|
|
|
@ -1,5 +1,7 @@
|
|
|
|
|
import bisect
|
|
|
|
|
import logging
|
|
|
|
|
from collections import defaultdict
|
|
|
|
|
from operator import attrgetter
|
|
|
|
|
from random import choice
|
|
|
|
|
|
|
|
|
|
import discord
|
|
|
|
@ -8,77 +10,55 @@ import discord
|
|
|
|
|
# Import all roles here
|
|
|
|
|
from redbot.core import commands
|
|
|
|
|
|
|
|
|
|
from .roles.seer import Seer
|
|
|
|
|
from .roles.vanillawerewolf import VanillaWerewolf
|
|
|
|
|
from .roles.villager import Villager
|
|
|
|
|
from redbot.core.utils.menus import menu, prev_page, next_page, close_menu
|
|
|
|
|
|
|
|
|
|
# All roles in this list for iterating
|
|
|
|
|
|
|
|
|
|
ROLE_LIST = sorted([Villager, Seer, VanillaWerewolf], key=lambda x: x.alignment)
|
|
|
|
|
|
|
|
|
|
ALIGNMENT_COLORS = [0x008000, 0xff0000, 0xc0c0c0]
|
|
|
|
|
TOWN_ROLES = [(idx, role) for idx, role in enumerate(ROLE_LIST) if role.alignment == 1]
|
|
|
|
|
WW_ROLES = [(idx, role) for idx, role in enumerate(ROLE_LIST) if role.alignment == 2]
|
|
|
|
|
OTHER_ROLES = [(idx, role) for idx, role in enumerate(ROLE_LIST) if role.alignment not in [0, 1]]
|
|
|
|
|
# from .roles.seer import Seer
|
|
|
|
|
# from .roles.vanillawerewolf import VanillaWerewolf
|
|
|
|
|
# from .roles.villager import Villager
|
|
|
|
|
|
|
|
|
|
ROLE_PAGES = []
|
|
|
|
|
PAGE_GROUPS = [0]
|
|
|
|
|
from werewolf import roles
|
|
|
|
|
from redbot.core.utils.menus import menu, prev_page, next_page, close_menu
|
|
|
|
|
|
|
|
|
|
ROLE_CATEGORIES = {
|
|
|
|
|
1: "Random", 2: "Investigative", 3: "Protective", 4: "Government",
|
|
|
|
|
5: "Killing", 6: "Power (Special night action)",
|
|
|
|
|
11: "Random", 12: "Deception", 15: "Killing", 16: "Support",
|
|
|
|
|
21: "Benign", 22: "Evil", 23: "Killing"}
|
|
|
|
|
from werewolf.constants import ROLE_CATEGORY_DESCRIPTIONS
|
|
|
|
|
from werewolf.role import Role
|
|
|
|
|
|
|
|
|
|
CATEGORY_COUNT = []
|
|
|
|
|
log = logging.getLogger("red.fox_v3.werewolf.builder")
|
|
|
|
|
|
|
|
|
|
# All roles in this list for iterating
|
|
|
|
|
|
|
|
|
|
def role_embed(idx, role, color):
|
|
|
|
|
embed = discord.Embed(title="**{}** - {}".format(idx, str(role.__name__)), description=role.game_start_message,
|
|
|
|
|
color=color)
|
|
|
|
|
embed.add_field(name='Alignment', value=['Town', 'Werewolf', 'Neutral'][role.alignment - 1], inline=True)
|
|
|
|
|
embed.add_field(name='Multiples Allowed', value=str(not role.unique), inline=True)
|
|
|
|
|
embed.add_field(name='Role Type', value=", ".join(ROLE_CATEGORIES[x] for x in role.category), inline=True)
|
|
|
|
|
embed.add_field(name='Random Option', value=str(role.rand_choice), inline=True)
|
|
|
|
|
ROLE_DICT = {name: cls for name, cls in roles.__dict__.items() if isinstance(cls, type)}
|
|
|
|
|
ROLE_LIST = sorted(
|
|
|
|
|
[cls for cls in ROLE_DICT.values()],
|
|
|
|
|
key=attrgetter("alignment"),
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
return embed
|
|
|
|
|
log.debug(f"{ROLE_DICT=}")
|
|
|
|
|
|
|
|
|
|
# Town, Werewolf, Neutral
|
|
|
|
|
ALIGNMENT_COLORS = [0x008000, 0xFF0000, 0xC0C0C0]
|
|
|
|
|
|
|
|
|
|
def setup():
|
|
|
|
|
# Roles
|
|
|
|
|
last_alignment = ROLE_LIST[0].alignment
|
|
|
|
|
for idx, role in enumerate(ROLE_LIST):
|
|
|
|
|
if role.alignment != last_alignment and len(ROLE_PAGES) - 1 not in PAGE_GROUPS:
|
|
|
|
|
PAGE_GROUPS.append(len(ROLE_PAGES) - 1)
|
|
|
|
|
last_alignment = role.alignment
|
|
|
|
|
ROLE_PAGES = []
|
|
|
|
|
|
|
|
|
|
ROLE_PAGES.append(role_embed(idx, role, ALIGNMENT_COLORS[role.alignment - 1]))
|
|
|
|
|
|
|
|
|
|
# Random Town Roles
|
|
|
|
|
if len(ROLE_PAGES) - 1 not in PAGE_GROUPS:
|
|
|
|
|
PAGE_GROUPS.append(len(ROLE_PAGES) - 1)
|
|
|
|
|
for k, v in ROLE_CATEGORIES.items():
|
|
|
|
|
if 0 < k <= 6:
|
|
|
|
|
ROLE_PAGES.append(discord.Embed(title="RANDOM:Town Role", description="Town {}".format(v), color=0x008000))
|
|
|
|
|
CATEGORY_COUNT.append(k)
|
|
|
|
|
def role_embed(idx, role: Role, color):
|
|
|
|
|
embed = discord.Embed(
|
|
|
|
|
title=f"**{idx}** - {role.__name__}",
|
|
|
|
|
description=role.game_start_message,
|
|
|
|
|
color=color,
|
|
|
|
|
)
|
|
|
|
|
if role.icon_url is not None:
|
|
|
|
|
embed.set_thumbnail(url=role.icon_url)
|
|
|
|
|
|
|
|
|
|
embed.add_field(
|
|
|
|
|
name="Alignment", value=["Town", "Werewolf", "Neutral"][role.alignment - 1], inline=False
|
|
|
|
|
)
|
|
|
|
|
embed.add_field(name="Multiples Allowed", value=str(not role.unique), inline=False)
|
|
|
|
|
embed.add_field(
|
|
|
|
|
name="Role Types",
|
|
|
|
|
value=", ".join(ROLE_CATEGORY_DESCRIPTIONS[x] for x in role.category),
|
|
|
|
|
inline=False,
|
|
|
|
|
)
|
|
|
|
|
embed.add_field(name="Random Option", value=str(role.rand_choice), inline=False)
|
|
|
|
|
|
|
|
|
|
# Random WW Roles
|
|
|
|
|
if len(ROLE_PAGES) - 1 not in PAGE_GROUPS:
|
|
|
|
|
PAGE_GROUPS.append(len(ROLE_PAGES) - 1)
|
|
|
|
|
for k, v in ROLE_CATEGORIES.items():
|
|
|
|
|
if 10 < k <= 16:
|
|
|
|
|
ROLE_PAGES.append(
|
|
|
|
|
discord.Embed(title="RANDOM:Werewolf Role", description="Werewolf {}".format(v), color=0xff0000))
|
|
|
|
|
CATEGORY_COUNT.append(k)
|
|
|
|
|
# Random Neutral Roles
|
|
|
|
|
if len(ROLE_PAGES) - 1 not in PAGE_GROUPS:
|
|
|
|
|
PAGE_GROUPS.append(len(ROLE_PAGES) - 1)
|
|
|
|
|
for k, v in ROLE_CATEGORIES.items():
|
|
|
|
|
if 20 < k <= 26:
|
|
|
|
|
ROLE_PAGES.append(
|
|
|
|
|
discord.Embed(title="RANDOM:Neutral Role", description="Neutral {}".format(v), color=0xc0c0c0))
|
|
|
|
|
CATEGORY_COUNT.append(k)
|
|
|
|
|
return embed
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
"""
|
|
|
|
@ -147,15 +127,15 @@ async def parse_code(code, game):
|
|
|
|
|
return decode
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
async def encode(roles, rand_roles):
|
|
|
|
|
async def encode(role_list, rand_roles):
|
|
|
|
|
"""Convert role list to code"""
|
|
|
|
|
out_code = ""
|
|
|
|
|
|
|
|
|
|
digit_sort = sorted(role for role in roles if role < 10)
|
|
|
|
|
digit_sort = sorted(role for role in role_list if role < 10)
|
|
|
|
|
for role in digit_sort:
|
|
|
|
|
out_code += str(role)
|
|
|
|
|
|
|
|
|
|
digit_sort = sorted(role for role in roles if 10 <= role < 100)
|
|
|
|
|
digit_sort = sorted(role for role in role_list if 10 <= role < 100)
|
|
|
|
|
if digit_sort:
|
|
|
|
|
out_code += "-"
|
|
|
|
|
for role in digit_sort:
|
|
|
|
@ -187,49 +167,20 @@ async def encode(roles, rand_roles):
|
|
|
|
|
return out_code
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
async def next_group(ctx: commands.Context, pages: list,
|
|
|
|
|
controls: dict, message: discord.Message, page: int,
|
|
|
|
|
timeout: float, emoji: str):
|
|
|
|
|
perms = message.channel.permissions_for(ctx.guild.me)
|
|
|
|
|
if perms.manage_messages: # Can manage messages, so remove react
|
|
|
|
|
try:
|
|
|
|
|
await message.remove_reaction(emoji, ctx.author)
|
|
|
|
|
except discord.NotFound:
|
|
|
|
|
pass
|
|
|
|
|
page = bisect.bisect_right(PAGE_GROUPS, page)
|
|
|
|
|
|
|
|
|
|
if page == len(PAGE_GROUPS):
|
|
|
|
|
page = PAGE_GROUPS[0]
|
|
|
|
|
else:
|
|
|
|
|
page = PAGE_GROUPS[page]
|
|
|
|
|
|
|
|
|
|
return await menu(ctx, pages, controls, message=message,
|
|
|
|
|
page=page, timeout=timeout)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
async def prev_group(ctx: commands.Context, pages: list,
|
|
|
|
|
controls: dict, message: discord.Message, page: int,
|
|
|
|
|
timeout: float, emoji: str):
|
|
|
|
|
perms = message.channel.permissions_for(ctx.guild.me)
|
|
|
|
|
if perms.manage_messages: # Can manage messages, so remove react
|
|
|
|
|
try:
|
|
|
|
|
await message.remove_reaction(emoji, ctx.author)
|
|
|
|
|
except discord.NotFound:
|
|
|
|
|
pass
|
|
|
|
|
page = PAGE_GROUPS[bisect.bisect_left(PAGE_GROUPS, page) - 1]
|
|
|
|
|
|
|
|
|
|
return await menu(ctx, pages, controls, message=message,
|
|
|
|
|
page=page, timeout=timeout)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def role_from_alignment(alignment):
|
|
|
|
|
return [role_embed(idx, role, ALIGNMENT_COLORS[role.alignment - 1])
|
|
|
|
|
for idx, role in enumerate(ROLE_LIST) if alignment == role.alignment]
|
|
|
|
|
return [
|
|
|
|
|
role_embed(idx, role, ALIGNMENT_COLORS[role.alignment - 1])
|
|
|
|
|
for idx, role in enumerate(ROLE_LIST)
|
|
|
|
|
if alignment == role.alignment
|
|
|
|
|
]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def role_from_category(category):
|
|
|
|
|
return [role_embed(idx, role, ALIGNMENT_COLORS[role.alignment - 1])
|
|
|
|
|
for idx, role in enumerate(ROLE_LIST) if category in role.category]
|
|
|
|
|
return [
|
|
|
|
|
role_embed(idx, role, ALIGNMENT_COLORS[role.alignment - 1])
|
|
|
|
|
for idx, role in enumerate(ROLE_LIST)
|
|
|
|
|
if category in role.category
|
|
|
|
|
]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def role_from_id(idx):
|
|
|
|
@ -242,8 +193,11 @@ def role_from_id(idx):
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def role_from_name(name: str):
|
|
|
|
|
return [role_embed(idx, role, ALIGNMENT_COLORS[role.alignment - 1])
|
|
|
|
|
for idx, role in enumerate(ROLE_LIST) if name in role.__name__]
|
|
|
|
|
return [
|
|
|
|
|
role_embed(idx, role, ALIGNMENT_COLORS[role.alignment - 1])
|
|
|
|
|
for idx, role in enumerate(ROLE_LIST)
|
|
|
|
|
if name in role.__name__
|
|
|
|
|
]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def say_role_list(code_list, rand_roles):
|
|
|
|
@ -255,34 +209,87 @@ def say_role_list(code_list, rand_roles):
|
|
|
|
|
|
|
|
|
|
for role in rand_roles:
|
|
|
|
|
if 0 < role <= 6:
|
|
|
|
|
role_dict["Town {}".format(ROLE_CATEGORIES[role])] += 1
|
|
|
|
|
role_dict[f"Town {ROLE_CATEGORY_DESCRIPTIONS[role]}"] += 1
|
|
|
|
|
if 10 < role <= 16:
|
|
|
|
|
role_dict["Werewolf {}".format(ROLE_CATEGORIES[role])] += 1
|
|
|
|
|
role_dict[f"Werewolf {ROLE_CATEGORY_DESCRIPTIONS[role]}"] += 1
|
|
|
|
|
if 20 < role <= 26:
|
|
|
|
|
role_dict["Neutral {}".format(ROLE_CATEGORIES[role])] += 1
|
|
|
|
|
role_dict[f"Neutral {ROLE_CATEGORY_DESCRIPTIONS[role]}"] += 1
|
|
|
|
|
|
|
|
|
|
for k, v in role_dict.items():
|
|
|
|
|
embed.add_field(name=k, value="Count: {}".format(v), inline=True)
|
|
|
|
|
embed.add_field(name=k, value=f"Count: {v}", inline=True)
|
|
|
|
|
|
|
|
|
|
return embed
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class GameBuilder:
|
|
|
|
|
|
|
|
|
|
def __init__(self):
|
|
|
|
|
self.code = []
|
|
|
|
|
self.rand_roles = []
|
|
|
|
|
setup()
|
|
|
|
|
self.page_groups = [0]
|
|
|
|
|
self.category_count = []
|
|
|
|
|
|
|
|
|
|
self.setup()
|
|
|
|
|
|
|
|
|
|
def setup(self):
|
|
|
|
|
# Roles
|
|
|
|
|
last_alignment = ROLE_LIST[0].alignment
|
|
|
|
|
for idx, role in enumerate(ROLE_LIST):
|
|
|
|
|
if role.alignment != last_alignment and len(ROLE_PAGES) - 1 not in self.page_groups:
|
|
|
|
|
self.page_groups.append(len(ROLE_PAGES) - 1)
|
|
|
|
|
last_alignment = role.alignment
|
|
|
|
|
|
|
|
|
|
ROLE_PAGES.append(role_embed(idx, role, ALIGNMENT_COLORS[role.alignment - 1]))
|
|
|
|
|
|
|
|
|
|
# Random Town Roles
|
|
|
|
|
if len(ROLE_PAGES) - 1 not in self.page_groups:
|
|
|
|
|
self.page_groups.append(len(ROLE_PAGES) - 1)
|
|
|
|
|
for k, v in ROLE_CATEGORY_DESCRIPTIONS.items():
|
|
|
|
|
if 0 < k <= 9:
|
|
|
|
|
ROLE_PAGES.append(
|
|
|
|
|
discord.Embed(
|
|
|
|
|
title="RANDOM:Town Role",
|
|
|
|
|
description=f"Town {v}",
|
|
|
|
|
color=ALIGNMENT_COLORS[0],
|
|
|
|
|
)
|
|
|
|
|
)
|
|
|
|
|
self.category_count.append(k)
|
|
|
|
|
|
|
|
|
|
# Random WW Roles
|
|
|
|
|
if len(ROLE_PAGES) - 1 not in self.page_groups:
|
|
|
|
|
self.page_groups.append(len(ROLE_PAGES) - 1)
|
|
|
|
|
for k, v in ROLE_CATEGORY_DESCRIPTIONS.items():
|
|
|
|
|
if 10 < k <= 19:
|
|
|
|
|
ROLE_PAGES.append(
|
|
|
|
|
discord.Embed(
|
|
|
|
|
title="RANDOM:Werewolf Role",
|
|
|
|
|
description=f"Werewolf {v}",
|
|
|
|
|
color=ALIGNMENT_COLORS[1],
|
|
|
|
|
)
|
|
|
|
|
)
|
|
|
|
|
self.category_count.append(k)
|
|
|
|
|
# Random Neutral Roles
|
|
|
|
|
if len(ROLE_PAGES) - 1 not in self.page_groups:
|
|
|
|
|
self.page_groups.append(len(ROLE_PAGES) - 1)
|
|
|
|
|
for k, v in ROLE_CATEGORY_DESCRIPTIONS.items():
|
|
|
|
|
if 20 < k <= 29:
|
|
|
|
|
ROLE_PAGES.append(
|
|
|
|
|
discord.Embed(
|
|
|
|
|
title=f"RANDOM:Neutral Role",
|
|
|
|
|
description=f"Neutral {v}",
|
|
|
|
|
color=ALIGNMENT_COLORS[2],
|
|
|
|
|
)
|
|
|
|
|
)
|
|
|
|
|
self.category_count.append(k)
|
|
|
|
|
|
|
|
|
|
async def build_game(self, ctx: commands.Context):
|
|
|
|
|
new_controls = {
|
|
|
|
|
'⏪': prev_group,
|
|
|
|
|
"⏪": self.prev_group,
|
|
|
|
|
"⬅": prev_page,
|
|
|
|
|
'☑': self.select_page,
|
|
|
|
|
"☑": self.select_page,
|
|
|
|
|
"➡": next_page,
|
|
|
|
|
'⏩': next_group,
|
|
|
|
|
'📇': self.list_roles,
|
|
|
|
|
"❌": close_menu
|
|
|
|
|
"⏩": self.next_group,
|
|
|
|
|
"📇": self.list_roles,
|
|
|
|
|
"❌": close_menu,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
await ctx.send("Browse through roles and add the ones you want using the check mark")
|
|
|
|
@ -292,10 +299,17 @@ class GameBuilder:
|
|
|
|
|
out = await encode(self.code, self.rand_roles)
|
|
|
|
|
return out
|
|
|
|
|
|
|
|
|
|
async def list_roles(self, ctx: commands.Context, pages: list,
|
|
|
|
|
controls: dict, message: discord.Message, page: int,
|
|
|
|
|
timeout: float, emoji: str):
|
|
|
|
|
perms = message.channel.permissions_for(ctx.guild.me)
|
|
|
|
|
async def list_roles(
|
|
|
|
|
self,
|
|
|
|
|
ctx: commands.Context,
|
|
|
|
|
pages: list,
|
|
|
|
|
controls: dict,
|
|
|
|
|
message: discord.Message,
|
|
|
|
|
page: int,
|
|
|
|
|
timeout: float,
|
|
|
|
|
emoji: str,
|
|
|
|
|
):
|
|
|
|
|
perms = message.channel.permissions_for(ctx.me)
|
|
|
|
|
if perms.manage_messages: # Can manage messages, so remove react
|
|
|
|
|
try:
|
|
|
|
|
await message.remove_reaction(emoji, ctx.author)
|
|
|
|
@ -304,13 +318,19 @@ class GameBuilder:
|
|
|
|
|
|
|
|
|
|
await ctx.send(embed=say_role_list(self.code, self.rand_roles))
|
|
|
|
|
|
|
|
|
|
return await menu(ctx, pages, controls, message=message,
|
|
|
|
|
page=page, timeout=timeout)
|
|
|
|
|
|
|
|
|
|
async def select_page(self, ctx: commands.Context, pages: list,
|
|
|
|
|
controls: dict, message: discord.Message, page: int,
|
|
|
|
|
timeout: float, emoji: str):
|
|
|
|
|
perms = message.channel.permissions_for(ctx.guild.me)
|
|
|
|
|
return await menu(ctx, pages, controls, message=message, page=page, timeout=timeout)
|
|
|
|
|
|
|
|
|
|
async def select_page(
|
|
|
|
|
self,
|
|
|
|
|
ctx: commands.Context,
|
|
|
|
|
pages: list,
|
|
|
|
|
controls: dict,
|
|
|
|
|
message: discord.Message,
|
|
|
|
|
page: int,
|
|
|
|
|
timeout: float,
|
|
|
|
|
emoji: str,
|
|
|
|
|
):
|
|
|
|
|
perms = message.channel.permissions_for(ctx.me)
|
|
|
|
|
if perms.manage_messages: # Can manage messages, so remove react
|
|
|
|
|
try:
|
|
|
|
|
await message.remove_reaction(emoji, ctx.author)
|
|
|
|
@ -318,9 +338,53 @@ class GameBuilder:
|
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
if page >= len(ROLE_LIST):
|
|
|
|
|
self.rand_roles.append(CATEGORY_COUNT[page - len(ROLE_LIST)])
|
|
|
|
|
self.rand_roles.append(self.category_count[page - len(ROLE_LIST)])
|
|
|
|
|
else:
|
|
|
|
|
self.code.append(page)
|
|
|
|
|
|
|
|
|
|
return await menu(ctx, pages, controls, message=message,
|
|
|
|
|
page=page, timeout=timeout)
|
|
|
|
|
return await menu(ctx, pages, controls, message=message, page=page, timeout=timeout)
|
|
|
|
|
|
|
|
|
|
async def next_group(
|
|
|
|
|
self,
|
|
|
|
|
ctx: commands.Context,
|
|
|
|
|
pages: list,
|
|
|
|
|
controls: dict,
|
|
|
|
|
message: discord.Message,
|
|
|
|
|
page: int,
|
|
|
|
|
timeout: float,
|
|
|
|
|
emoji: str,
|
|
|
|
|
):
|
|
|
|
|
perms = message.channel.permissions_for(ctx.me)
|
|
|
|
|
if perms.manage_messages: # Can manage messages, so remove react
|
|
|
|
|
try:
|
|
|
|
|
await message.remove_reaction(emoji, ctx.author)
|
|
|
|
|
except discord.NotFound:
|
|
|
|
|
pass
|
|
|
|
|
page = bisect.bisect_right(self.page_groups, page)
|
|
|
|
|
|
|
|
|
|
if page == len(self.page_groups):
|
|
|
|
|
page = self.page_groups[0]
|
|
|
|
|
else:
|
|
|
|
|
page = self.page_groups[page]
|
|
|
|
|
|
|
|
|
|
return await menu(ctx, pages, controls, message=message, page=page, timeout=timeout)
|
|
|
|
|
|
|
|
|
|
async def prev_group(
|
|
|
|
|
self,
|
|
|
|
|
ctx: commands.Context,
|
|
|
|
|
pages: list,
|
|
|
|
|
controls: dict,
|
|
|
|
|
message: discord.Message,
|
|
|
|
|
page: int,
|
|
|
|
|
timeout: float,
|
|
|
|
|
emoji: str,
|
|
|
|
|
):
|
|
|
|
|
perms = message.channel.permissions_for(ctx.me)
|
|
|
|
|
if perms.manage_messages: # Can manage messages, so remove react
|
|
|
|
|
try:
|
|
|
|
|
await message.remove_reaction(emoji, ctx.author)
|
|
|
|
|
except discord.NotFound:
|
|
|
|
|
pass
|
|
|
|
|
page = self.page_groups[bisect.bisect_left(self.page_groups, page) - 1]
|
|
|
|
|
|
|
|
|
|
return await menu(ctx, pages, controls, message=message, page=page, timeout=timeout)
|
|
|
|
|