.message.author
role_names = ["Member", "Immortal", "Eternal", "Phantom", "Ghost", "Undead", "Revenant", "Crypt", "Relocate", "Guest"]
arole_names = ["Resort"]
await self.adj_roles(server, author, member, role_names, arole_names)
if "Resort" in [r.name for r in member.roles]:
await self.bot.say("You are being sent on Vacation! :tada:" +
"Please relocate to Immortal Resort (#889L92UQ) when you find the time.")
await self.bot.send_message(member, "You are being sent on Vacation! :tada: Please relocate " +
"to Immortal Resort (#889L92UQ) when you find the time.\n" +
"You'll have limited access to the server until you rejoin a main clan")
@commands.command(pass_context=True, no_pm=True)
@checks.mod_or_permissions(manage_roles=True)
async def icrypt(self, ctx, member: discord.Member=None):
"""Sends someone to Crypt!"""
if member is None:
await self.bot.send_cmd_help(ctx)
else:
server = ctx.message.server
author = ctx.message.author
role_names = ["Immortal", "Eternal", "Ghost", "Phantom", "Revenant", "Undead", "Relocate", "Guest", "Resort"]
arole_names = ["Member", "Crypt"]
await self.adj_roles(server, author, member, role_names, arole_names)
if "Crypt" in [r.name for r in member.roles]:
await self.bot.say("Success")
await self.send_welcome(member)
@commands.command(pass_context=True, no_pm=True)
@checks.mod_or_permissions(manage_roles=True)
async def irevenant(self, ctx, member: discord.Member=None):
"""Sends someone to Revenant!"""
if member is None:
await self.bot.send_cmd_help(ctx)
else:
server = ctx.message.server
author = ctx.message.author
role_names = ["Immortal", "Eternal", "Ghost", "Phantom", "Undead", "Crypt", "Relocate", "Guest", "Resort"]
arole_names = ["Member", "Revenant"]
await self.adj_roles(server, author, member, role_names, arole_names)
if "Revenant" in [r.name for r in member.roles]:
await self.bot.say("Success")
await self.send_welcome(member)
@commands.command(pass_context=True, no_pm=True)
@checks.mod_or_permissions(manage_roles=True)
async def iundead(self, ctx, member: discord.Member=None):
"""Sends someone to Undead!"""
if member is None:
await self.bot.send_cmd_help(ctx)
else:
server = ctx.message.server
author = ctx.message.author
role_names = ["Immortal", "Eternal", "Ghost", "Phantom", "Revenant", "Crypt", "Relocate", "Guest", "Resort"]
arole_names = ["Member", "Undead"]
await self.adj_roles(server, author, member, role_names, arole_names)
if "Undead" in [r.name for r in member.roles]:
await self.bot.say("Success")
await self.send_welcome(member)
@commands.command(pass_context=True, no_pm=True)
@checks.mod_or_permissions(manage_roles=True)
async def iphantom(self, ctx, member: discord.Member=None):
"""Sends someone to Phantom!"""
if member is None:
await self.bot.send_cmd_help(ctx)
else:
server = ctx.message.server
author = ctx.message.author
role_names = ["Immortal", "Eternal", "Ghost", "Undead", "Revenant", "Crypt", "Relocate", "Guest", "Resort"]
arole_names = ["Member", "Phantom"]
await self.adj_roles(server, author, member, role_names, arole_names)
if "Phantom" in [r.name for r in member.roles]:
await self.bot.say("Success")
await self.send_welcome(member)
@commands.command(pass_context=True, no_pm=True)
@checks.mod_or_permissions(manage_roles=True)
async def ieternal(self, ctx, member: discord.Member=None):
"""Sends someone to Eternal!"""
if member is None:
await self.bot.send_cmd_help(ctx)
else:
server = ctx.message.server
author = ctx.message.author
role_names = ["Immortal", "Phantom", "Ghost", "Undead", "Revenant", "Crypt", "Relocate", "Guest", "Resort"]
arole_names = ["Member", "Eternal"]
await self.adj_roles(server, author, member, role_names, arole_names)
if "Eternal" in [r.name for r in member.roles]:
await self.bot.say("Success")
await self.send_welcome(member)
@commands.command(pass_context=True, no_pm=True)
@checks.mod_or_permissions(manage_roles=True)
async def iimmortal(self, ctx, member: discord.Member=None):
"""Sends someone to Immortal!"""
if member is None:
await self.bot.send_cmd_help(ctx)
else:
server = ctx.message.server
author = ctx.message.author
role_names = ["Eternal", "Phantom", "Ghost", "Undead", "Revenant", "Crypt", "Relocate", "Guest", "Resort"]
arole_names = ["Member", "Immortal"]
await self.adj_roles(server, author, member, role_names, arole_names)
if "Immortal" in [r.name for r in member.roles]:
await self.bot.say("Success")
await self.send_welcome(member)
@commands.group(aliases=['setimmortal'], pass_context=True, no_pm=True)
@checks.mod_or_permissions(administrator=True)
async def immortalset(self, ctx):
"""Adjust immortal settings"""
server = ctx.message.server
if server.id not in self.the_data:
self.the_data[server.id] = {}
self.save_data()
if ctx.invoked_subcommand is None:
await self.bot.send_cmd_help(ctx)
@immortalset.command(pass_context=True, no_pm=True)
async def welcomechannel(self, ctx):
server = ctx.message.server
if 'WELCOMECHANNEL' not in self.the_data[server.id]:
self.the_data[server.id]['WELCOMECHANNEL'] = ''
self.the_data[server.id]['WELCOMECHANNEL'] = ctx.message.channel.id
self.save_data()
await self.bot.say("Welcome Channel set to "+ctx.message.channel.name)
async def send_welcome(self, member):
server = member.server
if server.id in self.the_data:
await self.bot.send_message(server.get_channel(self.the_data[server.id]['WELCOMECHANNEL']),
"You now have access to the server, " + member.mention + "\n" +
"Check " + server.get_channel("257557008662790145").mention + " & " +
server.get_channel("257560603093106688").mention+" for clan rules etc.\n" +
"We recommend turning all message notifications on for " + server.get_channel("257560603093106688").mention +
" if you want to know when tourneys are posted and other important info.\n" +
"You can also type `!help` for a list of bot commands/features.")
# @immortalset.command(pass_context=True)
# async def channel(self, ctx):
# server = ctx.message.server
# if 'channel' not in self.the_data[server.id]:
# self.the_data[server.id]['channel'] = ''
# self.the_data[server.id]['channel'] = ctx.message.channel.id
# self.save_data()
# async def _when_leave(self, member):
# server = member.server
# if server.id not in self.the_data:
# return
# await self.bot.say("YOU LEFT ME "+member.mention)
# self.the_data[server.id]
def check_folders():
if not os.path.exists("data/Fox-Cogs"):
print("Creating data/Fox-Cogs folder...")
os.makedirs("data/Fox-Cogs")
if not os.path.exists("data/Fox-Cogs/immortal"):
print("Creating data/Fox-Cogs/immortal folder...")
os.makedirs("data/Fox-Cogs/immortal")
def check_files():
if not dataIO.is_valid_json("data/Fox-Cogs/immortal/immortal.json"):
dataIO.save_json("data/Fox-Cogs/immortal/immortal.json", {})
def setup(bot):
check_folders()
check_files()
q = Immortal(bot)
bot.add_cog(q)

@ -0,0 +1,9 @@
{
"AUTHOR" : "Bobloy",
"INSTALL_MSG" : "Thank you for installing Immortal Family Cog",
"NAME" : "Immortal",
"SHORT" : "Cog for a specific server, will not work on other servers",
"DESCRIPTION" : "Cog specifically for the Immortal Family discord server. I do not recommend installing it",
"TAGS" : ["fox", "bobloy", "utilities", "tools", "utility", "tool"],
"HIDDEN" : false
}

@ -0,0 +1,7 @@
{
"AUTHOR": "Bobloy",
"INSTALL_MSG": "Thank you for installing Fox-Cogs by Bobloy",
"NAME": "Fox-Cogs",
"SHORT": "Cogs by Bobloy",
"DESCRIPTION": "Cogs for RED Discord Bot by Bobloy"
}

@ -0,0 +1,9 @@
{
"AUTHOR": "Bobloy",
"INSTALL_MSG": "Thank you for installing leaver",
"NAME": "Leaver",
"SHORT": "Sends message on leave",
"DESCRIPTION": "Keeps track of when people leave the server, and posts a message notifying",
"TAGS": ["fox", "bobloy", "utilities", "tools", "tool"],
"HIDDEN": false
}

@ -0,0 +1,78 @@
import discord
import os
from datetime import datetime
from discord.ext import commands
from .utils.dataIO import dataIO
from .utils import checks
class Leaver:
"""Creates a goodbye message when people leave"""
def __init__(self, bot):
self.bot = bot
self.path = "data/Fox-Cogs/leaver"
self.file_path = "data/Fox-Cogs/leaver/leaver.json"
self.the_data = dataIO.load_json(self.file_path)
def save_data(self):
"""Saves the json"""
dataIO.save_json(self.file_path, self.the_data)
@commands.group(aliases=['setleaver'], pass_context=True, no_pm=True)
@checks.mod_or_permissions(administrator=True)
async def leaverset(self, ctx):
"""Adjust leaver settings"""
server = ctx.message.server
if server.id not in self.the_data:
self.the_data[server.id] = {}
self.save_data()
if ctx.invoked_subcommand is None:
await self.bot.send_cmd_help(ctx)
@leaverset.command(pass_context=True, no_pm=True)
async def channel(self, ctx):
server = ctx.message.server
if 'CHANNEL' not in self.the_data[server.id]:
self.the_data[server.id]['CHANNEL'] = ''
self.the_data[server.id]['CHANNEL'] = ctx.message.channel.id
self.save_data()
await self.bot.say("Channel set to "+ctx.message.channel.name)
async def when_leave(self, member):
server = member.server
if server.id in self.the_data:
await self.bot.send_message(server.get_channel(self.the_data[server.id]['CHANNEL']),
str(member) + "(*" + str(member.nick) +"*) has left the server!")
else:
await self.bot.send_message(server.default_channel.id, str(member) + " (*" + str(member.nick) +"*) has left the server!")
def check_folders():
if not os.path.exists("data/Fox-Cogs"):
print("Creating data/Fox-Cogs folder...")
os.makedirs("data/Fox-Cogs")
if not os.path.exists("data/Fox-Cogs/leaver"):
print("Creating data/Fox-Cogs/leaver folder...")
os.makedirs("data/Fox-Cogs/leaver")
def check_files():
if not dataIO.is_valid_json("data/Fox-Cogs/leaver/leaver.json"):
dataIO.save_json("data/Fox-Cogs/leaver/leaver.json", {})
def setup(bot):
check_folders()
check_files()
q = Leaver(bot)
bot.add_listener(q.when_leave, "on_member_remove")
bot.add_cog(q)

@ -0,0 +1,9 @@
{
"AUTHOR" : "Bobloy",
"INSTALL_MSG" : "Thank you for installing test cog. Please uninstall this now",
"NAME" : "Test",
"SHORT" : "Test short",
"DESCRIPTION" : "Test description is longer",
"TAGS" : ["fox", "bobloy"],
"HIDDEN" : false
}

@ -0,0 +1,52 @@
import discord
import os
from datetime import datetime
from discord.ext import commands
from .utils.dataIO import dataIO
from .utils import checks
class Test:
def __init__(self, bot):
self.bot = bot
self.path = "data/Fox-Cogs/test"
self.file_path = "data/Fox-Cogs/test/test.json"
self.the_data = dataIO.load_json(self.file_path)
def save_data(self):
dataIO.save_json(self.file_path, self.the_data)
@commands.command()
async def test(self):
self.the_data["WOAH"] = True
#self.the_data["WOAH"]["knarly"] = "Biiiiiitch"
if "Yeah dude" not in self.the_data:
self.the_data["Yeah dude"]={}
self.the_data["Yeah dude"]["knarly"]= {"ur lyin" : True,
"kick-ass" : { "no way!!!" : "Biiiiiitch" },
"created_at" : datetime.now().strftime("%Y-%m-%d %H:%M:%S")
}
#self.the_data["Yeah dude"]["knarly"] = "ur lyin"
#self.the_data["Yeah dude"]["knarly"]["kick-ass"]["no way!!!"] = "Biiiiiitch"
self.save_data()
def check_folders():
if not os.path.exists("data/Fox-Cogs"):
print("Creating data/Fox-Cogs folder...")
os.makedirs("data/Fox-Cogs")
if not os.path.exists("data/Fox-Cogs/test"):
print("Creating data/Fox-Cogs/test folder...")
os.makedirs("data/Fox-Cogs/test")
def check_files():
if not dataIO.is_valid_json("data/Fox-Cogs/test/test.json"):
dataIO.save_json("data/Fox-Cogs/test/test.json" ,{})
def setup(bot):
check_folders()
check_files()
bot.add_cog(Test(bot))

@ -0,0 +1,9 @@
{
"AUTHOR" : "Bobloy",
"INSTALL_MSG" : "Thank you for installing Timezone. Run with [p]tz or [p]tzset",
"NAME" : "Timezone",
"SHORT" : "[Incomplete] Cog to check timezones",
"DESCRIPTION" : "[Incomplete] Cog to compare times with other users",
"TAGS" : ["tool", "tools", "utilities", "utility", "time", "convert", "timezone", "fox", "bobloy"],
"HIDDEN" : false
}

@ -0,0 +1,478 @@
import discord
import os
import math
from discord.ext import commands
from .utils.dataIO import dataIO
from .utils import checks
from random import randint
class Timezone:
"""Cog for organizing fights"""
def __init__(self, bot):
self.bot = bot
self.path = "data/Fox-Cogs/fight/"
self.file_path = "data/Fox-Cogs/fight/fight.json"
self.the_data = dataIO.load_json(self.file_path)
def save_data(self):
"""Saves the json"""
dataIO.save_json(self.file_path, self.the_data)
# ************************Fight command group start************************
@commands.group(pass_context=True, no_pm=True)
async def fight(self, ctx):
"""Participate in active fights!"""
server = ctx.message.server
if not self._activefight(server.id):
await self.bot.say("No tournament currently running!")
else:
await self.bot.say("Current tournament ID: " + self.the_data[server.id]["CURRENT"])
if ctx.invoked_subcommand is None:
await self.bot.send_cmd_help(ctx)
# await self.bot.say("I can do stuff!")
@fight.command(name="join", pass_context=True)
async def fight_join(self, ctx, user: discord.Member=None):
"""Join the active fight"""
server = ctx.message.server
if not user:
user = ctx.message.author
currFight = self._getcurrentfight(server.id)
currID = self._activefight(server.id)
if not currFight:
await self.bot.say("No tournament currently running!")
return
if not currFight["OPEN"]:
await self.bot.say("Tournament currently not accepting new players")
return
if self._infight(user.id, server.id, currID):
await self.bot.say("You are already in this tournament!")
return
currFight["PLAYERS"].append(user.id)
await self.bot.say("User has been added to tournament")
@fight.command(name="score", pass_context=True)
async def fight_score(self, ctx, gameID):
"""Enters score for current match, or for passed game ID"""
if gameID is None:
if ctx.message.author not in currFight["PLAYERS"]:
await self.bot.say("You are not in a current tournament")
await self.bot.say("Todo Score")
@fight.command(name="leave", pass_context=True)
async def fight_leave(self, ctx):
"""Forfeit your match and all future matches"""
await self.bot.say("Todo Leave")
# @fight.command(name="leaderboard", pass_context=True)
# async def fight_leaderboard(self, ctx, ctag, ckind="Unranked", irank=0):
# """Adds clan to grab-list"""
# await self.bot.say("Todo Leaderboard")
@fight.group(name="bracket", pass_context=True)
async def fight_bracket(self, ctx, ctag):
"""Shows your current match your next opponent,
run [p]fight bracket full to see all matches"""
await self.bot.say("Todo Bracket")
# Your code will go here
if ctx.invoked_subcommand is None:
await self.bot.send_cmd_help(ctx)
# await self.bot.say("I can do stuff!")
@fight_bracket.command(name="full")
async def fight_bracket_full(self, ctag):
"""Shows the full bracket"""
await self.bot.say("Todo Bracket Full")
# **********************Fightset command group start*********************
# def fightsetdec(func):
# async def decorated(self, ctx, *args, **kwargs):
# server = ctx.message.server
# await func(self, ctx, server, *args, **kwargs)
# return decorated
@commands.group(pass_context=True, no_pm=True, aliases=['setfight'])
@checks.mod_or_permissions(administrator=True)
async def fightset(self, ctx):
"""Admin command for starting or managing tournaments"""
server = ctx.message.server
if server.id not in self.the_data:
self.the_data[server.id] = {
"CURRENT": None,
"TOURNEYS": {}
}
self.save_data()
if ctx.invoked_subcommand is None:
await self.bot.send_cmd_help(ctx)
# await self.bot.say("I can do stuff!")
@fightset.command(name="bestof", pass_context=True)
async def fightset_bestof(self, ctx, incount, tID=None):
"""Adjust # of games played per match. Must be an odd number"""
server = ctx.message.server
if not tID and not self._activefight(server.id):
await self.bot.say("No active fight to adjust")
return
if not tID:
tID = self._activefight(server.id)
try:
num = int(incount)
except:
await self.bot.say("That is not a number")
return
if num % 2 != 1:
await self.bot.say("Must be an odd number")
return
if num < 1:
await self.bot.say("Must be greater than 0, idiot")
return
self._getfight(server.id, tID)["RULES"]["BESTOF"] = num
self.save_data()
await self.bot.say("Tourney ID "+tID+" is now Best of "+str(num))
@fightset.command(name="bestoffinal", pass_context=True)
async def fightset_bestoffinal(self, ctx, incount, tID=None):
"""Adjust # of games played in finals. Must be an odd number
(Does not apply to tournament types without finals, such as Round Robin)"""
server = ctx.message.server
if not tID and not self._activefight(server.id):
await self.bot.say("No active fight to adjust")
return
if not tID:
tID = self._activefight(server.id)
try:
num = int(incount)
except:
await self.bot.say("That is not a number")
return
if num % 2 != 1:
await self.bot.say("Must be an odd number")
return
if num < 1:
await self.bot.say("Must be greater than 0, idiot")
return
self._getfight(server.id, tID)["RULES"]["BESTOFFINAL"] = num
self.save_data()
await self.bot.say("Tourney ID "+tID+" is now Best of "+str(num))
@fightset.command(name="current", pass_context=True)
async def fightset_current(self, ctx, tID):
"""Sets the current tournament to passed ID"""
server = ctx.message.server
try:
aFight = self.the_data[server.id]["TOURNEYS"][tID]
except:
await self.bot.say("No tourney found with that ID")
self.the_data[server.id]["CURRENT"] = tID
self.save_data()
await self.bot.say("Current tournament set to "+tID)
@fightset.command(name="list", pass_context=True)
async def fightset_list(self, ctx):
"""Lists all current and past fights"""
server = ctx.message.server
await self.bot.say(self.the_data[server.id]["TOURNEYS"])
await self.bot.say("Done")
@fightset.command(name="toggleopen", pass_context=True)
async def fightset_toggleopen(self, ctx):
"""Toggles the open status of current tournament"""
server = ctx.message.server
if not self._activefight(server.id):
await self.bot.say("No active fight to adjust")
return
currFight = self._getcurrentfight(server.id)
currFight["OPEN"] = not currFight["OPEN"]
self.save_data()
await self.bot.say("Tournament Open status is now set to: " + str(currFight["OPEN"]))
@fightset.command(name="setup", pass_context=True)
async def fightset_setup(self, ctx):
"""Setup a new tournament!
Default settings are as follows
Name: Tourney # (counts from 0)
Best of: 1
Best of (final): 1
Self Report: True
Type: 0 (Round Robin)"""
server = ctx.message.server
currServ = self.the_data[server.id]
tourID = str(len(currServ["TOURNEYS"])) # Can just be len without +1, tourney 0 makes len 1, tourney 1 makes len 2, etc
currServ["CURRENT"] = tourID
currServ["TOURNEYS"][tourID] = {
"PLAYERS": [],
"NAME": "Tourney "+str(tourID),
"RULES": {"BESTOF": 1, "BESTOFFINAL": 1, "SELFREPORT": True, "TYPE": 0},
"TYPEDATA": {},
"OPEN": False,
"WINNER": None
}
self.save_data()
await self.bot.say("Tournament has been created!\n\n" + str(currServ["TOURNEYS"][tourID]))
await self.bot.say("Adjust settings as necessary, then open the tournament with [p]fightset toggleopen")
@fightset.command(name="stop", pass_context=True)
async def fightset_stop(self, ctx):
"""Stops current tournament"""
server = ctx.message.server
if not self._activefight(server.id):
await self.bot.say("No active fight to adjust")
return
author = ctx.message.author
currServ = self.the_data[server.id]
await self.bot.say("Current fight ID is "+str(currServ["CURRENT"])+"\nOkay to stop? (yes/no)")
answer = await self.bot.wait_for_message(timeout=120, author=author)
if not answer.content.upper() in ["YES", "Y"]:
await self.bot.say("Cancelled")
return
currServ["CURRENT"] = None
self.save_data()
await self.bot.say("Fight has been stopped")
# **********************Private command group start*********************
def _activefight(self, serverid):
"""Returns id for active fight, or None if no active fight"""
return self.the_data[serverid]["CURRENT"]
def _infight(self, userid, serverid, tID):
"""Checks if passed member is already in the tournament"""
return userid in self.the_data[serverid]["TOURNEYS"][tID]["PLAYERS"]
async def _openregistration(self, serverid, tID):
"""Checks if fight is accepting joins"""
await self.bot.say("_openregistration Todo")
async def _comparescores(self):
"""Checks user submitted scores for inconsistancies"""
await self.bot.say("_comparescores Todo")
async def _parsemember(self):
await self.bot.say("Parsemember Todo")
def _get_user_from_id(self, server, userid):
return discord.utils.get(server.members, id=userid)
def _get_server_from_id(self, serverid):
return discord.utils.get(self.bot.servers, id=serverid)
def _getfight(self, serverid, tID):
return self.the_data[serverid]["TOURNEYS"][tID]
def _getcurrentfight(self, serverid):
if not self._activefight(serverid):
return None
return self._getfight(serverid, self._activefight(serverid))
# **********************Single Elimination***************************
async def _elim_setup(self, tID):
await self.bot.say("Elim setup todo")
async def _elim_start(self, tID):
await self.bot.say("Elim start todo")
async def _elim_update(self, matchID, ):
await self.bot.say("Elim update todo")
# **********************Round-Robin**********************************
def _rr_setup(self, serverid, tID):
theT = self.the_data[serverid]["TOURNEYS"][tID]
theD = theT["TYPEDATA"]
get_schedule = self._rr_schedule(theT["PLAYERS"])
theD = {"SCHEDULE": get_schedule[0], "MATCHES": get_schedule[1], "ROUND": 0}
self.save_data()
async def _rr_printround(self, serverid, tID, rID):
theT = self.the_data[serverid]["TOURNEYS"][tID]
theD = theT["TYPEDATA"]
await self.bot.say("Round "+str(rID))
for match in theD["SCHEDULE"][rID]:
await self.bot.say(theD["MATCHES"][match]["TEAM1"] + " vs " + theD["MATCHES"][match]["TEAM2"] + " || Match ID: " + match)
async def _rr_start(self, serverid, tID):
self._rr_setup(serverid, tID)
await self.bot.say("**Tournament is Starting**")
await self._rr_printround(tID)
async def _rr_update(self, serverid, tID=None, mID=None, t1points=None, t2points=None):
theT = self.the_data[serverid]["TOURNEYS"][tID]
theD = theT["TYPEDATA"]
if t1points and t2points:
theD["MATCHES"][mID]["TEAM1"] = t1points
theD["MATCHES"][mID]["TEAM2"] = t2points
self.save_data()
return
await self.bot.say("Entering scores for match ID: " + mID + "\n\n")
await self.bot.say("How many points did " + theD["MATCHES"][mID]["TEAM1"] + " get?")
answer = await self.bot.wait_for_message(timeout=120, author=author)
try:
t1points = int(answer.content)
except:
await self.bot.say("That's not a number!")
return
await self.bot.say("How many points did " + theD["MATCHES"][mID]["TEAM2"] + " get?")
answer = await self.bot.wait_for_message(timeout=120, author=author)
try:
t2points = int(answer.content)
except:
await self.bot.say("That's not a number!")
return
if t1points == math.ceil(theD["RULES"]["BESTOF"]/2) or t2points == math.ceil(theD["RULES"]["BESTOF"]/2):
theD["MATCHES"][mID]["TEAM1"] = t1points
theD["MATCHES"][mID]["TEAM2"] = t2points
self.save_data()
return
else:
await self.bot.say("Invalid scores, nothing will be updated")
return
def _rr_schedule(inlist):
""" Create a schedule for the teams in the list and return it"""
s = [] # Schedule list
outID = {} # Matches
firstID = ["A", "B", "C", "D", "E", "F",
"G", "H", "I", "J", "K", "L",
"M", "N", "O", "P", "Q", "R",
"S", "T", "U", "V", "W", "X",
"Y", "Z"] # God dammit this could've been a string
if len(inlist) % 2 == 1:
inlist = inlist + ["BYE"]
for i in range(len(inlist)-1):
mid = int(len(inlist) / 2)
l1 = inlist[:mid]
l2 = inlist[mid:]
l2.reverse()
matchLetter = ""
j = i
while j+1 > 26:
matchLetter += firstID[int(j + 1) % 26 - 1]
j = (j + 1) / 26 - 1
matchLetter += firstID[int(j+1) % 26-1]
matchLetter = matchLetter[::-1]
matchID = []
for ix in range(len(l1)-1):
matchID += [matchLetter+str(ix)]
rPlayers = list(zip(l1, l2))
TeamCnt = 0
for ID in matchID:
outID[ID] = {
"TEAM1": rPlayers[TeamCnt][0],
"TEAM2": rPlayers[TeamCnt][1],
"SCORE1": 0,
"SCORE2": 0,
"USERSCORE1": {"SCORE1": 0, "SCORE2": 0},
"USERSCORE2": {"SCORE1": 0, "SCORE2": 0}
}
TeamCnt += 1
# List of match ID's is now done
s += [matchID] # Schedule of matches
inlist.insert(1, inlist.pop())
outlist = [[], {}]
outlist[0] = s
outlist[1] = outID
# outlist[0] is list schedule of matches
# outlist[1] is dict data of matches
return outlist
def _rr_nextround(self, serverid, tID):
currFight = self._getfight(serverid, tID)
currRound = currFight["TYPEDATA"]["SCHEDULE"][currFight["TYPEDATA"]["ROUND"]]
for match in currRound:
if (currFight["TYPEDATA"]["MATCHES"][match]["SCORE1"] > currFight["RULES"]["BESTOF"]/2 or
currFight["TYPEDATA"]["MATCHES"][match]["SCORE2"] > currFight["RULES"]["BESTOF"]/2):
return False
return True
def check_folders():
if not os.path.exists("data/Fox-Cogs"):
print("Creating data/Fox-Cogs folder...")
os.makedirs("data/Fox-Cogs")
if not os.path.exists("data/Fox-Cogs/fight"):
print("Creating data/Fox-Cogs/fight folder...")
os.makedirs("data/Fox-Cogs/fight")
def check_files():
if not dataIO.is_valid_json("data/Fox-Cogs/fight/fight.json"):
dataIO.save_json("data/Fox-Cogs/fight/fight.json", {})
def setup(bot):
check_folders()
check_files()
bot.add_cog(Fight(bot))
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