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@ -1,14 +1,16 @@
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import asyncio
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import asyncio
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import json
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import json
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import pathlib
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import pathlib
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from collections import defaultdict
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from io import BytesIO
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from io import BytesIO
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from shutil import copyfile
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from shutil import copyfile
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from typing import Optional, Union
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from typing import Optional, Union, Dict
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import discord
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import discord
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from PIL import Image, ImageColor, ImageOps
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from PIL import Image, ImageColor, ImageOps
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from discord.ext.commands import Greedy
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from discord.ext.commands import Greedy
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from redbot.core import Config, commands
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from redbot.core import Config, commands
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from redbot.core.commands import Context
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from redbot.core.bot import Red
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from redbot.core.bot import Red
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from redbot.core.data_manager import bundled_data_path, cog_data_path
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from redbot.core.data_manager import bundled_data_path, cog_data_path
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from redbot.core.utils.predicates import MessagePredicate
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from redbot.core.utils.predicates import MessagePredicate
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@ -19,14 +21,12 @@ from conquest.regioner import ConquestMap, MapMaker, composite_regions
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class Conquest(commands.Cog):
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class Conquest(commands.Cog):
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"""
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"""
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Cog for creating and modifying maps for RPGs and War Games
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Create and modify maps for RPGs and War Games
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"""
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"""
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default_zoom_json = {"enabled": False, "x": -1, "y": -1, "zoom": 1.0}
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default_maps_json = {"maps": []}
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default_maps_json = {"maps": []}
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# Usage: self.config.games.get_raw("game_name", "is_custom")
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# Usage: await self.config.games.get_raw("game_name", "is_custom")
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default_games = {"map_name": None, "is_custom": False}
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default_games = {"map_name": None, "is_custom": False}
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ext = "PNG"
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ext = "PNG"
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@ -46,10 +46,10 @@ class Conquest(commands.Cog):
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self.data_path: pathlib.Path = cog_data_path(self)
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self.data_path: pathlib.Path = cog_data_path(self)
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self.custom_map_path = self.data_path / "custom_maps"
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self.custom_map_folder = self.data_path / "custom_maps"
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if not self.custom_map_path.exists() or not self.custom_map_path.is_dir():
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if not self.custom_map_folder.exists() or not self.custom_map_folder.is_dir():
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self.custom_map_path.mkdir()
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self.custom_map_folder.mkdir()
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with (self.custom_map_path / "maps.json").open("w+") as dj:
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with (self.custom_map_folder / "maps.json").open("w+") as dj:
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json.dump(self.default_maps_json.copy(), dj, sort_keys=True, indent=4)
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json.dump(self.default_maps_json.copy(), dj, sort_keys=True, indent=4)
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self.current_map_folder = self.data_path / "current_maps"
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self.current_map_folder = self.data_path / "current_maps"
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@ -58,7 +58,7 @@ class Conquest(commands.Cog):
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self.asset_path: Optional[pathlib.Path] = None
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self.asset_path: Optional[pathlib.Path] = None
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self.current_games = {} # key, value = guild.id, game_name
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self.current_games: Dict[int, Optional[ConquestGame]] = defaultdict(lambda: None) # key, value = guild.id, game_name
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self.map_data = {} # key, value = guild.id, ConquestGame
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self.map_data = {} # key, value = guild.id, ConquestGame
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self.mm: Optional[MapMaker] = None
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self.mm: Optional[MapMaker] = None
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@ -70,7 +70,7 @@ class Conquest(commands.Cog):
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def _path_if_custom(self, custom_custom: bool = None) -> pathlib.Path:
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def _path_if_custom(self, custom_custom: bool = None) -> pathlib.Path:
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check_value = custom_custom # if custom_custom is not None else self.is_custom
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check_value = custom_custom # if custom_custom is not None else self.is_custom
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if check_value:
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if check_value:
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return self.custom_map_path
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return self.custom_map_folder
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return self.asset_path
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return self.asset_path
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async def load_data(self):
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async def load_data(self):
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@ -87,14 +87,24 @@ class Conquest(commands.Cog):
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# await self.current_map_load(guild_id, game_name)
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# await self.current_map_load(guild_id, game_name)
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async def load_guild_data(self, guild: discord.Guild, game_name: str):
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async def load_guild_data(self, guild: discord.Guild, game_name: str):
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map_data = self.config.games.get_raw(game_name)
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map_data = await self.config.games.get_raw(game_name)
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if map_data is None:
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return False
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map_name = map_data["map_name"]
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map_name = map_data["map_name"]
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map_path = self._path_if_custom(map_data["is_custom"]) / map_name
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map_path = self._path_if_custom(map_data["is_custom"]) / map_name
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if (
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not (self.current_map_folder / guild.id).exists()
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or not (self.current_map_folder / guild.id / map_name).exists()
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):
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return False
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self.current_games[guild.id] = ConquestGame(
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self.current_games[guild.id] = ConquestGame(
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map_path, map_name, self.current_map_folder / map_name
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map_path, map_name, self.current_map_folder / guild.id / map_name
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)
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)
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return True
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# async def current_map_load(self):
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# async def current_map_load(self):
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# map_path = self._path_if_custom()
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# map_path = self._path_if_custom()
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# self.map_data = ConquestMap(map_path / self.current_map)
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# self.map_data = ConquestMap(map_path / self.current_map)
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@ -108,49 +118,16 @@ class Conquest(commands.Cog):
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# # await self.config.current_map.set(None)
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# # await self.config.current_map.set(None)
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# # return
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# # return
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async def _get_current_map_path(self):
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async def _get_current_map_folder(self, guild):
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return self.current_map_folder / self.current_map
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return self.current_map_folder / guild.id / self.current_map
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async def _create_zoomed_map(self, map_path, x, y, zoom, **kwargs):
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current_map = Image.open(map_path)
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w, h = current_map.size
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zoom2 = zoom * 2
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zoomed_map = current_map.crop((x - w / zoom2, y - h / zoom2, x + w / zoom2, y + h / zoom2))
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# zoomed_map = zoomed_map.resize((w, h), Image.LANCZOS)
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current_map_path_ = await self._get_current_map_path()
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zoomed_map.save(current_map_path_ / f"zoomed.{self.ext}", self.ext_format)
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return current_map_path_ / f"zoomed.{self.ext}"
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async def _send_maybe_zoomed_map(self, ctx, map_path, filename):
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zoom_data = {"enabled": False}
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zoom_json_path = await self._get_current_map_path() / "settings.json"
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if zoom_json_path.exists():
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with zoom_json_path.open() as zoom_json:
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zoom_data = json.load(zoom_json)
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if zoom_data["enabled"]:
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map_path = await self._create_zoomed_map(map_path, **zoom_data)
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await ctx.send(file=discord.File(fp=map_path, filename=filename))
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async def _process_take_regions(self, color, ctx, regions):
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current_img_path = await self._get_current_map_path() / f"current.{self.ext}"
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im = Image.open(current_img_path)
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async with ctx.typing():
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out: Image.Image = await composite_regions(
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im, regions, color, self._path_if_custom() / self.current_map / "masks"
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)
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out.save(current_img_path, self.ext_format)
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await self._send_maybe_zoomed_map(ctx, current_img_path, f"map.{self.ext}")
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async def _mm_save_map(self, map_name, target_save):
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async def _mm_save_map(self, map_name, target_save):
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return await self.mm.change_name(map_name, target_save)
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return await self.mm.change_name(map_name, target_save)
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@commands.group()
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@commands.group()
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async def mapmaker(self, ctx: commands.context):
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async def mapmaker(self, ctx: Context):
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"""
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"""
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Base command for managing current maps or creating new ones
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Base command for managing current maps or creating new ones
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"""
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"""
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@ -158,7 +135,7 @@ class Conquest(commands.Cog):
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pass
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pass
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@mapmaker.command(name="numbers")
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@mapmaker.command(name="numbers")
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async def _mapmaker_numbers(self, ctx: commands.Context):
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async def _mapmaker_numbers(self, ctx: Context):
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"""Regenerates the number mask and puts it in the channel"""
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"""Regenerates the number mask and puts it in the channel"""
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if not self.mm:
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if not self.mm:
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await ctx.maybe_send_embed("No map currently being worked on")
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await ctx.maybe_send_embed("No map currently being worked on")
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@ -171,14 +148,14 @@ class Conquest(commands.Cog):
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await ctx.send(file=discord.File(im, filename="map.png"))
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await ctx.send(file=discord.File(im, filename="map.png"))
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@mapmaker.command(name="close")
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@mapmaker.command(name="close")
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async def _mapmaker_close(self, ctx: commands.Context):
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async def _mapmaker_close(self, ctx: Context):
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"""Close the currently open map."""
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"""Close the currently open map."""
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self.mm = None
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self.mm = None
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await ctx.tick()
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await ctx.tick()
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@mapmaker.command(name="save")
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@mapmaker.command(name="save")
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async def _mapmaker_save(self, ctx: commands.Context, *, map_name: str):
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async def _mapmaker_save(self, ctx: Context, *, map_name: str):
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"""Save the current map to the specified map name"""
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"""Save the current map to the specified map name"""
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if not self.mm:
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if not self.mm:
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await ctx.maybe_send_embed("No map currently being worked on")
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await ctx.maybe_send_embed("No map currently being worked on")
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@ -188,7 +165,7 @@ class Conquest(commands.Cog):
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await ctx.maybe_send_embed("This map already has that name, no reason to save")
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await ctx.maybe_send_embed("This map already has that name, no reason to save")
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return
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return
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target_save = self.custom_map_path / map_name
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target_save = self.custom_map_folder / map_name
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result = await self._mm_save_map(map_name, target_save)
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result = await self._mm_save_map(map_name, target_save)
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if not result:
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if not result:
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@ -197,7 +174,7 @@ class Conquest(commands.Cog):
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await ctx.maybe_send_embed(f"Map successfully saved to {target_save}")
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await ctx.maybe_send_embed(f"Map successfully saved to {target_save}")
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@mapmaker.command(name="upload")
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@mapmaker.command(name="upload")
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async def _mapmaker_upload(self, ctx: commands.Context, map_name: str, map_path=""):
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async def _mapmaker_upload(self, ctx: Context, map_name: str, map_path=""):
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"""Load a map image to be modified. Upload one with this command or provide a path"""
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"""Load a map image to be modified. Upload one with this command or provide a path"""
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message: discord.Message = ctx.message
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message: discord.Message = ctx.message
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if not message.attachments and not map_path:
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if not message.attachments and not map_path:
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@ -206,7 +183,7 @@ class Conquest(commands.Cog):
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)
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)
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return
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return
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target_save = self.custom_map_path / map_name
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target_save = self.custom_map_folder / map_name
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if target_save.exists() and target_save.is_dir():
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if target_save.exists() and target_save.is_dir():
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await ctx.maybe_send_embed(f"{map_name} already exists, okay to overwrite?")
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await ctx.maybe_send_embed(f"{map_name} already exists, okay to overwrite?")
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@ -221,7 +198,7 @@ class Conquest(commands.Cog):
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return
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return
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if not self.mm:
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if not self.mm:
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self.mm = MapMaker(self.custom_map_path)
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self.mm = MapMaker(self.custom_map_folder)
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self.mm.custom = True
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self.mm.custom = True
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if map_path:
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if map_path:
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@ -256,7 +233,7 @@ class Conquest(commands.Cog):
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await ctx.maybe_send_embed("Failed to upload to that name")
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await ctx.maybe_send_embed("Failed to upload to that name")
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return
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|
|
return
|
|
|
|
|
|
|
|
|
|
|
|
maps_json_path = self.custom_map_path / "maps.json"
|
|
|
|
maps_json_path = self.custom_map_folder / "maps.json"
|
|
|
|
with maps_json_path.open("r+") as maps:
|
|
|
|
with maps_json_path.open("r+") as maps:
|
|
|
|
map_data = json.load(maps)
|
|
|
|
map_data = json.load(maps)
|
|
|
|
map_data["maps"].append(map_name)
|
|
|
|
map_data["maps"].append(map_name)
|
|
|
@ -266,7 +243,7 @@ class Conquest(commands.Cog):
|
|
|
|
await ctx.maybe_send_embed(f"Map successfully uploaded to {target_save}")
|
|
|
|
await ctx.maybe_send_embed(f"Map successfully uploaded to {target_save}")
|
|
|
|
|
|
|
|
|
|
|
|
@mapmaker.command(name="sample")
|
|
|
|
@mapmaker.command(name="sample")
|
|
|
|
async def _mapmaker_sample(self, ctx: commands.Context):
|
|
|
|
async def _mapmaker_sample(self, ctx: Context):
|
|
|
|
"""Print the currently being modified map as a sample"""
|
|
|
|
"""Print the currently being modified map as a sample"""
|
|
|
|
if not self.mm:
|
|
|
|
if not self.mm:
|
|
|
|
await ctx.maybe_send_embed("No map currently being worked on")
|
|
|
|
await ctx.maybe_send_embed("No map currently being worked on")
|
|
|
@ -280,7 +257,7 @@ class Conquest(commands.Cog):
|
|
|
|
await ctx.send(file=discord.File(f, filename="map.png"))
|
|
|
|
await ctx.send(file=discord.File(f, filename="map.png"))
|
|
|
|
|
|
|
|
|
|
|
|
@mapmaker.command(name="load")
|
|
|
|
@mapmaker.command(name="load")
|
|
|
|
async def _mapmaker_load(self, ctx: commands.Context, map_name: str):
|
|
|
|
async def _mapmaker_load(self, ctx: Context, map_name: str):
|
|
|
|
"""Load an existing map to be modified."""
|
|
|
|
"""Load an existing map to be modified."""
|
|
|
|
if self.mm:
|
|
|
|
if self.mm:
|
|
|
|
await ctx.maybe_send_embed(
|
|
|
|
await ctx.maybe_send_embed(
|
|
|
@ -288,10 +265,10 @@ class Conquest(commands.Cog):
|
|
|
|
)
|
|
|
|
)
|
|
|
|
return
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
|
|
map_path = self.custom_map_path / map_name
|
|
|
|
map_path = self.custom_map_folder / map_name
|
|
|
|
|
|
|
|
|
|
|
|
if not map_path.exists() or not map_path.is_dir():
|
|
|
|
if not map_path.exists() or not map_path.is_dir():
|
|
|
|
await ctx.maybe_send_embed(f"Map {map_name} not found in {self.custom_map_path}")
|
|
|
|
await ctx.maybe_send_embed(f"Map {map_name} not found in {self.custom_map_folder}")
|
|
|
|
return
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
|
|
self.mm = MapMaker(map_path)
|
|
|
|
self.mm = MapMaker(map_path)
|
|
|
@ -300,13 +277,13 @@ class Conquest(commands.Cog):
|
|
|
|
await ctx.tick()
|
|
|
|
await ctx.tick()
|
|
|
|
|
|
|
|
|
|
|
|
@mapmaker.group(name="masks")
|
|
|
|
@mapmaker.group(name="masks")
|
|
|
|
async def _mapmaker_masks(self, ctx: commands.Context):
|
|
|
|
async def _mapmaker_masks(self, ctx: Context):
|
|
|
|
"""Base command for managing map masks"""
|
|
|
|
"""Base command for managing map masks"""
|
|
|
|
if ctx.invoked_subcommand is None:
|
|
|
|
if ctx.invoked_subcommand is None:
|
|
|
|
pass
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
@_mapmaker_masks.command(name="generate")
|
|
|
|
@_mapmaker_masks.command(name="generate")
|
|
|
|
async def _mapmaker_masks_generate(self, ctx: commands.Context):
|
|
|
|
async def _mapmaker_masks_generate(self, ctx: Context):
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
Generate masks for the map
|
|
|
|
Generate masks for the map
|
|
|
|
|
|
|
|
|
|
|
@ -332,7 +309,7 @@ class Conquest(commands.Cog):
|
|
|
|
await ctx.maybe_send_embed(f"{len(regions)} masks generated into {masks_dir}")
|
|
|
|
await ctx.maybe_send_embed(f"{len(regions)} masks generated into {masks_dir}")
|
|
|
|
|
|
|
|
|
|
|
|
@_mapmaker_masks.command(name="delete")
|
|
|
|
@_mapmaker_masks.command(name="delete")
|
|
|
|
async def _mapmaker_masks_delete(self, ctx: commands.Context, mask_list: Greedy[int]):
|
|
|
|
async def _mapmaker_masks_delete(self, ctx: Context, mask_list: Greedy[int]):
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
Delete the listed masks from the map
|
|
|
|
Delete the listed masks from the map
|
|
|
|
"""
|
|
|
|
"""
|
|
|
@ -358,7 +335,7 @@ class Conquest(commands.Cog):
|
|
|
|
|
|
|
|
|
|
|
|
@_mapmaker_masks.command(name="combine")
|
|
|
|
@_mapmaker_masks.command(name="combine")
|
|
|
|
async def _mapmaker_masks_combine(
|
|
|
|
async def _mapmaker_masks_combine(
|
|
|
|
self, ctx: commands.Context, mask_list: Greedy[int], recommended=False
|
|
|
|
self, ctx: Context, mask_list: Greedy[int], recommended=False
|
|
|
|
):
|
|
|
|
):
|
|
|
|
"""Generate masks for the map"""
|
|
|
|
"""Generate masks for the map"""
|
|
|
|
if not mask_list and not recommended:
|
|
|
|
if not mask_list and not recommended:
|
|
|
@ -400,25 +377,25 @@ class Conquest(commands.Cog):
|
|
|
|
await ctx.maybe_send_embed(f"Combined masks into mask # {result}")
|
|
|
|
await ctx.maybe_send_embed(f"Combined masks into mask # {result}")
|
|
|
|
|
|
|
|
|
|
|
|
@commands.group()
|
|
|
|
@commands.group()
|
|
|
|
async def conquest(self, ctx: commands.Context):
|
|
|
|
async def conquest(self, ctx: Context):
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
Base command for conquest cog. Start with `[p]conquest set map` to select a map.
|
|
|
|
Base command for conquest cog. Start with `[p]conquest set map` to select a map.
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
if ctx.invoked_subcommand is None:
|
|
|
|
# if ctx.invoked_subcommand is None:
|
|
|
|
if self.current_maps[ctx.guild.id] is not None:
|
|
|
|
# if self.current_maps[ctx.guild.id] is not None:
|
|
|
|
await self._conquest_current(ctx)
|
|
|
|
# await self._conquest_current(ctx)
|
|
|
|
|
|
|
|
|
|
|
|
@conquest.command(name="list")
|
|
|
|
@conquest.command(name="list")
|
|
|
|
async def _conquest_list(self, ctx: commands.Context):
|
|
|
|
async def _conquest_list(self, ctx: Context):
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
List currently available maps
|
|
|
|
List maps available for starting a Conquest game.
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
maps_json = self.asset_path / "maps.json"
|
|
|
|
maps_json = self.asset_path / "maps.json"
|
|
|
|
with maps_json.open() as maps:
|
|
|
|
with maps_json.open() as maps:
|
|
|
|
maps_json = json.load(maps)
|
|
|
|
maps_json = json.load(maps)
|
|
|
|
map_list = maps_json["maps"]
|
|
|
|
map_list = maps_json["maps"]
|
|
|
|
|
|
|
|
|
|
|
|
maps_json = self.custom_map_path / "maps.json"
|
|
|
|
maps_json = self.custom_map_folder / "maps.json"
|
|
|
|
if maps_json.exists():
|
|
|
|
if maps_json.exists():
|
|
|
|
with maps_json.open() as maps:
|
|
|
|
with maps_json.open() as maps:
|
|
|
|
maps_json = json.load(maps)
|
|
|
|
maps_json = json.load(maps)
|
|
|
@ -429,32 +406,26 @@ class Conquest(commands.Cog):
|
|
|
|
await ctx.maybe_send_embed(f"Current maps:\n{map_list}\n\nCustom maps:\n{custom_map_list}")
|
|
|
|
await ctx.maybe_send_embed(f"Current maps:\n{map_list}\n\nCustom maps:\n{custom_map_list}")
|
|
|
|
|
|
|
|
|
|
|
|
@conquest.group(name="set")
|
|
|
|
@conquest.group(name="set")
|
|
|
|
async def conquest_set(self, ctx: commands.Context):
|
|
|
|
async def conquest_set(self, ctx: Context):
|
|
|
|
"""Base command for admin actions like selecting a map"""
|
|
|
|
"""Base command for admin actions like selecting a map"""
|
|
|
|
if ctx.invoked_subcommand is None:
|
|
|
|
if ctx.invoked_subcommand is None:
|
|
|
|
pass
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
@conquest_set.command(name="resetzoom")
|
|
|
|
@conquest_set.command(name="resetzoom")
|
|
|
|
async def _conquest_set_resetzoom(self, ctx: commands.Context):
|
|
|
|
async def _conquest_set_resetzoom(self, ctx: Context):
|
|
|
|
"""Resets the zoom level of the current map"""
|
|
|
|
"""Resets the zoom level of the current map"""
|
|
|
|
if self.current_map is None:
|
|
|
|
if self.current_games[ctx.guild.id] is None:
|
|
|
|
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
|
|
|
|
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
|
|
|
|
return
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
|
|
zoom_json_path = await self._get_current_map_path() / "settings.json"
|
|
|
|
if not await self.current_games[ctx.guild.id].reset_zoom():
|
|
|
|
if not zoom_json_path.exists():
|
|
|
|
|
|
|
|
await ctx.maybe_send_embed(
|
|
|
|
await ctx.maybe_send_embed(
|
|
|
|
f"No zoom data found for {self.current_map}, reset not needed"
|
|
|
|
f"No zoom data found, reset not needed"
|
|
|
|
)
|
|
|
|
)
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
with zoom_json_path.open("w+") as zoom_json:
|
|
|
|
|
|
|
|
json.dump({"enabled": False}, zoom_json, sort_keys=True, indent=4)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
await ctx.tick()
|
|
|
|
await ctx.tick()
|
|
|
|
|
|
|
|
|
|
|
|
@conquest_set.command(name="zoom")
|
|
|
|
@conquest_set.command(name="zoom")
|
|
|
|
async def _conquest_set_zoom(self, ctx: commands.Context, x: int, y: int, zoom: float):
|
|
|
|
async def _conquest_set_zoom(self, ctx: Context, x: int, y: int, zoom: float):
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
Set the zoom level and position of the current map
|
|
|
|
Set the zoom level and position of the current map
|
|
|
|
|
|
|
|
|
|
|
@ -462,7 +433,7 @@ class Conquest(commands.Cog):
|
|
|
|
y: positive integer
|
|
|
|
y: positive integer
|
|
|
|
zoom: float greater than or equal to 1
|
|
|
|
zoom: float greater than or equal to 1
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
if self.current_map is None:
|
|
|
|
if self.current_games[ctx.guild.id] is None:
|
|
|
|
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
|
|
|
|
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
|
|
|
|
return
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
|
@ -470,21 +441,12 @@ class Conquest(commands.Cog):
|
|
|
|
await ctx.send_help()
|
|
|
|
await ctx.send_help()
|
|
|
|
return
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
|
|
zoom_json_path = await self._get_current_map_path() / "settings.json"
|
|
|
|
await self.current_games[ctx.guild.id].set_zoom(x, y, zoom)
|
|
|
|
|
|
|
|
|
|
|
|
zoom_data = self.default_zoom_json.copy()
|
|
|
|
|
|
|
|
zoom_data["enabled"] = True
|
|
|
|
|
|
|
|
zoom_data["x"] = x
|
|
|
|
|
|
|
|
zoom_data["y"] = y
|
|
|
|
|
|
|
|
zoom_data["zoom"] = zoom
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
with zoom_json_path.open("w+") as zoom_json:
|
|
|
|
|
|
|
|
json.dump(zoom_data, zoom_json, sort_keys=True, indent=4)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
await ctx.tick()
|
|
|
|
await ctx.tick()
|
|
|
|
|
|
|
|
|
|
|
|
@conquest_set.command(name="zoomtest")
|
|
|
|
@conquest_set.command(name="zoomtest")
|
|
|
|
async def _conquest_set_zoomtest(self, ctx: commands.Context, x: int, y: int, zoom: float):
|
|
|
|
async def _conquest_set_zoomtest(self, ctx: Context, x: int, y: int, zoom: float):
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
Test the zoom level and position of the current map
|
|
|
|
Test the zoom level and position of the current map
|
|
|
|
|
|
|
|
|
|
|
@ -492,7 +454,7 @@ class Conquest(commands.Cog):
|
|
|
|
y: positive integer
|
|
|
|
y: positive integer
|
|
|
|
zoom: float greater than or equal to 1
|
|
|
|
zoom: float greater than or equal to 1
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
if self.current_map is None:
|
|
|
|
if self.current_games[ctx.guild.id] is None:
|
|
|
|
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
|
|
|
|
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
|
|
|
|
return
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
|
@ -500,20 +462,21 @@ class Conquest(commands.Cog):
|
|
|
|
await ctx.send_help()
|
|
|
|
await ctx.send_help()
|
|
|
|
return
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
map_folder = await self._get_current_map_folder(ctx.guild)
|
|
|
|
zoomed_path = await self._create_zoomed_map(
|
|
|
|
zoomed_path = await self._create_zoomed_map(
|
|
|
|
await self._get_current_map_path() / f"current.{self.ext}", x, y, zoom
|
|
|
|
map_folder, map_folder / f"current.{self.ext}", x, y, zoom
|
|
|
|
)
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
await ctx.send(file=discord.File(fp=zoomed_path, filename=f"current_zoomed.{self.ext}"))
|
|
|
|
await ctx.send(file=discord.File(fp=zoomed_path, filename=f"current_zoomed.{self.ext}"))
|
|
|
|
|
|
|
|
|
|
|
|
@conquest_set.command(name="save")
|
|
|
|
@conquest_set.command(name="save")
|
|
|
|
async def _conquest_set_save(self, ctx: commands.Context, *, save_name):
|
|
|
|
async def _conquest_set_save(self, ctx: Context, *, save_name):
|
|
|
|
"""Save the current map to be loaded later"""
|
|
|
|
"""Save the current map to be loaded later"""
|
|
|
|
if self.current_map is None:
|
|
|
|
if self.current_map is None:
|
|
|
|
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
|
|
|
|
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
|
|
|
|
return
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
|
|
current_map_folder = await self._get_current_map_path()
|
|
|
|
current_map_folder = await self._get_current_map_folder()
|
|
|
|
current_map = current_map_folder / f"current.{self.ext}"
|
|
|
|
current_map = current_map_folder / f"current.{self.ext}"
|
|
|
|
|
|
|
|
|
|
|
|
if not current_map_folder.exists() or not current_map.exists():
|
|
|
|
if not current_map_folder.exists() or not current_map.exists():
|
|
|
@ -524,13 +487,13 @@ class Conquest(commands.Cog):
|
|
|
|
await ctx.tick()
|
|
|
|
await ctx.tick()
|
|
|
|
|
|
|
|
|
|
|
|
@conquest_set.command(name="load")
|
|
|
|
@conquest_set.command(name="load")
|
|
|
|
async def _conquest_set_load(self, ctx: commands.Context, *, save_name):
|
|
|
|
async def _conquest_set_load(self, ctx: Context, *, save_name):
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"""Load a saved map to be the current map"""
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"""Load a saved map to be the current map"""
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if self.current_map is None:
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if self.current_map is None:
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await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
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await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
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return
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return
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current_map_folder = await self._get_current_map_path()
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current_map_folder = await self._get_current_map_folder()
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current_map = current_map_folder / f"current.{self.ext}"
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current_map = current_map_folder / f"current.{self.ext}"
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saved_map = current_map_folder / f"{save_name}.{self.ext}"
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saved_map = current_map_folder / f"{save_name}.{self.ext}"
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@ -543,7 +506,7 @@ class Conquest(commands.Cog):
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@conquest_set.command(name="map")
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@conquest_set.command(name="map")
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async def _conquest_set_map(
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async def _conquest_set_map(
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self, ctx: commands.Context, mapname: str, is_custom: bool = False, reset: bool = False
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self, ctx: Context, mapname: str, is_custom: bool = False, reset: bool = False
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):
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):
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"""
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"""
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Select a map from current available maps
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Select a map from current available maps
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@ -566,7 +529,7 @@ class Conquest(commands.Cog):
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await self.current_map_load()
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await self.current_map_load()
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current_map_folder = await self._get_current_map_path()
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current_map_folder = await self._get_current_map_folder()
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current_map = current_map_folder / f"current.{self.ext}"
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current_map = current_map_folder / f"current.{self.ext}"
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if not reset and current_map.exists():
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if not reset and current_map.exists():
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@ -582,7 +545,7 @@ class Conquest(commands.Cog):
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await ctx.tick()
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await ctx.tick()
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@conquest.command(name="current")
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@conquest.command(name="current")
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async def _conquest_current(self, ctx: commands.Context):
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async def _conquest_current(self, ctx: Context):
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"""
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"""
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Send the current map.
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Send the current map.
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"""
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"""
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@ -590,12 +553,12 @@ class Conquest(commands.Cog):
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await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
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await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
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return
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return
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current_img = await self._get_current_map_path() / f"current.{self.ext}"
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current_img = await self._get_current_map_folder() / f"current.{self.ext}"
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await self._send_maybe_zoomed_map(ctx, current_img, f"current_map.{self.ext}")
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await self._send_maybe_zoomed_map(ctx, current_img, f"current_map.{self.ext}")
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@conquest.command("blank")
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|
@conquest.command("blank")
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|
async def _conquest_blank(self, ctx: commands.Context):
|
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|
async def _conquest_blank(self, ctx: Context):
|
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|
|
"""
|
|
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|
"""
|
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|
|
Print the blank version of the current map, for reference.
|
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|
Print the blank version of the current map, for reference.
|
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|
|
"""
|
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|
"""
|
|
|
@ -608,7 +571,7 @@ class Conquest(commands.Cog):
|
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|
|
await self._send_maybe_zoomed_map(ctx, current_blank_img, f"blank_map.{self.ext}")
|
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|
|
await self._send_maybe_zoomed_map(ctx, current_blank_img, f"blank_map.{self.ext}")
|
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|
|
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|
@conquest.command("numbered")
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|
|
@conquest.command("numbered")
|
|
|
|
async def _conquest_numbered(self, ctx: commands.Context):
|
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|
|
async def _conquest_numbered(self, ctx: Context):
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
Print the numbered version of the current map, for reference.
|
|
|
|
Print the numbered version of the current map, for reference.
|
|
|
|
"""
|
|
|
|
"""
|
|
|
@ -626,7 +589,7 @@ class Conquest(commands.Cog):
|
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|
|
)
|
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|
|
)
|
|
|
|
return
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
|
|
current_map_path = await self._get_current_map_path()
|
|
|
|
current_map_path = await self._get_current_map_folder()
|
|
|
|
current_map = Image.open(current_map_path / f"current.{self.ext}")
|
|
|
|
current_map = Image.open(current_map_path / f"current.{self.ext}")
|
|
|
|
numbers = Image.open(numbers_path).convert("L")
|
|
|
|
numbers = Image.open(numbers_path).convert("L")
|
|
|
|
|
|
|
|
|
|
|
@ -649,7 +612,7 @@ class Conquest(commands.Cog):
|
|
|
|
|
|
|
|
|
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|
|
@conquest.command(name="multitake")
|
|
|
|
@conquest.command(name="multitake")
|
|
|
|
async def _conquest_multitake(
|
|
|
|
async def _conquest_multitake(
|
|
|
|
self, ctx: commands.Context, start_region: int, end_region: int, color: str
|
|
|
|
self, ctx: Context, start_region: int, end_region: int, color: str
|
|
|
|
):
|
|
|
|
):
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
Claim all the territories between the two provided region numbers (inclusive)
|
|
|
|
Claim all the territories between the two provided region numbers (inclusive)
|
|
|
@ -677,10 +640,10 @@ class Conquest(commands.Cog):
|
|
|
|
|
|
|
|
|
|
|
|
regions = [r for r in range(start_region, end_region + 1)]
|
|
|
|
regions = [r for r in range(start_region, end_region + 1)]
|
|
|
|
|
|
|
|
|
|
|
|
await self._process_take_regions(color, ctx, regions)
|
|
|
|
await self._process_take_regions(ctx, color, regions)
|
|
|
|
|
|
|
|
|
|
|
|
@conquest.command(name="take")
|
|
|
|
@conquest.command(name="take")
|
|
|
|
async def _conquest_take(self, ctx: commands.Context, regions: Greedy[int], *, color: str):
|
|
|
|
async def _conquest_take(self, ctx: Context, regions: Greedy[int], *, color: str):
|
|
|
|
"""
|
|
|
|
"""
|
|
|
|
Claim a territory or list of territories for a specified color
|
|
|
|
Claim a territory or list of territories for a specified color
|
|
|
|
|
|
|
|
|
|
|
@ -708,4 +671,4 @@ class Conquest(commands.Cog):
|
|
|
|
)
|
|
|
|
)
|
|
|
|
return
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
|
|
await self._process_take_regions(color, ctx, regions)
|
|
|
|
await self._process_take_regions(ctx, color,regions)
|
|
|
|