Use maybe_send_embed instead
This commit is contained in:
parent
61866b2c22
commit
810670f5c0
@ -91,7 +91,7 @@ class Chatter(Cog):
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for channel in ctx.guild.text_channels:
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if in_channel:
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channel = in_channel
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await ctx.send("Gathering {}".format(channel.mention))
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await ctx.maybe_send_embed("Gathering {}".format(channel.mention))
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user = None
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i = 0
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send_time = after - timedelta(days=100) # Makes the first message a new message
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@ -167,7 +167,7 @@ class Chatter(Cog):
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"""
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if not confirm:
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await ctx.send(
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await ctx.maybe_send_embed(
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"Warning, this command will erase all your training data and reset your configuration\n"
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"If you want to proceed, run the command again as `[p]chatter cleardata True`"
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)
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@ -242,7 +242,7 @@ class Chatter(Cog):
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Backup your training data to a json for later use
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"""
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await ctx.send("Backing up data, this may take a while")
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await ctx.maybe_send_embed("Backing up data, this may take a while")
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path: pathlib.Path = cog_data_path(self)
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@ -253,9 +253,9 @@ class Chatter(Cog):
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)
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if future:
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await ctx.send(f"Backup successful! Look in {path} for your backup")
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await ctx.maybe_send_embed(f"Backup successful! Look in {path} for your backup")
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else:
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await ctx.send("Error occurred :(")
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await ctx.maybe_send_embed("Error occurred :(")
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@chatter.command(name="trainenglish")
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async def chatter_train_english(self, ctx: commands.Context):
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@ -266,9 +266,9 @@ class Chatter(Cog):
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future = await self.loop.run_in_executor(None, self._train_english)
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if future:
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await ctx.send("Training successful!")
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await ctx.maybe_send_embed("Training successful!")
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else:
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await ctx.send("Error occurred :(")
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await ctx.maybe_send_embed("Error occurred :(")
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@chatter.command()
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async def train(self, ctx: commands.Context, channel: discord.TextChannel):
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@ -276,7 +276,7 @@ class Chatter(Cog):
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Trains the bot based on language in this guild
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"""
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await ctx.send(
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await ctx.maybe_send_embed(
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"Warning: The cog may use significant RAM or CPU if trained on large data sets.\n"
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"Additionally, large sets will use more disk space to save the trained data.\n\n"
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"If you experience issues, clear your trained data and train again on a smaller scope."
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@ -286,10 +286,10 @@ class Chatter(Cog):
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conversation = await self._get_conversation(ctx, channel)
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if not conversation:
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await ctx.send("Failed to gather training data")
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await ctx.maybe_send_embed("Failed to gather training data")
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return
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await ctx.send(
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await ctx.maybe_send_embed(
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"Gather successful! Training begins now\n"
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"(**This will take a long time, be patient. See console for progress**)"
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)
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@ -304,9 +304,9 @@ class Chatter(Cog):
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pass
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if future:
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await ctx.send("Training successful!")
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await ctx.maybe_send_embed("Training successful!")
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else:
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await ctx.send("Error occurred :(")
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await ctx.maybe_send_embed("Error occurred :(")
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@commands.Cog.listener()
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async def on_message_without_command(self, message: discord.Message):
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@ -35,7 +35,7 @@ class CogLint(Cog):
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self.do_lint = not curr
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await self.config.lint.set(not curr)
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await ctx.send("Autolinting is now set to {}".format(not curr))
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await ctx.maybe_send_embed("Autolinting is now set to {}".format(not curr))
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@commands.command()
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async def lint(self, ctx: commands.Context, *, code):
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@ -44,7 +44,7 @@ class CogLint(Cog):
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Toggle autolinting with `[p]autolint`
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"""
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await self.lint_message(ctx.message)
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await ctx.send("Hello World")
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await ctx.maybe_send_embed("Hello World")
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async def lint_code(self, code):
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self.counter += 1
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14
flag/flag.py
14
flag/flag.py
@ -29,7 +29,7 @@ class Flag(Cog):
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"""Clears all flags for all members in this server"""
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await self.config.guild(ctx.guild).flags.clear()
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await ctx.send("Done")
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await ctx.maybe_send_embed("Done")
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@checks.mod_or_permissions(manage_roles=True)
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@commands.guild_only()
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@ -49,7 +49,7 @@ class Flag(Cog):
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Set the number of days for flags to expire after for server
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"""
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await self.config.guild(ctx.guild).days.set(days)
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await ctx.send("Number of days for new flags to expire is now {} days".format(days))
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await ctx.maybe_send_embed("Number of days for new flags to expire is now {} days".format(days))
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@flagset.command(name="dm")
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async def flagset_dm(self, ctx: commands.Context):
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@ -58,7 +58,7 @@ class Flag(Cog):
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dm = await self.config.guild(ctx.guild).dm()
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await self.config.guild(ctx.guild).dm.set(not dm)
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await ctx.send("DM-ing members when they get a flag is now set to **{}**".format(not dm))
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await ctx.maybe_send_embed("DM-ing members when they get a flag is now set to **{}**".format(not dm))
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@staticmethod
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def _flag_template():
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@ -97,9 +97,9 @@ class Flag(Cog):
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try:
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await member.send(embed=outembed)
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except discord.Forbidden:
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await ctx.send("DM-ing user failed")
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await ctx.maybe_send_embed("DM-ing user failed")
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else:
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await ctx.send("This member has no flags.. somehow..")
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await ctx.maybe_send_embed("This member has no flags.. somehow..")
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@commands.guild_only()
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@checks.mod_or_permissions(manage_roles=True)
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@ -111,7 +111,7 @@ class Flag(Cog):
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await self.config.guild(guild).flags.set_raw(str(member.id), value=[])
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await ctx.send("Success!")
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await ctx.maybe_send_embed("Success!")
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@commands.guild_only()
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@commands.command(aliases=["flaglist"])
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@ -125,7 +125,7 @@ class Flag(Cog):
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if outembed:
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await ctx.send(embed=outembed)
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else:
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await ctx.send("This member has no flags!")
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await ctx.maybe_send_embed("This member has no flags!")
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@commands.guild_only()
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@commands.command(aliases=["flagall"])
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@ -154,19 +154,19 @@ class Hangman(Cog):
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theface = self.bot.get_emoji(int(theface.split(":")[2][:-1]))
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if theface is None:
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await ctx.send("I could not find that emoji")
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await ctx.maybe_send_embed("I could not find that emoji")
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return
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try:
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# Use the face as reaction to see if it's valid (THANKS FLAPJACK <3)
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await message.add_reaction(theface)
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except discord.errors.HTTPException:
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await ctx.send("That's not an emoji I recognize.")
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await ctx.maybe_send_embed("That's not an emoji I recognize.")
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return
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await self.config.guild(ctx.guild).theface.set(str(theface))
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await self._update_hanglist()
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await ctx.send("Face has been updated!")
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await ctx.maybe_send_embed("Face has been updated!")
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@hangset.command()
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async def toggleemoji(self, ctx: commands.Context):
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@ -174,26 +174,26 @@ class Hangman(Cog):
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current = await self.config.guild(ctx.guild).emojis()
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await self.config.guild(ctx.guild).emojis.set(not current)
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await ctx.send("Emoji Letter reactions have been set to {}".format(not current))
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await ctx.maybe_send_embed("Emoji Letter reactions have been set to {}".format(not current))
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@commands.command(aliases=["hang"])
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async def hangman(self, ctx, guess: str = None):
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"""Play a game of hangman against the bot!"""
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if guess is None:
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if self.the_data[ctx.guild]["running"]:
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await ctx.send("Game of hangman is already running!\nEnter your guess!")
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await ctx.maybe_send_embed("Game of hangman is already running!\nEnter your guess!")
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await self._printgame(ctx.channel)
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"""await self.bot.send_cmd_help(ctx)"""
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else:
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await ctx.send("Starting a game of hangman!")
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await ctx.maybe_send_embed("Starting a game of hangman!")
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self._startgame(ctx.guild)
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await self._printgame(ctx.channel)
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elif not self.the_data[ctx.guild]["running"]:
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await ctx.send("Game of hangman is not yet running!\nStarting a game of hangman!")
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await ctx.maybe_send_embed("Game of hangman is not yet running!\nStarting a game of hangman!")
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self._startgame(ctx.guild)
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await self._printgame(ctx.channel)
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else:
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await ctx.send("Guess by reacting to the message")
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await ctx.maybe_send_embed("Guess by reacting to the message")
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# await self._guessletter(guess, ctx.channel)
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def _startgame(self, guild):
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@ -28,7 +28,7 @@ class Leaver(Cog):
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"""Choose the channel to send leave messages to"""
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guild = ctx.guild
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await self.config.guild(guild).channel.set(ctx.channel.id)
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await ctx.send("Channel set to " + ctx.channel.name)
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await ctx.maybe_send_embed("Channel set to " + ctx.channel.name)
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@commands.Cog.listener()
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async def on_member_remove(self, member: discord.Member):
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@ -45,7 +45,7 @@ class LastSeen(Cog):
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enabled = not await self.config.guild(ctx.guild).enabled()
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await self.config.guild(ctx.guild).enabled.set(enabled)
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await ctx.send(
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await ctx.maybe_send_embed(
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"Seen for this server is now {}".format("Enabled" if enabled else "Disabled")
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)
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@ -60,7 +60,7 @@ class LastSeen(Cog):
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else:
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last_seen = await self.config.member(member).seen()
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if last_seen is None:
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await ctx.send(embed=discord.Embed(description="I've never seen this user"))
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await ctx.maybe_send_embed(embed=discord.Embed(description="I've never seen this user"))
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return
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last_seen = self.get_date_time(last_seen)
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@ -44,7 +44,7 @@ class QRInvite(Cog):
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invite = await ctx.channel.invites()
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invite = invite[0]
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except discord.Forbidden:
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await ctx.send("No permission to get an invite, please provide one")
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await ctx.maybe_send_embed("No permission to get an invite, please provide one")
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return
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invite = invite.code
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@ -52,7 +52,7 @@ class QRInvite(Cog):
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image_url = str(ctx.guild.icon_url)
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if image_url == "": # Still
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await ctx.send(
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await ctx.maybe_send_embed(
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"Could not get an image, please provide one. *(`{}help qrinvite` for details)*".format(
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ctx.prefix
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)
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@ -73,12 +73,12 @@ class QRInvite(Cog):
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if extension == "webp":
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new_path = convert_webp_to_png(str(image_path))
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elif extension == "gif":
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await ctx.send("gif is not supported yet, stay tuned")
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await ctx.maybe_send_embed("gif is not supported yet, stay tuned")
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return
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elif extension == "png":
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new_path = str(image_path)
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else:
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await ctx.send(f"{extension} is not supported yet, stay tuned")
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await ctx.maybe_send_embed(f"{extension} is not supported yet, stay tuned")
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return
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myqr.run(
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@ -209,7 +209,7 @@ class ReactRestrict(Cog):
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"""
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message = await self._get_message(ctx, message_id)
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if message is None:
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await ctx.send("That message doesn't seem to exist.")
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await ctx.maybe_send_embed("That message doesn't seem to exist.")
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return
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# try:
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@ -228,7 +228,7 @@ class ReactRestrict(Cog):
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# noinspection PyTypeChecker
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await self.add_reactrestrict(message_id, role)
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await ctx.send("Message|Role combo added.")
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await ctx.maybe_send_embed("Message|Role combo added.")
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@reactrestrict.command()
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async def remove(self, ctx: commands.Context, message_id: int, role: discord.Role):
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@ -69,14 +69,14 @@ class StealEmoji(Cog):
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if not curr_setting:
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await self.config.notify.set(1)
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await ctx.send("Bot owner will now be notified when an emoji is stolen")
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await ctx.maybe_send_embed("Bot owner will now be notified when an emoji is stolen")
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elif curr_setting == 1:
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channel: discord.TextChannel = ctx.channel
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await self.config.notify.set(channel.id)
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await ctx.send("This channel will now be notified when an emoji is stolen")
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await ctx.maybe_send_embed("This channel will now be notified when an emoji is stolen")
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else:
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await self.config.notify.set(0)
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await ctx.send("Notifications are now off")
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await ctx.maybe_send_embed("Notifications are now off")
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@checks.is_owner()
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@stealemoji.command(name="collect")
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@ -87,7 +87,7 @@ class StealEmoji(Cog):
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self.is_on = await self.config.on()
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await ctx.send("Collection is now " + str(not curr_setting))
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await ctx.maybe_send_embed("Collection is now " + str(not curr_setting))
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@checks.is_owner()
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@commands.guild_only()
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@ -105,12 +105,12 @@ class StealEmoji(Cog):
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already_a_guildbank = ctx.guild.id in (await self.config.guildbanks())
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if already_a_guildbank:
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await ctx.send(
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await ctx.maybe_send_embed(
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"This is already an emoji bank\n"
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"Are you sure you want to remove the current server from the emoji bank list? (y/n)"
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)
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else:
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await ctx.send(
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await ctx.maybe_send_embed(
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"This will upload custom emojis to this server\n"
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"Are you sure you want to make the current server an emoji bank? (y/n)"
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)
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@ -118,7 +118,7 @@ class StealEmoji(Cog):
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msg = await self.bot.wait_for("message", check=check)
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if msg.content.upper() in ["N", "NO"]:
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await ctx.send("Cancelled")
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await ctx.maybe_send_embed("Cancelled")
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return
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async with self.config.guildbanks() as guildbanks:
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@ -128,9 +128,9 @@ class StealEmoji(Cog):
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guildbanks.append(ctx.guild.id)
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if already_a_guildbank:
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await ctx.send("This server has been removed from being an emoji bank")
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await ctx.maybe_send_embed("This server has been removed from being an emoji bank")
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else:
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await ctx.send("This server has been added to be an emoji bank")
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await ctx.maybe_send_embed("This server has been added to be an emoji bank")
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@commands.Cog.listener()
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async def on_reaction_add(self, reaction: discord.Reaction, user: discord.User):
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@ -97,7 +97,7 @@ class Game:
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await self.get_roles(ctx)
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if len(self.players) != len(self.roles):
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await ctx.send("Player count does not match role count, cannot start\n"
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await ctx.maybe_send_embed("Player count does not match role count, cannot start\n"
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"Currently **{} / {}**\n"
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"Use `{}ww code` to pick a new game"
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"".format(len(self.players), len(self.roles), ctx.prefix))
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@ -112,7 +112,7 @@ class Game:
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reason="(BOT) Werewolf game role")
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self.to_delete.add(self.game_role)
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except (discord.Forbidden, discord.HTTPException):
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await ctx.send("Game role not configured and unable to generate one, cannot start")
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await ctx.maybe_send_embed("Game role not configured and unable to generate one, cannot start")
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self.roles = []
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return False
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try:
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