ALl masks, mostly working commands

pull/113/head
bobloy 5 years ago
parent 020d4645e8
commit 02232431f6

@ -1,15 +1,15 @@
import json
import os
import pathlib
from io import BytesIO
from shutil import copyfile
from typing import Optional
import discord
from PIL import Image
from PIL import Image, ImageColor
from discord.ext.commands import Greedy
from redbot.core import Config, commands
from redbot.core.bot import Red
from redbot.core.data_manager import bundled_data_path, cog_data_path
from shutil import copyfile
class Conquest(commands.Cog):
@ -39,6 +39,7 @@ class Conquest(commands.Cog):
async def load_data(self):
self.asset_path = bundled_data_path(self) / "assets"
print(self.asset_path)
@commands.group()
async def conquest(self, ctx: commands.Context):
@ -55,33 +56,54 @@ class Conquest(commands.Cog):
"""
maps_json = self.asset_path / "maps.json"
async with maps_json.open() as maps:
map_list = "\n".join(map_name for map_name in maps["maps"])
with maps_json.open() as maps:
maps_json = json.load(maps)
map_list = "\n".join(map_name for map_name in maps_json["maps"])
await ctx.maybe_send_embed(f"Current maps:\n{map_list}")
@conquest.command(name="current")
async def _conquest_current(self, ctx: commands.Context):
"""
Send the current map.
"""
if self.current_map:
await ctx.maybe_send_embed(
"No map is currently set. See `[p]conquestset map`"
)
return
current_jpg = self.data_path / self.current_map / "current.jpg"
with current_jpg.open() as map_file:
await ctx.send(file=discord.File(fp=map_file, filename="current_map.jpg"))
@conquest.group(name="set")
async def conquest_set(self, ctx: commands.Context):
"""Base command for admin actions like selecting a map"""
if ctx.invoked_subcommand is None:
pass
@conquest_set.command(name="save")
async def _conquest_set_save(self, ctx: commands.Context, *, save_name):
"""Save the current map to be loaded later"""
if self.current_map is None:
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
return
current_map_folder = self.data_path / self.current_map
current_map = current_map_folder / "current.jpg"
if not current_map_folder.exists() or not current_map.exists():
await ctx.maybe_send_embed("Current map doesn't exist! Try settin a new one")
return
copyfile(current_map, current_map_folder / f"{save_name}.jpg")
await ctx.tick()
@conquest_set.command(name="load")
async def _conquest_set_load(self, ctx: commands.Context, *, save_name):
"""Load a saved map to be the current map"""
if self.current_map is None:
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
return
current_map_folder = self.data_path / self.current_map
current_map = current_map_folder / "current.jpg"
saved_map = current_map_folder / f"{save_name}.jpg"
if not current_map_folder.exists() or not saved_map.exists():
await ctx.maybe_send_embed(f"Saved map not found in the {self.current_map} folder")
return
copyfile(saved_map, current_map)
await ctx.tick()
@conquest_set.command(name="map")
async def _conquest_set_map(self, ctx: commands.Context, mapname: str):
async def _conquest_set_map(self, ctx: commands.Context, mapname: str, reset: bool = False):
"""
Select a map from current available maps
@ -95,32 +117,48 @@ class Conquest(commands.Cog):
return
self.current_map = mapname
async with open(self.asset_path / mapname / "data.json") as mapdata:
map_data_path = self.asset_path / mapname / "data.json"
with map_data_path.open() as mapdata:
self.map_data = json.load(mapdata)
current_map = self.data_path / self.current_map / "current.jpg"
if current_map.exists():
current_map_folder = self.data_path / self.current_map
current_map = current_map_folder / "current.jpg"
if not reset and current_map.exists():
await ctx.maybe_send_embed(
"This map is already in progress, resuming from last game"
"This map is already in progress, resuming from last game\n"
"Use `[p]conquest set map [mapname] True` to start a new game"
)
else:
if not current_map_folder.exists():
os.makedirs(current_map_folder)
copyfile(self.asset_path / mapname / "blank.jpg", current_map)
await ctx.tick()
@conquest.command(name="current")
async def _conquest_current(self, ctx: commands.Context):
"""
Send the current map.
"""
if self.current_map is None:
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
return
current_jpg = self.data_path / self.current_map / "current.jpg"
await ctx.send(file=discord.File(fp=current_jpg, filename="current_map.jpg"))
@conquest.command("blank")
async def _conquest_blank(self, ctx: commands.Context):
"""
Print the blank version of the current map, for reference.
"""
if self.current_map is None:
await ctx.maybe_send_embed(
"No map is currently set. See `[p]conquest set map`"
)
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
return
with open(self.asset_path / self.current_map / "blank.jpg") as map_file:
await ctx.send(file=discord.File(fp=map_file, filename="blank_map.jpg"))
current_blank_jpg = self.asset_path / self.current_map / "blank.jpg"
await ctx.send(file=discord.File(fp=current_blank_jpg, filename="blank_map.jpg"))
@conquest.command("numbered")
async def _conquest_numbered(self, ctx: commands.Context):
@ -128,18 +166,14 @@ class Conquest(commands.Cog):
Print the numbered version of the current map, for reference.
"""
if self.current_map is None:
await ctx.maybe_send_embed(
"No map is currently set. See `[p]conquest set map`"
)
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
return
with open(self.asset_path / self.current_map / "numbered.jpg") as map_file:
await ctx.send(file=discord.File(fp=map_file, filename="numbered_map.jpg"))
current_numbered_jpg = self.asset_path / self.current_map / "numbered.jpg"
await ctx.send(file=discord.File(fp=current_numbered_jpg, filename="numbered_map.jpg"))
@conquest.command(name="take")
async def _conquest_take(
self, ctx: commands.Context, regions: Greedy[int], color: str
):
async def _conquest_take(self, ctx: commands.Context, regions: Greedy[int], *, color: str):
"""
Claim a territory or list of territories for a specified color
@ -151,9 +185,13 @@ class Conquest(commands.Cog):
return
if self.current_map is None:
await ctx.maybe_send_embed(
"No map is currently set. See `[p]conquest set map`"
)
await ctx.maybe_send_embed("No map is currently set. See `[p]conquest set map`")
return
try:
color = ImageColor.getrgb(color)
except ValueError:
await ctx.maybe_send_embed(f"Invalid color {color}")
return
for region in regions:
@ -162,23 +200,22 @@ class Conquest(commands.Cog):
f"Max region number is {self.map_data['region_max']}, minimum is 1"
)
im = Image.open(self.data_path / self.current_map / "current.jpg")
current_jpg_path = self.data_path / self.current_map / "current.jpg"
im = Image.open(current_jpg_path)
out: Image.Image = await self._composite_image(im, regions, color)
out.save(self.data_path / self.current_map / "current.jpg", "jpeg")
out.save(current_jpg_path, "jpeg")
output_buffer = BytesIO()
out.save(output_buffer, "jpeg")
output_buffer.seek(0)
await ctx.send(file=discord.File(fp=output_buffer, filename="map.jpg"))
await ctx.send(file=discord.File(fp=current_jpg_path, filename="map.jpg"))
async def _composite_image(self, im, regions, color) -> Image.Image:
im2 = Image.new("RGB", im.size, color)
out = None
for region in regions:
mask = Image.open(
self.asset_path / f"simple_blank_map/masks/{region}.jpg"
self.asset_path / self.current_map / "masks" / f"{region}.jpg"
).convert("L")
if out is None:
out = Image.composite(im, im2, mask)

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