'Refactored by Sourcery'

pull/174/head
Sourcery AI 4 years ago
parent 11eb4a9dbf
commit 0475b18437

@ -54,8 +54,7 @@ class AnnounceDaily(Cog):
Do `[p]help annd <subcommand>` for more details
"""
if ctx.invoked_subcommand is None:
pass
pass
@commands.command()
@checks.guildowner()

@ -168,7 +168,7 @@ class AudioTrivia(Trivia):
@commands.guild_only()
async def audiotrivia_list(self, ctx: commands.Context):
"""List available trivia including audio categories."""
lists = set(p.stem for p in self._all_audio_lists())
lists = {p.stem for p in self._all_audio_lists()}
if await ctx.embed_requested():
await ctx.send(
embed=discord.Embed(

@ -48,8 +48,7 @@ class CCRole(commands.Cog):
"""Custom commands management with roles
Highly customizable custom commands with role management."""
if not ctx.invoked_subcommand:
pass
pass
@ccrole.command(name="add")
@checks.mod_or_permissions(administrator=True)
@ -228,7 +227,8 @@ class CCRole(commands.Cog):
if not role_list:
return "None"
return ", ".join(
[discord.utils.get(ctx.guild.roles, id=roleid).name for roleid in role_list]
discord.utils.get(ctx.guild.roles, id=roleid).name
for roleid in role_list
)
embed.add_field(name="Text", value="```{}```".format(cmd["text"]), inline=False)
@ -252,7 +252,7 @@ class CCRole(commands.Cog):
)
return
cmd_list = ", ".join([ctx.prefix + c for c in sorted(cmd_list.keys())])
cmd_list = ", ".join(ctx.prefix + c for c in sorted(cmd_list.keys()))
cmd_list = "Custom commands:\n\n" + cmd_list
if (
@ -325,8 +325,8 @@ class CCRole(commands.Cog):
async def eval_cc(self, cmd, message: discord.Message, ctx: commands.Context):
"""Does all the work"""
if cmd["proles"] and not (
set(role.id for role in message.author.roles) & set(cmd["proles"])
if cmd["proles"] and not {role.id for role in message.author.roles} & set(
cmd["proles"]
):
log.debug(f"{message.author} missing required role to execute {ctx.invoked_with}")
return # Not authorized, do nothing

@ -196,8 +196,7 @@ class Chatter(Cog):
"""
Base command for this cog. Check help for the commands list.
"""
if ctx.invoked_subcommand is None:
pass
pass
@checks.admin()
@chatter.command(name="channel")

@ -58,11 +58,7 @@ class CogLint(Cog):
future = await self.bot.loop.run_in_executor(None, lint.py_run, path, "return_std=True")
if future:
(pylint_stdout, pylint_stderr) = future
else:
(pylint_stdout, pylint_stderr) = None, None
(pylint_stdout, pylint_stderr) = future or (None, None)
# print(pylint_stderr)
# print(pylint_stdout)

@ -67,9 +67,8 @@ class Conquest(commands.Cog):
"""
Base command for conquest cog. Start with `[p]conquest set map` to select a map.
"""
if ctx.invoked_subcommand is None:
if self.current_map is not None:
await self._conquest_current(ctx)
if ctx.invoked_subcommand is None and self.current_map is not None:
await self._conquest_current(ctx)
@conquest.command(name="list")
async def _conquest_list(self, ctx: commands.Context):
@ -80,14 +79,13 @@ class Conquest(commands.Cog):
with maps_json.open() as maps:
maps_json = json.load(maps)
map_list = "\n".join(map_name for map_name in maps_json["maps"])
map_list = "\n".join(maps_json["maps"])
await ctx.maybe_send_embed(f"Current maps:\n{map_list}")
@conquest.group(name="set")
async def conquest_set(self, ctx: commands.Context):
"""Base command for admin actions like selecting a map"""
if ctx.invoked_subcommand is None:
pass
pass
@conquest_set.command(name="resetzoom")
async def _conquest_set_resetzoom(self, ctx: commands.Context):

@ -30,8 +30,7 @@ class MapMaker(commands.Cog):
"""
Base command for managing current maps or creating new ones
"""
if ctx.invoked_subcommand is None:
pass
pass
@mapmaker.command(name="upload")
async def _mapmaker_upload(self, ctx: commands.Context, map_path=""):

@ -65,7 +65,7 @@ def floodfill(image, xy, value, border=None, thresh=0) -> set:
if border is None:
fill = _color_diff(p, background) <= thresh
else:
fill = p != value and p != border
fill = p not in [value, border]
if fill:
pixel[s, t] = value
new_edge.add((s, t))

@ -27,8 +27,7 @@ class ExclusiveRole(Cog):
async def exclusive(self, ctx):
"""Base command for managing exclusive roles"""
if not ctx.invoked_subcommand:
pass
pass
@exclusive.command(name="add")
@checks.mod_or_permissions(administrator=True)
@ -85,7 +84,7 @@ class ExclusiveRole(Cog):
if role_set is None:
role_set = set(await self.config.guild(member.guild).role_list())
member_set = set([role.id for role in member.roles])
member_set = {role.id for role in member.roles}
to_remove = (member_set - role_set) - {member.guild.default_role.id}
if to_remove and member_set & role_set:
@ -103,7 +102,7 @@ class ExclusiveRole(Cog):
await asyncio.sleep(1)
role_set = set(await self.config.guild(after.guild).role_list())
member_set = set([role.id for role in after.roles])
member_set = {role.id for role in after.roles}
if role_set & member_set:
try:

@ -68,10 +68,7 @@ class CapturePrint:
self.string = None
def write(self, string):
if self.string is None:
self.string = string
else:
self.string = self.string + "\n" + string
self.string = string if self.string is None else self.string + "\n" + string
class FIFO(commands.Cog):
@ -197,8 +194,8 @@ class FIFO(commands.Cog):
async def _get_tz(self, user: Union[discord.User, discord.Member]) -> Union[None, tzinfo]:
if self.tz_cog is None:
self.tz_cog = self.bot.get_cog("Timezone")
if self.tz_cog is None:
self.tz_cog = False # only try once to get the timezone cog
if self.tz_cog is None:
self.tz_cog = False # only try once to get the timezone cog
if not self.tz_cog:
return None
@ -230,8 +227,7 @@ class FIFO(commands.Cog):
"""
Base command for handling scheduling of tasks
"""
if ctx.invoked_subcommand is None:
pass
pass
@fifo.command(name="wakeup")
async def fifo_wakeup(self, ctx: commands.Context):
@ -522,8 +518,7 @@ class FIFO(commands.Cog):
"""
Add a new trigger for a task from the current guild.
"""
if ctx.invoked_subcommand is None:
pass
pass
@fifo_trigger.command(name="interval")
async def fifo_trigger_interval(

@ -55,8 +55,7 @@ class Flag(Cog):
"""
Commands for managing Flag settings
"""
if ctx.invoked_subcommand is None:
pass
pass
@flagset.command(name="expire")
async def flagset_expire(self, ctx: commands.Context, days: int):

@ -147,8 +147,7 @@ class Hangman(Cog):
@checks.mod_or_permissions(administrator=True)
async def hangset(self, ctx):
"""Adjust hangman settings"""
if ctx.invoked_subcommand is None:
pass
pass
@hangset.command()
async def face(self, ctx: commands.Context, theface):
@ -250,7 +249,7 @@ class Hangman(Cog):
self.winbool[guild] = True
for i in self.the_data[guild]["answer"]:
if i == " " or i == "-":
if i in [" ", "-"]:
out_str += i * 2
elif i in self.the_data[guild]["guesses"] or i not in "ABCDEFGHIJKLMNOPQRSTUVWXYZ":
out_str += "__" + i + "__ "
@ -262,9 +261,7 @@ class Hangman(Cog):
def _guesslist(self, guild):
"""Returns the current letter list"""
out_str = ""
for i in self.the_data[guild]["guesses"]:
out_str += str(i) + ","
out_str = "".join(str(i) + "," for i in self.the_data[guild]["guesses"])
out_str = out_str[:-1]
return out_str

@ -65,9 +65,12 @@ class InfoChannel(Cog):
"offline": "Offline: {count}",
}
default_channel_ids = {k: None for k in self.default_channel_names.keys()}
default_channel_ids = {k: None for k in self.default_channel_names}
# Only members is enabled by default
default_enabled_counts = {k: k == "members" for k in self.default_channel_names.keys()}
default_enabled_counts = {
k: k == "members" for k in self.default_channel_names
}
default_guild = {
"category_id": None,
@ -159,8 +162,7 @@ class InfoChannel(Cog):
"""
Toggle different types of infochannels
"""
if not ctx.invoked_subcommand:
pass
pass
@infochannelset.command(name="togglechannel")
async def _infochannelset_togglechannel(

@ -36,58 +36,6 @@ class LaunchLib(commands.Cog):
async def _embed_launch_data(self, launch: ll.AsyncLaunch):
if False:
example_launch = ll.AsyncLaunch(
id="9279744e-46b2-4eca-adea-f1379672ec81",
name="Atlas LV-3A | Samos 2",
tbddate=False,
tbdtime=False,
status={"id": 3, "name": "Success"},
inhold=False,
windowstart="1961-01-31 20:21:19+00:00",
windowend="1961-01-31 20:21:19+00:00",
net="1961-01-31 20:21:19+00:00",
info_urls=[],
vid_urls=[],
holdreason=None,
failreason=None,
probability=0,
hashtag=None,
agency=None,
changed=None,
pad=ll.Pad(
id=93,
name="Space Launch Complex 3W",
latitude=34.644,
longitude=-120.593,
map_url="http://maps.google.com/maps?q=34.644+N,+120.593+W",
retired=None,
total_launch_count=3,
agency_id=161,
wiki_url=None,
info_url=None,
location=ll.Location(
id=11,
name="Vandenberg AFB, CA, USA",
country_code="USA",
total_launch_count=83,
total_landing_count=3,
pads=None,
),
map_image="https://spacelaunchnow-prod-east.nyc3.digitaloceanspaces.com/media/launch_images/pad_93_20200803143225.jpg",
),
rocket=ll.Rocket(
id=2362,
name=None,
default_pads=None,
family=None,
wiki_url=None,
info_url=None,
image_url=None,
),
missions=None,
)
# status: ll.AsyncLaunchStatus = await launch.get_status()
status = launch.status
@ -102,11 +50,7 @@ class LaunchLib(commands.Cog):
if launch.pad:
urls += [launch.pad.info_url, launch.pad.wiki_url]
if urls:
url = next((url for url in urls if urls is not None), None)
else:
url = None
url = next((url for url in urls if urls is not None), None) if urls else None
color = discord.Color.green() if status["id"] in [1, 3] else discord.Color.red()
em = discord.Embed(title=title, description=description, url=url, color=color)
@ -171,8 +115,7 @@ class LaunchLib(commands.Cog):
@commands.group()
async def launchlib(self, ctx: commands.Context):
"""Base command for getting launches"""
if ctx.invoked_subcommand is None:
pass
pass
@launchlib.command()
async def next(self, ctx: commands.Context, num_launches: int = 1):

@ -25,8 +25,7 @@ class Leaver(Cog):
@checks.mod_or_permissions(administrator=True)
async def leaverset(self, ctx):
"""Adjust leaver settings"""
if ctx.invoked_subcommand is None:
pass
pass
@leaverset.command()
async def channel(self, ctx: Context):
@ -57,5 +56,3 @@ class Leaver(Cog):
)
else:
await channel.send(out)
else:
pass

@ -45,14 +45,12 @@ class LastSeen(Cog):
@staticmethod
def get_date_time(s):
d = dateutil.parser.parse(s)
return d
return dateutil.parser.parse(s)
@commands.group(aliases=["setlseen"], name="lseenset")
async def lset(self, ctx: commands.Context):
"""Change settings for lseen"""
if ctx.invoked_subcommand is None:
pass
pass
@lset.command(name="toggle")
async def lset_toggle(self, ctx: commands.Context):

@ -111,9 +111,8 @@ async def _withdraw_points(gardener: Gardener, amount):
if (gardener.points - amount) < 0:
return False
else:
gardener.points -= amount
return True
gardener.points -= amount
return True
class PlantTycoon(commands.Cog):
@ -245,13 +244,12 @@ class PlantTycoon(commands.Cog):
await self._load_plants_products()
modifiers = sum(
[
self.products[product]["modifier"]
for product in gardener.products
if gardener.products[product] > 0
]
self.products[product]["modifier"]
for product in gardener.products
if gardener.products[product] > 0
)
degradation = (
100
/ (gardener.current["time"] / 60)
@ -290,38 +288,33 @@ class PlantTycoon(commands.Cog):
product = product.lower()
product_category = product_category.lower()
if product in self.products and self.products[product]["category"] == product_category:
if product in gardener.products:
if gardener.products[product] > 0:
gardener.current["health"] += self.products[product]["health"]
gardener.products[product] -= 1
if gardener.products[product] == 0:
del gardener.products[product.lower()]
if product_category == "water":
emoji = ":sweat_drops:"
elif product_category == "fertilizer":
emoji = ":poop:"
# elif product_category == "tool":
else:
emoji = ":scissors:"
message = "Your plant got some health back! {}".format(emoji)
if gardener.current["health"] > gardener.current["threshold"]:
gardener.current["health"] -= self.products[product]["damage"]
if product_category == "tool":
damage_msg = "You used {} too many times!".format(product)
else:
damage_msg = "You gave too much of {}.".format(product)
message = "{} Your plant lost some health. :wilted_rose:".format(
damage_msg
)
gardener.points += self.defaults["points"]["add_health"]
await gardener.save_gardener()
if product in gardener.products and gardener.products[product] > 0:
gardener.current["health"] += self.products[product]["health"]
gardener.products[product] -= 1
if gardener.products[product] == 0:
del gardener.products[product.lower()]
if product_category == "fertilizer":
emoji = ":poop:"
elif product_category == "water":
emoji = ":sweat_drops:"
else:
message = "You have no {}. Go buy some!".format(product)
emoji = ":scissors:"
message = "Your plant got some health back! {}".format(emoji)
if gardener.current["health"] > gardener.current["threshold"]:
gardener.current["health"] -= self.products[product]["damage"]
if product_category == "tool":
damage_msg = "You used {} too many times!".format(product)
else:
damage_msg = "You gave too much of {}.".format(product)
message = "{} Your plant lost some health. :wilted_rose:".format(
damage_msg
)
gardener.points += self.defaults["points"]["add_health"]
await gardener.save_gardener()
elif product in gardener.products or product_category != "tool":
message = "You have no {}. Go buy some!".format(product)
else:
if product_category == "tool":
message = "You don't have a {}. Go buy one!".format(product)
else:
message = "You have no {}. Go buy some!".format(product)
message = "You don't have a {}. Go buy one!".format(product)
else:
message = "Are you sure you are using {}?".format(product_category)
@ -412,24 +405,18 @@ class PlantTycoon(commands.Cog):
gardener.current = plant
await gardener.save_gardener()
em = discord.Embed(description=message, color=discord.Color.green())
else:
plant = gardener.current
message = "You're already growing {} **{}**, silly.".format(
plant["article"], plant["name"]
)
em = discord.Embed(description=message, color=discord.Color.green())
em = discord.Embed(description=message, color=discord.Color.green())
await ctx.send(embed=em)
@_gardening.command(name="profile")
async def _profile(self, ctx: commands.Context, *, member: discord.Member = None):
"""Check your gardening profile."""
if member is not None:
author = member
else:
author = ctx.author
author = member if member is not None else ctx.author
gardener = await self._gardener(author)
try:
await self._apply_degradation(gardener)
@ -440,9 +427,7 @@ class PlantTycoon(commands.Cog):
avatar = author.avatar_url if author.avatar else author.default_avatar_url
em.set_author(name="Gardening profile of {}".format(author.name), icon_url=avatar)
em.add_field(name="**Thneeds**", value=str(gardener.points))
if not gardener.current:
em.add_field(name="**Currently growing**", value="None")
else:
if gardener.current:
em.set_thumbnail(url=gardener.current["image"])
em.add_field(
name="**Currently growing**",
@ -450,16 +435,17 @@ class PlantTycoon(commands.Cog):
gardener.current["name"], gardener.current["health"]
),
)
else:
em.add_field(name="**Currently growing**", value="None")
if not gardener.badges:
em.add_field(name="**Badges**", value="None")
else:
badges = ""
for badge in gardener.badges:
badges += "{}\n".format(badge.capitalize())
badges = "".join(
"{}\n".format(badge.capitalize()) for badge in gardener.badges
)
em.add_field(name="**Badges**", value=badges)
if not gardener.products:
em.add_field(name="**Products**", value="None")
else:
if gardener.products:
products = ""
for product_name, product_data in gardener.products.items():
if self.products[product_name] is None:
@ -470,6 +456,8 @@ class PlantTycoon(commands.Cog):
self.products[product_name]["modifier"],
)
em.add_field(name="**Products**", value=products)
else:
em.add_field(name="**Products**", value="None")
if gardener.current:
degradation = await self._degradation(gardener)
die_in = await _die_in(gardener, degradation)
@ -600,7 +588,6 @@ class PlantTycoon(commands.Cog):
self.products[pd]["category"],
),
)
await ctx.send(embed=em)
else:
if amount <= 0:
message = "Invalid amount! Must be greater than 1"
@ -629,7 +616,8 @@ class PlantTycoon(commands.Cog):
else:
message = "I don't have this product."
em = discord.Embed(description=message, color=discord.Color.green())
await ctx.send(embed=em)
await ctx.send(embed=em)
@_gardening.command(name="convert")
async def _convert(self, ctx: commands.Context, amount: int):
@ -663,8 +651,7 @@ class PlantTycoon(commands.Cog):
else:
gardener.current = {}
message = "You successfully shovelled your plant out."
if gardener.points < 0:
gardener.points = 0
gardener.points = max(gardener.points, 0)
await gardener.save_gardener()
em = discord.Embed(description=message, color=discord.Color.dark_grey())
@ -681,12 +668,12 @@ class PlantTycoon(commands.Cog):
except discord.Forbidden:
# Couldn't DM the degradation
await ctx.send("ERROR\nYou blocked me, didn't you?")
product = "water"
product_category = "water"
if not gardener.current:
message = "You're currently not growing a plant."
await _send_message(channel, message)
else:
product = "water"
product_category = "water"
await self._add_health(channel, gardener, product, product_category)
@commands.command(name="fertilize")
@ -700,11 +687,11 @@ class PlantTycoon(commands.Cog):
await ctx.send("ERROR\nYou blocked me, didn't you?")
channel = ctx.channel
product = fertilizer
product_category = "fertilizer"
if not gardener.current:
message = "You're currently not growing a plant."
await _send_message(channel, message)
else:
product_category = "fertilizer"
await self._add_health(channel, gardener, product, product_category)
@commands.command(name="prune")
@ -717,12 +704,12 @@ class PlantTycoon(commands.Cog):
# Couldn't DM the degradation
await ctx.send("ERROR\nYou blocked me, didn't you?")
channel = ctx.channel
product = "pruner"
product_category = "tool"
if not gardener.current:
message = "You're currently not growing a plant."
await _send_message(channel, message)
else:
product = "pruner"
product_category = "tool"
await self._add_health(channel, gardener, product, product_category)
# async def check_degradation(self):

@ -98,9 +98,12 @@ class ReactRestrict(Cog):
current_combos = await self.combo_list()
to_keep = [
c for c in current_combos if not (c.message_id == message_id and c.role_id == role.id)
c
for c in current_combos
if c.message_id != message_id or c.role_id != role.id
]
if to_keep != current_combos:
await self.set_combo_list(to_keep)
@ -210,8 +213,7 @@ class ReactRestrict(Cog):
"""
Base command for this cog. Check help for the commands list.
"""
if ctx.invoked_subcommand is None:
pass
pass
@reactrestrict.command()
async def add(self, ctx: commands.Context, message_id: int, *, role: discord.Role):

@ -69,13 +69,12 @@ class RPSLS(Cog):
def get_emote(self, choice):
if choice == "rock":
emote = ":moyai:"
return ":moyai:"
elif choice == "spock":
emote = ":vulcan:"
return ":vulcan:"
elif choice == "paper":
emote = ":page_facing_up:"
return ":page_facing_up:"
elif choice in ["scissors", "lizard"]:
emote = ":{}:".format(choice)
return ":{}:".format(choice)
else:
emote = None
return emote
return None

@ -69,8 +69,7 @@ class StealEmoji(Cog):
"""
Base command for this cog. Check help for the commands list.
"""
if ctx.invoked_subcommand is None:
pass
pass
@checks.is_owner()
@stealemoji.command(name="clearemojis")
@ -268,37 +267,36 @@ class StealEmoji(Cog):
break
if guildbank is None:
if await self.config.autobank():
try:
guildbank: discord.Guild = await self.bot.create_guild(
"StealEmoji Guildbank", code="S93bqTqKQ9rM"
)
except discord.HTTPException:
await self.config.autobank.set(False)
log.exception("Unable to create guilds, disabling autobank")
return
async with self.config.guildbanks() as guildbanks:
guildbanks.append(guildbank.id)
# Track generated guilds for easier deletion
async with self.config.autobanked_guilds() as autobanked_guilds:
autobanked_guilds.append(guildbank.id)
await asyncio.sleep(2)
if guildbank.text_channels:
channel = guildbank.text_channels[0]
else:
# Always hits the else.
# Maybe create_guild doesn't return guild object with
# the template channel?
channel = await guildbank.create_text_channel("invite-channel")
invite = await channel.create_invite()
await self.bot.send_to_owners(invite)
log.info(f"Guild created id {guildbank.id}. Invite: {invite}")
else:
if not await self.config.autobank():
return
try:
guildbank: discord.Guild = await self.bot.create_guild(
"StealEmoji Guildbank", code="S93bqTqKQ9rM"
)
except discord.HTTPException:
await self.config.autobank.set(False)
log.exception("Unable to create guilds, disabling autobank")
return
async with self.config.guildbanks() as guildbanks:
guildbanks.append(guildbank.id)
# Track generated guilds for easier deletion
async with self.config.autobanked_guilds() as autobanked_guilds:
autobanked_guilds.append(guildbank.id)
await asyncio.sleep(2)
if guildbank.text_channels:
channel = guildbank.text_channels[0]
else:
# Always hits the else.
# Maybe create_guild doesn't return guild object with
# the template channel?
channel = await guildbank.create_text_channel("invite-channel")
invite = await channel.create_invite()
await self.bot.send_to_owners(invite)
log.info(f"Guild created id {guildbank.id}. Invite: {invite}")
# Next, have I saved this emoji before (because uploaded emoji != orignal emoji)
if str(emoji.id) in await self.config.stolemoji():

@ -77,8 +77,7 @@ class Timerole(Cog):
@commands.guild_only()
async def timerole(self, ctx):
"""Adjust timerole settings"""
if ctx.invoked_subcommand is None:
pass
pass
@timerole.command()
async def addrole(
@ -201,7 +200,7 @@ class Timerole(Cog):
reapply = all_guilds[guild_id]["reapply"]
role_dict = all_guilds[guild_id]["roles"]
if not any(role_data for role_data in role_dict.values()): # No roles
if not any(role_dict.values()): # No roles
log.debug(f"No roles are configured for guild: {guild}")
continue
@ -232,7 +231,7 @@ class Timerole(Cog):
log.debug(f"{member.display_name} - Not time to check again yet")
continue
member: discord.Member
has_roles = set(r.id for r in member.roles)
has_roles = {r.id for r in member.roles}
# Stop if they currently have or don't have the role, and mark had_role
if (int(role_id) in has_roles and not role_data["remove"]) or (

@ -19,8 +19,7 @@ class Unicode(Cog):
@commands.group(name="unicode", pass_context=True)
async def unicode(self, ctx):
"""Encode/Decode a Unicode character."""
if ctx.invoked_subcommand is None:
pass
pass
@unicode.command()
async def decode(self, ctx: commands.Context, character):

@ -90,7 +90,7 @@ async def parse_code(code, game):
if len(built) < digits:
built += c
if built == "T" or built == "W" or built == "N":
if built in ["T", "W", "N"]:
# Random Towns
category = built
built = ""
@ -116,8 +116,6 @@ async def parse_code(code, game):
options = [role for role in ROLE_LIST if 10 + idx in role.category]
elif category == "N":
options = [role for role in ROLE_LIST if 20 + idx in role.category]
pass
if not options:
raise IndexError("No Match Found")
@ -130,11 +128,8 @@ async def parse_code(code, game):
async def encode(role_list, rand_roles):
"""Convert role list to code"""
out_code = ""
digit_sort = sorted(role for role in role_list if role < 10)
for role in digit_sort:
out_code += str(role)
out_code = "".join(str(role) for role in digit_sort)
digit_sort = sorted(role for role in role_list if 10 <= role < 100)
if digit_sort:

@ -526,9 +526,10 @@ class Game:
async def _notify(self, event_name, **kwargs):
for i in range(1, 7): # action guide 1-6 (0 is no action)
tasks = []
for event in self.listeners.get(event_name, {}).get(i, []):
tasks.append(asyncio.create_task(event(**kwargs)))
tasks = [
asyncio.create_task(event(**kwargs))
for event in self.listeners.get(event_name, {}).get(i, [])
]
# Run same-priority task simultaneously
await asyncio.gather(*tasks)
@ -555,10 +556,7 @@ class Game:
async def generate_targets(self, channel, with_roles=False):
embed = discord.Embed(title="Remaining Players", description="[ID] - [Name]")
for i, player in enumerate(self.players):
if player.alive:
status = ""
else:
status = "*[Dead]*-"
status = "" if player.alive else "*[Dead]*-"
if with_roles or not player.alive:
embed.add_field(
name=f"{i} - {status}{player.member.display_name}",
@ -579,7 +577,7 @@ class Game:
if channel_id not in self.p_channels:
self.p_channels[channel_id] = self.default_secret_channel.copy()
for x in range(10): # Retry 10 times
for _ in range(10): # Retry 10 times
try:
await asyncio.sleep(1) # This will have multiple calls
self.p_channels[channel_id]["players"].append(role.player)
@ -706,9 +704,7 @@ class Game:
if not self.any_votes_remaining:
await channel.send("Voting is not allowed right now")
return
elif channel.name in self.p_channels:
pass
else:
elif channel.name not in self.p_channels:
# Not part of the game
await channel.send("Cannot vote in this channel")
return
@ -757,14 +753,14 @@ class Game:
await self._at_voted(target)
async def eval_results(self, target, source=None, method=None):
if method is not None:
out = "**{ID}** - " + method
return out.format(ID=target.id, target=target.member.display_name)
else:
if method is None:
return "**{ID}** - {target} the {role} was found dead".format(
ID=target.id, target=target.member.display_name, role=await target.role.get_role()
)
out = "**{ID}** - " + method
return out.format(ID=target.id, target=target.member.display_name)
async def _quit(self, player):
"""
Have player quit the game

@ -75,8 +75,7 @@ class Werewolf(Cog):
"""
Base command to adjust settings. Check help for command list.
"""
if ctx.invoked_subcommand is None:
pass
pass
@commands.guild_only()
@wwset.command(name="list")
@ -166,8 +165,7 @@ class Werewolf(Cog):
"""
Base command for this cog. Check help for the commands list.
"""
if ctx.invoked_subcommand is None:
pass
pass
@commands.guild_only()
@ww.command(name="new")
@ -348,8 +346,7 @@ class Werewolf(Cog):
"""
Find custom roles by name, alignment, category, or ID
"""
if ctx.invoked_subcommand is None or ctx.invoked_subcommand == self.ww_search:
pass
pass
@ww_search.command(name="name")
async def ww_search_name(self, ctx: commands.Context, *, name):

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