better pages
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@ -21,7 +21,7 @@ WW_ROLES = [(idx, role) for idx, role in enumerate(ROLE_LIST) if role.alignment
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OTHER_ROLES = [(idx, role) for idx, role in enumerate(ROLE_LIST) if role.alignment not in [0, 1]]
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OTHER_ROLES = [(idx, role) for idx, role in enumerate(ROLE_LIST) if role.alignment not in [0, 1]]
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ROLE_PAGES = []
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ROLE_PAGES = []
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PAGE_GROUPS = []
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PAGE_GROUPS = [0]
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ROLE_CATEGORIES = {
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ROLE_CATEGORIES = {
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1: "Random", 2: "Investigative", 3: "Protective", 4: "Government",
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1: "Random", 2: "Investigative", 3: "Protective", 4: "Government",
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@ -45,9 +45,6 @@ def role_embed(idx, role, color):
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def setup():
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def setup():
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# Roles
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# Roles
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if len(ROLE_PAGES) - 1 not in PAGE_GROUPS:
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PAGE_GROUPS.append(len(ROLE_PAGES) - 1)
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last_alignment = ROLE_LIST[0].alignment
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last_alignment = ROLE_LIST[0].alignment
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for idx, role in enumerate(ROLE_LIST):
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for idx, role in enumerate(ROLE_LIST):
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if role.alignment != last_alignment and len(ROLE_PAGES) - 1 not in PAGE_GROUPS:
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if role.alignment != last_alignment and len(ROLE_PAGES) - 1 not in PAGE_GROUPS:
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@ -61,7 +58,7 @@ def setup():
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PAGE_GROUPS.append(len(ROLE_PAGES) - 1)
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PAGE_GROUPS.append(len(ROLE_PAGES) - 1)
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for k, v in ROLE_CATEGORIES.items():
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for k, v in ROLE_CATEGORIES.items():
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if 0 < k <= 6:
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if 0 < k <= 6:
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ROLE_PAGES.append(discord.Embed(title="RANDOM Town Role", description="Town {}".format(v), color=0x008000))
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ROLE_PAGES.append(discord.Embed(title="RANDOM:Town Role", description="Town {}".format(v), color=0x008000))
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CATEGORY_COUNT.append(k)
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CATEGORY_COUNT.append(k)
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# Random WW Roles
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# Random WW Roles
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@ -70,7 +67,7 @@ def setup():
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for k, v in ROLE_CATEGORIES.items():
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for k, v in ROLE_CATEGORIES.items():
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if 10 < k <= 16:
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if 10 < k <= 16:
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ROLE_PAGES.append(
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ROLE_PAGES.append(
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discord.Embed(title="RANDOM Werewolf Role", description="Werewolf {}".format(v), color=0xff0000))
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discord.Embed(title="RANDOM:Werewolf Role", description="Werewolf {}".format(v), color=0xff0000))
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CATEGORY_COUNT.append(k)
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CATEGORY_COUNT.append(k)
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# Random Neutral Roles
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# Random Neutral Roles
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if len(ROLE_PAGES) - 1 not in PAGE_GROUPS:
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if len(ROLE_PAGES) - 1 not in PAGE_GROUPS:
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@ -78,7 +75,7 @@ def setup():
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for k, v in ROLE_CATEGORIES.items():
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for k, v in ROLE_CATEGORIES.items():
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if 20 < k <= 26:
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if 20 < k <= 26:
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ROLE_PAGES.append(
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ROLE_PAGES.append(
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discord.Embed(title="RANDOM Neutral Role", description="Neutral {}".format(v), color=0xc0c0c0))
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discord.Embed(title="RANDOM:Neutral Role", description="Neutral {}".format(v), color=0xc0c0c0))
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CATEGORY_COUNT.append(k)
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CATEGORY_COUNT.append(k)
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@ -117,6 +114,7 @@ async def parse_code(code, game):
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if len(built) < digits:
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if len(built) < digits:
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built += c
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built += c
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continue
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try:
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try:
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idx = int(built)
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idx = int(built)
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@ -249,6 +247,14 @@ def say_role_list(code_list, rand_roles):
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for role in roles:
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for role in roles:
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role_dict[str(role.__name__)] += 1
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role_dict[str(role.__name__)] += 1
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for role in rand_roles:
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if 0 < role <= 6:
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role_dict["Town {}".format(ROLE_CATEGORIES[role])] += 1
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if 10 < role <= 16:
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role_dict["Werewolf {}".format(ROLE_CATEGORIES[role])] += 1
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if 20 < role <= 26:
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role_dict["Neutral {}".format(ROLE_CATEGORIES[role])] += 1
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for k, v in role_dict.items():
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for k, v in role_dict.items():
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embed.add_field(name=k, value="Count: {}".format(v), inline=True)
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embed.add_field(name=k, value="Count: {}".format(v), inline=True)
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@ -306,7 +312,7 @@ class GameBuilder:
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pass
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pass
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if page >= len(ROLE_LIST):
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if page >= len(ROLE_LIST):
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self.rand_roles.append(CATEGORY_COUNT[len(ROLE_LIST) - page])
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self.rand_roles.append(CATEGORY_COUNT[page-len(ROLE_LIST)])
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else:
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else:
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self.code.append(page)
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self.code.append(page)
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@ -2,7 +2,7 @@ from werewolf.role import Role
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class Seer(Role):
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class Seer(Role):
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rand_choice = False # Determines if it can be picked as a random role (False for unusually disruptive roles)
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rand_choice = True # Determines if it can be picked as a random role (False for unusually disruptive roles)
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category = [1, 2] # List of enrolled categories (listed above)
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category = [1, 2] # List of enrolled categories (listed above)
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alignment = 1 # 1: Town, 2: Werewolf, 3: Neutral
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alignment = 1 # 1: Town, 2: Werewolf, 3: Neutral
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channel_id = "" # Empty for no private channel
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channel_id = "" # Empty for no private channel
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@ -2,7 +2,7 @@ from werewolf.role import Role
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class Villager(Role):
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class Villager(Role):
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rand_choice = False # Determines if it can be picked as a random role (False for unusually disruptive roles)
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rand_choice = True # Determines if it can be picked as a random role (False for unusually disruptive roles)
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category = [1] # List of enrolled categories (listed above)
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category = [1] # List of enrolled categories (listed above)
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alignment = 1 # 1: Town, 2: Werewolf, 3: Neutral
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alignment = 1 # 1: Town, 2: Werewolf, 3: Neutral
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channel_id = "" # Empty for no private channel
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channel_id = "" # Empty for no private channel
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@ -40,7 +40,7 @@ class Werewolf:
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gb = GameBuilder()
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gb = GameBuilder()
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code = await gb.build_game(ctx)
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code = await gb.build_game(ctx)
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if code is not None:
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if code != "":
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await ctx.send("Your game code is **{}**".format(code))
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await ctx.send("Your game code is **{}**".format(code))
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else:
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else:
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await ctx.send("No code generated")
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await ctx.send("No code generated")
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