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Fox-V3/audiotrivia/audiosession.py

121 lines
4.4 KiB

"""Module to manage audio trivia sessions."""
import asyncio
import logging
from redbot.cogs.trivia import TriviaSession
from redbot.cogs.trivia.session import _parse_answers
from redbot.core.utils.chat_formatting import bold
log = logging.getLogger("red.fox_v3.audiotrivia.audiosession")
class AudioSession(TriviaSession):
"""Class to run a session of audio trivia"""
def __init__(self, ctx, question_list: dict, settings: dict, audio = None):
super().__init__(ctx, question_list, settings)
self.audio = audio
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@classmethod
def start(cls, ctx, question_list, settings, audio = None):
session = cls(ctx, question_list, settings, audio)
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loop = ctx.bot.loop
session._task = loop.create_task(session.run())
return session
async def run(self):
"""Run the audio trivia session.
In order for the trivia session to be stopped correctly, this should
only be called internally by `TriviaSession.start`.
"""
await self._send_startup_msg()
max_score = self.settings["max_score"]
delay = self.settings["delay"]
audio_delay = self.settings["audio_delay"]
timeout = self.settings["timeout"]
if self.audio is not None:
import lavalink
player = lavalink.get_player(self.ctx.guild.id)
player.store("channel", self.ctx.channel.id) # What's this for? I dunno
await self.audio.set_player_settings(self.ctx)
else:
lavalink = None
player = False
for question, answers, audio_url in self._iter_questions():
async with self.ctx.typing():
await asyncio.sleep(3)
self.count += 1
msg = bold(f"Question number {self.count}!") + f"\n\n{question}"
if player:
await player.stop()
if audio_url:
if not player:
log.debug("Got an audio question in a non-audio trivia session")
continue
load_result = await player.load_tracks(audio_url)
if (
load_result.has_error
or load_result.load_type != lavalink.enums.LoadType.TRACK_LOADED
):
await self.ctx.maybe_send_embed(
"Audio Track has an error, skipping. See logs for details"
)
log.info(f"Track has error: {load_result.exception_message}")
continue
tracks = load_result.tracks
track = tracks[0]
seconds = track.length / 1000
track.uri = "" # Hide the info from `now`
if self.settings["repeat"] and seconds < audio_delay:
# Append it until it's longer than the delay
tot_length = seconds + 0
while tot_length < audio_delay:
player.add(self.ctx.author, track)
tot_length += seconds
else:
player.add(self.ctx.author, track)
if not player.current:
await player.play()
await self.ctx.maybe_send_embed(msg)
log.debug(f"Audio question: {question}")
continue_ = await self.wait_for_answer(
answers, audio_delay if audio_url else delay, timeout
)
if continue_ is False:
break
if any(score >= max_score for score in self.scores.values()):
await self.end_game()
break
else:
await self.ctx.maybe_send_embed("There are no more questions!")
await self.end_game()
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async def end_game(self):
await super().end_game()
if self.audio is not None:
await self.ctx.invoke(self.audio.command_disconnect)
def _iter_questions(self):
"""Iterate over questions and answers for this session.
Yields
------
`tuple`
A tuple containing the question (`str`) and the answers (`tuple` of
`str`).
"""
for question, q_data in self.question_list:
answers = _parse_answers(q_data["answers"])
_audio = q_data["audio"]
if _audio:
yield _audio, answers, question.strip("<>")
else:
yield question, answers, _audio