more shifting
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deb96a73b6
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@ -61,7 +61,7 @@ class Seer(Role):
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return
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self.see_target = None
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await self.game.generate_targets(self.player.member)
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await self.player.send_dm("**Pick a target to see tonight**\n")
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await self.player.send_dm("**Pick a target to see tonight**")
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async def _at_night_end(self, data=None):
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if self.see_target is None:
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@ -59,6 +59,7 @@ class Shifter(Role):
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def __init__(self, game):
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super().__init__(game)
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self.shift_target = None
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self.action_list = [
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(self._at_game_start, 1), # (Action, Priority)
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(self._at_day_start, 0),
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@ -74,7 +75,7 @@ class Shifter(Role):
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async def see_alignment(self, source=None):
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"""
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Interaction for investigative roles attempting
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to see alignment (Village, Werewolf Other)
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to see alignment (Village, Werewolf, Other)
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"""
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return "Other"
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@ -90,10 +91,13 @@ class Shifter(Role):
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Interaction for investigative roles.
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More common to be able to deceive this action
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"""
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return "MyRole"
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return "Shifter"
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async def _at_night_start(self, data=None):
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await super()._at_night_start(data)
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self.shift_target = None
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await self.game.generate_targets(self.player.member)
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await self.player.send_dm("**Pick a target to shift into**")
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async def _at_night_end(self, data=None):
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await super()._at_night_end(data)
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