Get wolves working

fight-fixes
Bobloy 7 years ago
parent 1883b71e24
commit 67ec9e5cc8

@ -18,7 +18,7 @@ class Game:
default_secret_channel = {
"channel": None,
"players": [],
"votegroup": None
"votegroup": None # uninitialized VoteGroup
}
# def __new__(cls, guild, game_code):
@ -28,7 +28,7 @@ class Game:
def __init__(self, guild, game_code):
self.guild = guild
self.game_code = ["Villager"]
self.game_code = ["VanillaWerewolf"]
self.roles = []
@ -43,8 +43,8 @@ class Game:
self.channel_category = None
self.village_channel = None
self.p_channels = {}
self.vote_groups = {}
self.p_channels = {} # uses default_secret_channel
self.vote_groups = {} # ID : VoteGroup()
self.loop = asyncio.get_event_loop()
@ -91,18 +91,20 @@ class Game:
self.guild.me: discord.PermissionOverwrite(read_messages=True)
}
for member in self.p_channels[channel_id]["players"]:
overwrite[member] = discord.PermissionOverwrite(read_messages=True)
for player in self.p_channels[channel_id]["players"]:
overwrite[player.member] = discord.PermissionOverwrite(read_messages=True)
channel = await self.guild.create_text_channel(channel_id, overwrites=overwrite, reason="Werewolf secret channel", category=self.channel_category)
channel = await self.guild.create_text_channel(channel_id, overwrites=overwrite, reason="Ww game secret channel", category=self.channel_category)
self.p_channels[channel_id]["channel"] = channel
if self.p_channels[channel_id]["votegroup"] is not None:
vote_group = self.p_channels[channel_id]["votegroup"](self, channel)
await vote_group.register_player()
self.vote_groups[channel_id] = self.p_channels[channel_id]["votegroup"](self, channel)
await vote_group.register_players([player in self.p_channels[channel_id]["players"]])
self.vote_groups[channel_id] = vote_group
print("Pre-cycle")
await asyncio.sleep(1)
await self._cycle() # Start the loop
@ -250,7 +252,7 @@ class Game:
for role in role_order:
tasks.append(asyncio.ensure_future(role.on_event(event, data), loop=self.loop))
# VoteGroup priorities
vote_order = [votes for votes in self.vote_groups.values() if votes.action_list[event][1]==i]
vote_order = [vg for vg in self.vote_groups.values() if vg.action_list[event][1]==i]
for vote_group in vote_order:
tasks.append(asyncio.ensure_future(vote_group.on_event(event, data), loop=self.loop))
@ -272,7 +274,7 @@ class Game:
return await channel.send(embed=embed)
async def register_channel(self, channel_id, player, votegroup=None):
async def register_channel(self, channel_id, role, votegroup=None):
"""
Queue a channel to be created by game_start
"""
@ -281,7 +283,7 @@ class Game:
await asyncio.sleep(1)
self.p_channels[channel_id]["players"].append(player)
self.p_channels[channel_id]["players"].append(role.player)
if votegroup:
self.p_channels[channel_id]["votegroup"] = votegroup

@ -37,7 +37,7 @@ class VoteGroup:
See Game class for event guide
"""
await action_list[event][0](data)
await self.action_list[event][0](data)
async def _at_game_start(self, data=None):
pass
@ -79,11 +79,11 @@ class VoteGroup:
# Do what you voted on
pass
async def register_player(self, player):
async def register_players(self, *players):
"""
Add a player to player list
Extend players by passed list
"""
self.players.append(player)
self.players.extend(players)
async def remove_player(self, player):
"""

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